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| | #1 |
| Lives for gear | Holla @ PROs - Drum Multing Help?
Yo, i `ve seen a lot posts here about drum (and especially KICK) multing.. As it seems to be a quite intricate technique, I decided to post here a lil raw beat and let those experienced (gear-rich pros ) mult the kick (and perhaps, the snare as well) and post your versions (with separate mult tracks) with a general explanation, i.e. no gear model quoting is necessary, but instead the concept and purpose explanation is needed (e.g. "the original lacks weight, so I made 1 mult wit some 60 Hz +4 db added and short attack..." etc.I made 4 short files: 1 Kick 2 Hat 3 Snare 4 Mix I guess, it`be a good basic tutorial thread for newbies...thumbsup |
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| | #2 |
| Lives for gear |
c`mon, u guys post a zillion comments on sm7b and avallon 737... But when it gets down to the concept instead of the implementation, everybody just keeps his mouth shut... dfegad Oh, i forgot it`s the GEARSLUTZ |
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| | #3 |
| Lives for gear Joined: Jul 2004 Location: Orlando
Posts: 3,686
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Believe it or not, a lot of people on here actually work on music and don't have time to tweak this type of stuff. But if you need mult tips or ideas, im sure we can give you some.
__________________ Professionally played Basslines for $35 a Track. www.professionalbassguitar.com |
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| | #4 |
| Lives for gear |
Meth, don`t you think it`d be of more sense to make a usable and usefule tutorial thread rather than watch topics like "BIIIGGG KicK!!!! "Huge Banga" and all the other ish everyday? Filled with posts varyin from "it depends on the track" over "pick up better samples" to "Develop your own style!" ??? I`m sure it takes about 15 minutes to tweak and print the mult tracks and another 2 minutes to post it. Say 5 people x 17 minutes = 1,5 man-hour = food for thought and listen for days - repeating threads. |
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| | #5 |
| Lives for gear Joined: Apr 2007
Posts: 660
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I'm here! What do you need? Do it yourself and experiment with different EQ's, compressors, etc. Have fun with it, get crazy, get nasty, & peel the paint off the walls. Having other people perform this and post what they did offers nothing in the context of a mix, or your productions. You understand the concept, and that is all anyone needs to implement their own ideas. Do you think that because you posted this thread that the answers that have always been given are suddenly going to change? Maybe you should consider that answers like "pick up better samples" and "develop your own style" are correct, and you're resisting them, because you think there is an easier way. This isn't mix a record by numbers. This is gearslutz. What product do you want to know about? |
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| | #6 |
| Gear maniac Joined: Nov 2006
Posts: 286
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Nice kick, is it the SP1200? On second listen I would guess something like the Akai 950/900, MPC60 or similar, I don't have any of those units tho. |
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| | #7 | |
| Lives for gear | Quote:
__________________ SonicSpecialists - Drums created for, and used by, top producers across the globe. URBAN FIRE 6 OUT NOW!!! Check our website, and the billboard charts. | |
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| | #8 | |
| Gear maniac Joined: Nov 2006
Posts: 286
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If people have the time audioexamples is the best and fun too. | |
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| | #9 |
| Lives for gear |
So here`s my beat where I used kick 3 mults. I just split original kick into 3 mults - compressed and EQed 2 of them, the weight mult I only EQed. No dry original kick to master-buss. |
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| | #10 |
| Lives for gear |
The weight kick
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| | #11 |
| Lives for gear Joined: Aug 2006
Posts: 4,404
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| | #12 |
| Lives for gear Joined: Oct 2005
Posts: 3,441
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| | #13 |
| Lives for gear |
When I`m listening to the beat I can tell that it (and the kick as well) it`s not that hot at all, though when you compare the original kick with the result, I gues, that it is not too bad - getting a massive sound from a knocky light sample. BTW the kick in my beat was cut by myself off some jazz-fusion record, not taken from a sample library. |
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| | #14 | |
| Lives for gear Joined: Aug 2006
Posts: 4,404
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why try and get a massive sound from a light kick when you can start with something massive from the get-go and just tweak? | |
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| | #15 | |
| Lives for gear | Quote:
So, I find a sense in tryin` and learnin` this technique by taking an average clean light sample and tweaking it as it was during mix stage (and if the drums cannot be replaced). | |
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| | #16 |
| Lives for gear Joined: Aug 2006
Posts: 4,404
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sure, all i'm saying is, if it's not there, it's not there. |
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| | #17 | |
| Gear addict | Quote:
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| | #18 | |
| Gear addict Joined: Aug 2005
Posts: 404
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That was a racist comment. lol | |
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| | #19 |
| Lives for gear Joined: Oct 2005
Posts: 3,441
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I'm far from being a good sound designer, I'm mo of a beatmaker but I'm down for a try (I'm curently cleaning voices tracks, I hate it, and mixing demos for the mix engineer so that lil game is a fresh breath for me). I just took the time to process the bass drum. So I "multed" the drum 3 time: 1st: bpf at +/-250hz 2nd: pitch -12, lpf +/-120hz 3rd: pitch +12, lpf +/- 2.4 khz a tinny amount of verb (shot one wit lp/hp) heavy parallel comp wit slow attack. (heavy) color processing on the mix bus + limiter (untouched). tell what you think. |
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| | #20 |
| Lives for gear Joined: Nov 2007 Location: Cleveland, Ohio
Posts: 2,311
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On the SSL for beefing up drums I will send the drums to the matrix--two separate stereo groups--one at 0db the other around -12db but with limiting or compression. Basically parallel compression. No big secret there. Sounds great. You can set the same thing up in a DAW--route drums to separate aux busses, leave one alone and smash the other one. Charles Dye does it in "Mix It Like a Record" as well--shows how to set it up a bit more indepth.
__________________ "Art is magic delivered from the lie of being truth." ~ Theodor Adorno My music: http://www.reverbnation.com/studiodrome |
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| | #21 | |
| Gear addict Joined: Aug 2005
Posts: 404
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| | #22 | |
| Lives for gear | Quote:
![]() My beatmaker clients will start asking too many questions... | |
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| | #23 | |
| Lives for gear Joined: Aug 2006
Posts: 4,404
| Quote:
i mean some leaked demo stuff or beat cd's sound so much weaker than the finished product, especially drums. also onhere being picky when selecting drums and tuning them seems a big thing (it is to me ) but when i see a tutorial on youtube or some lab footage they seem to just throw stuff together, no tuning etc going on. i recall the kanye west 'stronger' lab shoot with timbaland, i think they had 12 mixes done before they decided to finally replace the kick. | |
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| | #24 |
| Gear nut Joined: Dec 2006
Posts: 84
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layering drums isnt as complex as it sounds. if your kick has a good punch but not enough low end, layer it with a deeper kick. if the kick is makin the subs go crazy but there isnt enough punch then layer it with a punchy kick that has less low end. then eq the two depending on what you need out of them. maybe cut some lows on the punchy kick and then cut some highs on the bassy kick. its all about experiemnting.
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| | #25 |
| Lives for gear | |
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