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| Thread | Thread Starter | Forum | Replies | Last Post |
| Multing EQs | khameln | Rap + Hip Hop engineering & production | 0 | 1st January 2007 12:11 AM |
| Multing and Overdubs | Midlandmorgan | So much gear, so little time! | 0 | 4th April 2005 04:02 PM |
| multing more and more... | DirkB | So much gear, so little time! | 2 | 27th February 2005 04:03 PM |
| Multing | Matthew D | So much gear, so little time! | 5 | 17th August 2004 07:39 AM |
| multing drum tracks | Jason Poulin | High end | 4 | 7th October 2003 05:01 PM |
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| | #1 |
| Gear maniac | Yo, i `ve seen a lot posts here about drum (and especially KICK) multing.. As it seems to be a quite intricate technique, I decided to post here a lil raw beat and let those experienced (gear-rich pros ) mult the kick (and perhaps, the snare as well) and post your versions (with separate mult tracks) with a general explanation, i.e. no gear model quoting is necessary, but instead the concept and purpose explanation is needed (e.g. "the original lacks weight, so I made 1 mult wit some 60 Hz +4 db added and short attack..." etc.I made 4 short files: 1 Kick 2 Hat 3 Snare 4 Mix I guess, it`be a good basic tutorial thread for newbies... |
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| | #2 |
| Gear maniac | c`mon, u guys post a zillion comments on sm7b and avallon 737... But when it gets down to the concept instead of the implementation, everybody just keeps his mouth shut... Oh, i forgot it`s the GEARSLUTZ |
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| | #3 |
| Lives for gear Join Date: Jul 2004 Location: Orlando
Posts: 2,424
| Believe it or not, a lot of people on here actually work on music and don't have time to tweak this type of stuff. But if you need mult tips or ideas, im sure we can give you some. |
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| | #4 |
| Gear maniac | Meth, don`t you think it`d be of more sense to make a usable and usefule tutorial thread rather than watch topics like "BIIIGGG KicK!!!! "Huge Banga" and all the other ish everyday? Filled with posts varyin from "it depends on the track" over "pick up better samples" to "Develop your own style!" ??? I`m sure it takes about 15 minutes to tweak and print the mult tracks and another 2 minutes to post it. Say 5 people x 17 minutes = 1,5 man-hour = food for thought and listen for days - repeating threads. ![]() |
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| | #5 |
| Lives for gear Join Date: Apr 2007
Posts: 661
| I'm here! What do you need? Do it yourself and experiment with different EQ's, compressors, etc. Have fun with it, get crazy, get nasty, & peel the paint off the walls. Having other people perform this and post what they did offers nothing in the context of a mix, or your productions. You understand the concept, and that is all anyone needs to implement their own ideas. Do you think that because you posted this thread that the answers that have always been given are suddenly going to change? Maybe you should consider that answers like "pick up better samples" and "develop your own style" are correct, and you're resisting them, because you think there is an easier way. This isn't mix a record by numbers. This is gearslutz. What product do you want to know about? |
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| | #6 |
| Gear nut Join Date: Nov 2006
Posts: 137
| Nice kick, is it the SP1200? On second listen I would guess something like the Akai 950/900, MPC60 or similar, I don't have any of those units tho. |
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| | #7 | |
| Lives for gear | Quote:
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| | #8 | |
| Gear nut Join Date: Nov 2006
Posts: 137
| Quote:
If people have the time audioexamples is the best and fun too. | |
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| | #9 |
| Gear Head Join Date: Nov 2006
Posts: 37
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| | #10 |
| Gear maniac | So here`s my beat where I used kick 3 mults. I just split original kick into 3 mults - compressed and EQed 2 of them, the weight mult I only EQed. No dry original kick to master-buss.
__________________ http://www.myspace.com/daicehawksbeats |
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| | #11 |
| Gear maniac | The weight kick
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| | #12 |
| Lives for gear Join Date: Aug 2006
Posts: 1,521
| maybe not what you want to hear but it is where it's at really... imo a decent eq'd and tuned kick, i'm talking about just ONE layer, can get you a lot further than 10 layers of whatever.
__________________ 808's & drumbreaks |
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| | #13 |
| Lives for gear Join Date: Oct 2005
Posts: 1,045
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| | #14 |
| Gear maniac | When I`m listening to the beat I can tell that it (and the kick as well) it`s not that hot at all, though when you compare the original kick with the result, I gues, that it is not too bad - getting a massive sound from a knocky light sample. BTW the kick in my beat was cut by myself off some jazz-fusion record, not taken from a sample library.
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| | #15 | |
| Lives for gear Join Date: Aug 2006
Posts: 1,521
| Quote:
why try and get a massive sound from a light kick when you can start with something massive from the get-go and just tweak?
__________________ 808's & drumbreaks | |
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| | #16 | |
| Gear maniac | Quote:
So, I find a sense in tryin` and learnin` this technique by taking an average clean light sample and tweaking it as it was during mix stage (and if the drums cannot be replaced).
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| | #17 |
| Lives for gear Join Date: Aug 2006
Posts: 1,521
| sure, all i'm saying is, if it's not there, it's not there.
__________________ 808's & drumbreaks |
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| | #18 | |
| Gear maniac | Quote:
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| | #19 | |
| Gear addict Join Date: Aug 2005
Posts: 358
| Quote:
That was a racist comment. lol | |
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| | #20 |
| Lives for gear Join Date: Oct 2005
Posts: 1,045
| I'm far from being a good sound designer, I'm mo of a beatmaker but I'm down for a try (I'm curently cleaning voices tracks, I hate it, and mixing demos for the mix engineer so that lil game is a fresh breath for me). I just took the time to process the bass drum. So I "multed" the drum 3 time: 1st: bpf at +/-250hz 2nd: pitch -12, lpf +/-120hz 3rd: pitch +12, lpf +/- 2.4 khz a tinny amount of verb (shot one wit lp/hp) heavy parallel comp wit slow attack. (heavy) color processing on the mix bus + limiter (untouched). tell what you think. |
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| | #21 |
| Lives for gear Join Date: Nov 2007 Location: Cleveland, Ohio
Posts: 1,376
| On the SSL for beefing up drums I will send the drums to the matrix--two separate stereo groups--one at 0db the other around -12db but with limiting or compression. Basically parallel compression. No big secret there. Sounds great. You can set the same thing up in a DAW--route drums to separate aux busses, leave one alone and smash the other one. Charles Dye does it in "Mix It Like a Record" as well--shows how to set it up a bit more indepth.
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| | #22 | |
| Gear addict Join Date: Aug 2005
Posts: 358
| Quote:
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| | #23 | |
| Lives for gear | Quote:
![]() My beatmaker clients will start asking too many questions... ![]()
__________________ In the can/on the horizon: Aerosmith, Jules Shear, The Dresden Dolls, James Montgomery, Steve Smith, Solace, Jim Jones, Mike Stern, Smif n Wessun, DJ Kurrupt, Dave Weckl, Dixie Witch, Dipset, The Skatalites, Roadsaw, Tony Furtado, Ironweed, Never Got Caught (Clutch and Tree), Elisabeth Whithers, etc, etc, et ceteraaaa... | |
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| | #24 | |
| Lives for gear Join Date: Aug 2006
Posts: 1,521
| Quote:
i mean some leaked demo stuff or beat cd's sound so much weaker than the finished product, especially drums. also onhere being picky when selecting drums and tuning them seems a big thing (it is to me ) but when i see a tutorial on youtube or some lab footage they seem to just throw stuff together, no tuning etc going on. i recall the kanye west 'stronger' lab shoot with timbaland, i think they had 12 mixes done before they decided to finally replace the kick.
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| | #25 |
| Gear nut Join Date: Dec 2006
Posts: 84
| layering drums isnt as complex as it sounds. if your kick has a good punch but not enough low end, layer it with a deeper kick. if the kick is makin the subs go crazy but there isnt enough punch then layer it with a punchy kick that has less low end. then eq the two depending on what you need out of them. maybe cut some lows on the punchy kick and then cut some highs on the bassy kick. its all about experiemnting. |
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| | #26 |
| Lives for gear | |
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