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| | #1 |
| Lives for gear Joined: Aug 2006
Posts: 665
Thread Starter | You Can't Add What's Not There
Alright, so call me slow, but I've finally realized something that should have been obvious after hours of listening: It's about time we kill the "premastered sounds/samples" trend. I used to be in the "just fatten it up or layer it" club, but over the last month or so I really took the time to listen carefully to a lot of the top commercial recordings, like blueprint and The Doctor's Advocate. I'm amazed. Hypersonic? Until recently the "run it through a preamp" argument sounded great to me. Until I realized that the sounds are just "thin" in a way that has nothing to do with warmth. You can't take strings that are thin and recorded to sound lifeless and thin and make them fat and have character. What you get is, warm "thin" strings. It's like vocals, if your vocal recording or the mic sucks and the vocals come in thin and lifeless, you can run it through all kinds of preamps and compressors and whatever you want... And it's going to sound like a warm, crunchy "sucky" vocal. I went through all of hypersonic again and almost all of it sounds this way. It's like they're just supposed to "sit" right with no processing... But in recording the sounds this way they totally killed the life of the sound. Does modernbeats sample their sounds from already mixed/mastered hip-hop records? Because I never really realized the sounds sound THAT thin. My god. It's a nightmare, if you take a snare that's already been mixed/mastered in a hip-hop record, it already is tinted way too much toward the highs... Mix it in a new song, and have it get mastered *again* as part of that now song, and now it's even thinner. And I am saying this about the 20 or so samples I picked as being the best out of hundreds. That's scary. What happens if you layer them? You get a layered "thin" snare. It sounds like mush. If you layer mush on top of mush, it doesn't become thick, full, and punchy. It becomes a mess like dry mashed potatoes. Then you put it though a preamp/comp and it sounds like compressed, warmer dry mashed potatoes. So to everybody saying "just layer snares", forget that. I'll take some snares that sound fat and alive and heavy by themselves any day to start with, and *maybe* layer them after that. Anyway, I need help... I feel like I need to start over. I take back everything I said so far. Not everybody is going to notice this, but I definitely see it now after a lot of listening. And I see how thin the snares sound in my tracks. I went back through that whole Gearslutz thread of 1-shots... And 99% of those sound terrible to me as well. No "weight". I'd like to sample from vinyl, but I don't have the right outboard to process it with. Are there some disks floating around? Wondering if other people are noticing this kind of thing. |
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| | #2 |
| Gear Head Joined: Jun 2006
Posts: 43
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IMO Great Snares are what seperate the dudes who have "some sounds they use" and guys who"have sounds that mke them identifible" like Dre, as soon as I hear a Dre snare you know it on the first hit. I been likin Polows snares too. Sampeling from most modern producers is not gonna work. I would recomend going back to vinal, some soul records with great live drums, grab those and process them in you own way. I know you said yo dont have the right equipment to process it but even Battery 3 will do wonders. I dont know what your working with tho. Man maybe its worth bookin a day at a studio with a good eq (1081, GML) and work a lil there. Just remember (And I think you definitly get the idea of this) compressors make thigs smaller not bigger, so leave em out. Ill bet your supprised after a lil practice what you come up with. MH
__________________ my man, im the 2nd most played unsigned rapper in my state on myspace.. |
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| | #3 |
| Lives for gear Joined: Aug 2006
Posts: 665
Thread Starter |
I think need to sell and save, because the problem is I don't have any Neve/Pultec/Distressor to process them with. But while I'm working to get to that point, ther've got to be some snares and hi-hats around that have already been recorded that way, but haven't been jacked from a premastered record? And are there any sample libs for instruments that are specifically full? I'm afraid that even if I get rich and grab Vienna or something, they way it's been mic'ed is goung to be 'clean and classical'. I would kill for some sound libraries or VSTs sampled with vintage mics/boards and such. I'm surprised how much money I've wasted up till this point... Maybe we should start a business for this if there's not one out there already :D |
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| | #4 | |
| Lives for gear Joined: Jul 2004 Location: Orlando
Posts: 3,686
| Quote:
But to add, I have been doing more dance tracks then hip hop lately...but the same thing applies. Some guys like to take an attack from a vinyl kick and layer it over a big 808. I had been trying this one lately, and it works...take a kick..like a 909 or whatever you like. Then mult it to another track. High pass that one up to around 800 or so...then compress the hell out of it and distort it too. It will knock so hard that your head will hurt....then blend it back into the main kick. This seems to mesh a lot better then using a seperate sample...it's also one of the few times I use heavy compression on sampled drums
__________________ Professionally played Basslines for $35 a Track. www.professionalbassguitar.com | |
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| | #5 | |
| Lives for gear Joined: Jul 2004 Location: Germany
Posts: 566
| Quote:
i also hated compression on drums until i started to make my own out of acoustic drums. still experimenting with it. | |
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| | #6 |
| Lives for gear Joined: Oct 2005
Posts: 1,465
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... it doesn't matter where you get your snare from, if the tambre, tuning, and effects are perfect for the song, then its gonna sound like a million bucks--- it's also about how the snare interacts with the shaker, percussion, vocal---its a sound CHOICE thing, not a sound quality thing....
__________________ http://www.myspace.com/ericsanicola http://www.Twitter.com/eric_redone Coming Soon: SYCO -Cher LLoyd "Over the Moon" Out on Nickelodeon: COLUMBIA RECORDS: Big Time Rush "Halfway There." Out on ULTRA RECORDS :J Brazil "Girl I'm Tryin" Out on COLUMBIA RECORDS: Big Time Rush "City Is Ours" Out on DISNEY PEARL: "Yanni Voices" |
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| | #7 |
| Lives for gear Joined: Sep 2006 Location: Yay Area
Posts: 522
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| | #8 |
| Lives for gear |
i think sampletank is even worse. its extremely thin and lifeless. even putting thru a pre/exciter is still sounds ....stagnant
__________________ SonicSpecialists - Drums created for, and used by, top producers across the globe. URBAN FIRE 6 OUT NOW!!! Check our website, and the billboard charts. |
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| | #9 |
| Lives for gear | |
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| | #10 | |
| Gear Head Joined: Jun 2006
Posts: 43
| Quote:
MH | |
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| | #11 |
| Lives for gear Joined: Aug 2006
Posts: 665
Thread Starter |
That's actually very, very untrue... Any good producer knows that the way an instrument SOUNDS in hiphop can make or break the track, no matter what part it's playing. I don't care how many alternative uses you can find, if you have an entire selection of weak snares with nothing strong enough to carry tracks, you are at a big, big disadvantage. If you *choose* to use snares that are weaker to play different parts at times, fine, but a strong selection of drums with weight, body, and clarity to them is an essential part of any major producer's arsenal. Take a minute and listen to an album like Blueprint or Doctor's Advocate and check out the snares... The quality is very consistent, even with all of the different types of drums. Hiphop is just as much about sound as composition, and that means that the *quality* of your sounds is extremely important. That's why every major producer spends time investing in sound and equipment (just ask Tony, that's why he's in business), because they know that in hip-hop sound and feeling is the foundation that the rest of everything you do is built on top of. It's like kind of a like a job interview... You may be qualified and a good fit for the job, but if you go in with your hair messed up and clothes tattered and a bad attitude, it can very well ruin your interview. Get dressed correctly and present yourself well, and that can make the difference between success and failure. Sound is the same way! |
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| | #12 | |
| Gear Head Joined: Jun 2006
Posts: 43
| Quote:
If U read back I said orginally that good snare seperate the men from the Boys in this game. I NEVER said anything about using crappy sounds.. Only that context will sometimes supprise you. Yea the way a sound sounds matters but GOOD isnt maditiory for a hit, Kanye gets by with "Different" MH | |
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| | #13 |
| Lives for gear Joined: Aug 2006
Posts: 665
Thread Starter |
Right, but I've spent time listening to his drums. I even reviewed Late Registration again the other day before I posted this thread... And although they may be different they still sound *good* (with the exception of the one on the Game's album, and I think the sound of that track takes away from the music as others have noted).
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| | #14 | |
| Gear Head Joined: Jun 2006
Posts: 43
| Quote:
MH | |
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| | #15 |
| Guest
Posts: n/a
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But Aaaahhh Young Grasshopper, the reason we layer is specifically TO add what's not there. Now do you know what to add? Do you know what's missing? |
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| | #16 |
| Gear maniac Joined: Apr 2006
Posts: 278
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people will live & die with softsynths for various reasons. thats not the point. But u r trying to capture with softsynths/samplers what folks capture using mpc3000/2000 motifs, other hardware units, consoles, outboard. Plus dont under-estimate the importance of a good engineer. There is no sound in any module that's gonna sound like a finished product on a dre, or whoever, record. may be same sound but it wont come across the same. How many of u "mult" and layer ur kiks, snares, and basses? common practice in the hip hop game, especially for weak sounds. Been a workin pro for about 7 years. Got my first official credit on bad boy back then. what i still do is after a project is mixed and printed i grab the individual drum hits. I was lucky a few years back to be able to work some 2" tape/neve console projects and got some really good drums sampled. For me sound is more important than speed. My drum library in an mpc3000 is all about sound. I tried battery and still use it when i'm on the road with same drum samples but its not going thru the analog outs of an mpc3000 and its sounds a little lighter. i can fix that with eq real quick though because i have a great starting point on the sound. if u wanna go the sofsynth route u gotta have a plan to get where u want to get to. My homie uses a separate laptop as one big synth workstation and runs everything thru the console and a few BA neve preamps & a fatso before it hits the HD rig. |
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| | #17 |
| Gear maniac Joined: Apr 2006
Posts: 278
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| | #18 | |
| Gear nut Joined: Dec 2005
Posts: 94
| Quote:
if the snares' frequencies were alike, you could do just that couldnt you? | |
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| | #19 |
| Gear Head Joined: Jun 2006
Posts: 43
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| | #20 | |
| Lives for gear Joined: Aug 2006
Posts: 665
Thread Starter | Quote:
So it's not that I was bad at layering snares, but it's just the overall weight and definition of the snares I was layering (from sources like Modernbeats and Banginbeats and whatnot) wasn't good at all. After making 'Joy Ride' I started to see how one solid snare can replace 4 bad ones put together. So now I realize that quality is > quantity, and it's changing my outlook on what sounds to use. | |
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| | #21 | |
| Guest
Posts: n/a
| Quote:
To me getting "prepared" hip hop kits and expecting them to sound like what I'm looking for, is about as real as expecting a Roland phantom strat to sound like a real strat. It won't. A hip hop producer without sounds is like a basketball player who can't dribble, shoot, dunk, play Defense, or pass. | |
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| | #22 | |
| Lives for gear Joined: Oct 2005
Posts: 1,465
| Quote:
fact is, you could do major label level work with a strong ear for the right sounds, and very little equipment.. ANYBODY could go around finding strong samples and tracking em through expensive pre-amps... but the tru producer can make a phat ass track using ANYTHING cuz his ear will make every element he throws down compliment eachother... crappy sounds that all WORK together, will kik the shit out of a bunch of "quality samples" thrown down randomly anyday... | |
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| | #23 |
| Lives for gear Joined: Sep 2006 Location: Yay Area
Posts: 522
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| | #24 |
| Gear Head Joined: Jun 2006
Posts: 43
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| | #25 |
| Guest
Posts: n/a
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If I were starting over and I had 0 good drum sounds, I would befriend an engineer that has worked on some hip hop records. If you don't know any engineers, get close to someone at a record pool or join one. Get all the 12" dubs that you can with Hip Hop/Rnb instrumentals etc.. on them and sample for about a year straight. (Don't strictly stick to modern records go back to the 70's, 80's, 90's etc...). Start snatching all the drums that you can from EVERY genre. |
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| | #26 |
| Lives for gear Joined: Sep 2005
Posts: 2,017
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I think tracking has a lot to do with it, sometimes im in a rush to track and i really dont pay attention to the levels and when i go back to listen, i get so frusturated cuz the kick is weak or the snare is not as hard hittin as i would like it to be, EQ is like alcohol, use too much and ur gonna be fuked up, use in moderation and well...u know and any sample is usable, just not usable for everything.
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| | #27 |
| Lives for gear Joined: Oct 2005
Posts: 1,465
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| | #28 |
| Lives for gear Joined: May 2006 Location: Kansas City, Missouri
Posts: 680
| This is how I feel about Pharrell's stuff. Tons of basically crappy sounds that work together and sound cool. And I don't mean that in an insulting way...
__________________ http://soundcloud.com/alexniedt/beyonce-end-of-time Beyoncé - End Of Time (Alex Niedt Remix) |
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| | #29 | |
| Gear maniac Joined: Apr 2006
Posts: 278
| Quote:
Thats what i believe he trying to state in the thread. he wants a good starting point. u gotta work to get that or sample ur drums from records/cds of joints thats out like every other working producer has been doin for years. Good starting point then to do ur mults, layers, etc. | |
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| | #30 | |
| Lives for gear Joined: Aug 2006
Posts: 665
Thread Starter | Quote:
You can be creative enough to make the best use of terrible sounds and get an ok result, but why make that a necessity? Why settle for that as a starting place? If you're that creative, your tracks will sound even BETTER when you start with a solid collection of them to pick from. You shouldn't be limited/forced into having to change your style because the sounds are so bad that you can't make a regular Boom! Bap! sound like it means something. I'm creative with my tracks, but I also want to have the *option* of making a track with just a 1 kick, a snare, a bongo, and a crusty flute and having it bang just as hard as anything else. That's a way of expressing your creativity as well, without having to "cover".. Not to mention that, this industry is competitive enough that your music needs all the help it can get; If your sounds are correct to begin with, you can turn your creativity into an *added advantage*, instead of just a roundabout way of getting your stuff on par with somebody else who has decent drums/synths. Dealing with real rappers or modern R&B artists, you can be as creative as you want, but if your sound is weak and you are missing that industry "thump/bang", 9 times out of ten you will get passed on. Obviously, even if it wanted to give his current sounds up and use banginbeats, Kanye reached a point where he has a little more breating room. But don't forget the tracks on "The Blueprint" he did in order to get there. It's important to present your ideas in the best possible light. | |
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