Gearslutz.com

All Advertisers
Go Back   Gearslutz.com > Expert Question & Answer Archives (read only archive, not open for new posts) > Q & A with Dave Pensado


Thread Tools Search this Thread
Old 9th September 2004   #61
Gear interested
 
soulfulelement's Avatar
 
Join Date: Mar 2004
Location: The Lab
Posts: 10

Send a message via AIM to soulfulelement
anybody ever use good old fashion...

Records, does anybody use good old fashion records? That's what we do and we get some pretty nice drum tones? If you think about it, everything was recorded to 2" and then to vinyl (mmmmm Analog), the only coversion happens when you record them, (and that's on you and your converters) I know this is tedious but it's worth the work. And I know that's what half these guys are doing with these sample cd's

Maybe I'm just a purest
__________________
that's it
soulfulelement is offline  
Old 9th September 2004   #62
Gear addict
 
GRiFF's Avatar
 
Join Date: May 2004
Location: London
Posts: 325

Another DFHS user here.
I'd rcommend using some drum pads as well, I recently purchased the Roland SPD - S, the combination is great (so long as you get the callibration of MIDI vel > Sample range right)
In effect you could actually have a complete playable drum kit in your bedroom, especially if you buy the additional footpedals that I know are available (kick drum and hat trigger)

Using MIDI pads will unlock the software in a way that'll surprise you if your a non believer and only work with the drum editor and a graphical pencil.

I used BFD for a while, but I find it lacks detail, especially the Hi hats and cymbals, although I know the new 22gig upgrade pack attempts to resolve this.
GRiFF is offline  
Old 10th September 2004   #63
Gear interested
 
Join Date: Aug 2004
Posts: 7

the problem with DFHS is the engine, you get a crap engine to run it on, no disk streaming, high cpu usage.

Thats why its 300USD for BFD and 250USD for XFL. cause your paying for the engine with BFD. there are tons of expansion kits already in the making for bfd, and with the engine, it makes DFHS look... quite inferior.

Jae

13-15 percent cpu usage on a 4 year old pc running BFD
Jaeson Merrill is offline  
Old 10th September 2004   #64
Gear addict
 
GRiFF's Avatar
 
Join Date: May 2004
Location: London
Posts: 325

I don't agree with you.

DFHS has various functions for reducing the strain on your computer, as well as a caching option.

More importantly you have detailed instruments which blow BFD away, otherwise I'd still be using it.

Anyway, BFD is of course a great program and it must be better still with the new 22gig add on pack.

I think we're enjoying the benefits of lots of hard disc space and heaps of processing power.

If your after detail - its DFHS
GRiFF is offline  
Old 10th September 2004   #65
Gear Head
 
Join Date: Jul 2004
Location: los angeles
Posts: 59

Ok so I downloaded some DKFH demo stuff and I loaded the tracks into a PT session and I still think they suck!!!!
I use BFD and believe me I A/B them in the same session and there is no F'n comparison BFD kicks DKFH's ass. I am always looking for the next great drum program and although BFD is still not quite there is blows away DKFH. You people are high as hell!!!!!!
pony is offline  
Old 11th September 2004   #66
Gear addict
 
GRiFF's Avatar
 
Join Date: May 2004
Location: London
Posts: 325

Just relax will you, you like BFD, I like DFHS - actually I also like BFD, but for the limited hi hats and cymbals.

Pony, just be aware, Your showing how nieave you are by have such a horse sh*t attitude.
GRiFF is offline  
Old 11th September 2004   #67
Lives for gear
 
RoundBadge's Avatar
 
Join Date: May 2004
Location: Los Angeles ,Ca.
Posts: 8,753

Most my sessions these days are 96K.Both programs are worthless at higher sample rates,even on the latest, greatest cpu'sgrudge
RoundBadge is offline  
Old 11th September 2004   #68
Gear Head
 
Join Date: Jul 2004
Location: los angeles
Posts: 59

Griff-

I'm not sure if you're aware of what a bad speller you are my friend.
pony is offline  
Old 11th September 2004   #69
Lives for gear
 
Join Date: Jun 2002
Location: Toluca Lake, CA
Posts: 1,252

RoundBadge,

Why are both programs worthless at 96K? I have both, but I'm not recording at 96.

Thx
Dean Landon is offline  
Old 11th September 2004   #70
Gear addict
 
GRiFF's Avatar
 
Join Date: May 2004
Location: London
Posts: 325

@Pony

I left you something to try and get your own back.
GRiFF is offline  
Old 11th September 2004   #71
Lives for gear
 
RoundBadge's Avatar
 
Join Date: May 2004
Location: Los Angeles ,Ca.
Posts: 8,753

Hey Imagine ,@ 96K they crap out the cpu's=Crash.if your stuff stays @ 44/48 k fine,but I enjoy the higher res at 96 for real instruments,vox,etc
RoundBadge is offline  
Old 11th September 2004   #72
Lives for gear
 
Join Date: Jun 2002
Location: Toluca Lake, CA
Posts: 1,252

Quote:
Originally posted by RoundBadge
Hey Imagine ,@ 96K they crap out the cpu's=Crash.if your stuff stays @ 44/48 k fine,but I enjoy the higher res at 96 for real instruments,vox,etc
RB,

I agree about recording at 96K, but even with a G5 dual 2, will either of those programs crap out?
Dean Landon is offline  
Old 11th September 2004   #73
Gear addict
 
GRiFF's Avatar
 
Join Date: May 2004
Location: London
Posts: 325

Maybe you could try reducing some of the samples that these programs load up.
Within DKFHS You can get a lot of kits down to around 300MBs and lower I suspect without having to lose essential hits.

Also, clear the mic spill feature while your programming, this spilling will grab another 250MB easily. I found kit sizes over 500MB caused me a real problem.

On BFD you can try using the more stripped down configurations...less mics for example??
GRiFF is offline  
Old 11th September 2004   #74
Lives for gear
 
Join Date: Jun 2002
Location: Toluca Lake, CA
Posts: 1,252

Quote:
Originally posted by LumenStudio
Thanks for the heads up on these. I may pick these up for quick beats...
I received Drums on Demand Vol. 1,2 and 3 today, and these sample's sound GREAT! If you're tired of fcuking around with BFD and dfhs, and even if you're not, people you gotta get these. These guys are good. They know how to make drums sound warm and huge. BFD and dfhs are good programs, but their sounds are thin in comparison. A real winner!!!

Dean
Dean Landon is offline  
Old 11th September 2004   #75
Gear maniac
 
Phil Buckle's Avatar
 
Join Date: Jun 2004
Location: Melbourne Australia
Posts: 168

Hey Dean if you liked those then point your browser here.

http://www.funkequipment.com/demos.html

Before you listen to the kits have a listen to the demos "Ultrafunk" and "Jam"

These guys know how to record and present a mix.
Great musicianship as well. Thes drums are in your face and right accross the speakers.

This is a sample library but it does come with midi loops.
I think it's a bit expensive but the quality is so cool.
And I love the urban "street" vibe. These are next on my list.
Phil Buckle is offline  
Old 11th September 2004   #76
Gear maniac
 
Phil Buckle's Avatar
 
Join Date: Jun 2004
Location: Melbourne Australia
Posts: 168

I also bought all 3 Drums On Demand and am loading them up as I type.
It's handy to run Reason with PTools and audition a bunch of loops whilst playing the track. Good old Dr Rex player.
Phil Buckle is offline  
Old 11th September 2004   #77
Guest Moderator - September 08
 
Join Date: Aug 2004
Location: los angeles
Posts: 122

samples=cheating?

I ALWAYS use samples. I don't change the original sound that much, just fix what is wrong with it. For example, by adding 40-80hz like we discussed in the dance thread. Personally, I get my samples off of CD's. For example NO DOUBT, "Hella Good", the kik and snare are begging to be stolen. Then I always combine my sample with the artist samples unless the track was done a long time ago and I'm instructed to modernize. Sample CD's are just too over whelming. Anyway, I find i use the same 15 kiks and snares for a few months, then hear something else I like. On another not try Trans X from Waves on dull samples, pretty cool. Samples are like PokeMan cards: lots of fun to collect and trade!
Dave Pensado is offline  
Old 11th September 2004   #78
Lives for gear
 
Join Date: Jun 2002
Location: Toluca Lake, CA
Posts: 1,252

Hey Phil, thx for the link. I do like the spread. I'm gonna buy the full kit tomorrow. For $120, you can't go wrong.

Dean
Dean Landon is offline  
Old 11th September 2004   #79
Gear nut
 
Gradation's Avatar
 
Join Date: Jun 2004
Posts: 109

Drums on Demand with Drumagog?

- Just checked out Drums on Demand. Love the demo samples! Is it possible to extract a loop's individual .wav files for use in programs like Drumagog???
Gradation is offline  
Old 12th September 2004   #80
Gear maniac
 
Join Date: Jul 2002
Posts: 216

dave wrote: " For example NO DOUBT, "Hella Good", the kik and snare are begging to be stolen."

done, thanx, dave (btw, any legal issues with that? do you want a credit on the record, a la "drum and snare sample by dave pensado"?)

one little problem with these samples is the hat, but seeing that it's also well recorded, it just adds a bit of extra high end to the mix (see the brite mix thread), and makes my drummer sound like a superstar

"... Then I always combine my sample with the artist samples unless the track was done a long time ago.."

one thing about that, don't forget to play with the phase button, if you're adding the kick, rather than replacing
__________________
cheers
max
sydney, oz

"I find love the most important thing in the world.
It’s much more important than songs or music or bicycles or cars or mansions.
And so, I’ve always chosen to write about love."

Harlan Howard
maxim is offline  
Old 13th September 2004   #81
Lives for gear
 
initialsBB's Avatar
 
Join Date: Oct 2002
Location: LA
Posts: 2,113

Re: samples=cheating?

Quote:
Originally posted by Dave Pensado
Samples are like PokeMan cards: lots of fun to collect and trade!
Ha ha! I like that. It's a good way to think about it. Sometimes I'm tempted to check out some sample CDs but they seem so expensive and boring. They kind of take the fun out of sampling. Pokemon philosophy all the way
initialsBB is offline  
Old 13th September 2004   #82
Gear nut
 
Gradation's Avatar
 
Join Date: Jun 2004
Posts: 109



Just checked out Drums on Demand. Love the demo samples! Is it possible to extract a loop's individual .wav files for use in programs like Drumagog???

Gradation is offline  
Old 13th September 2004   #83
Gear maniac
 
Phil Buckle's Avatar
 
Join Date: Jun 2004
Location: Melbourne Australia
Posts: 168

Quote:
Originally posted by Gradation


Just checked out Drums on Demand. Love the demo samples! Is it possible to extract a loop's individual .wav files for use in programs like Drumagog???

CD#1 comes with all individual hits. The other 2 don't.
Phil Buckle is offline  
Old 13th September 2004   #84
Gear nut
 
Gradation's Avatar
 
Join Date: Jun 2004
Posts: 109

Thanks Phil!
Gradation is offline  
Old 14th September 2004   #85
Gear maniac
 
Join Date: May 2004
Location: Chicago
Posts: 179

Anyone using any of these libraries with Roland V-drums? Do they require much tweeking to work (ie mapping triggers and velo)?

Tim
Timsplace is offline  
Old 14th September 2004   #86
Gear interested
 
soulfulelement's Avatar
 
Join Date: Mar 2004
Location: The Lab
Posts: 10

Send a message via AIM to soulfulelement
Re: Re: samples=cheating?

Quote:
Originally posted by initialsBB
Ha ha! I like that. It's a good way to think about it. Sometimes I'm tempted to check out some sample CDs but they seem so expensive and boring. They kind of take the fun out of sampling. Pokemon philosophy all the way

This is good to hear that I'm not crazy w/my 7500+ vinyl then. I really do enjoy the challenge of hunting down the "perfect" sound for the track.

And I don't believe there are any copyright laws on "raw" drum loops? Someone correct me if I'm wrong?, Dave?
soulfulelement is offline  
Old 14th September 2004   #87
Lives for gear
 
initialsBB's Avatar
 
Join Date: Oct 2002
Location: LA
Posts: 2,113

Re: Re: Re: samples=cheating?

Quote:
Originally posted by soulfulelement
And I don't believe there are any copyright laws on "raw" drum loops? Someone correct me if I'm wrong?, Dave?
Oooh, I think you're wrong. Be careful. If you loop a whole drum break and it's recognizable you need to pay. I can't imagine anyone would recognize individual drum hits though, especially if you're layering them. I believe that's what Dave is talking about. A kick here, a snare there, etc.
initialsBB is offline  
Old 14th September 2004   #88
Gear interested
 
soulfulelement's Avatar
 
Join Date: Mar 2004
Location: The Lab
Posts: 10

Send a message via AIM to soulfulelement
And this is what I'm talking about. For ex. Say you sample a drum loop, chop it up and rearrange it, is it the same drum kit? Even if you can tell where it came from, it IS re-arranged? It may be illegle but I do believe that if it came down to it in court that it would be very hard to say that's MY kick, or that's MY snare, In addition what stops you from going through the same recording/engineering process to replicate an original, lets say Led Zepplin kit, or James Brown (the Most sampled man in showbizness). And asside from all that: The only difference from a sample CD with drum breaks on it and a record with some open drum breaks on it besides the amount of drums is the ORIGINAL INTENTION OF THE SAMPLES THEMSELVES!
soulfulelement is offline  
Old 15th September 2004   #89
Gear maniac
 
Join Date: Sep 2004
Posts: 289

Quote:
Originally posted by Timsplace
Anyone using any of these libraries with Roland V-drums? Do they require much tweeking to work (ie mapping triggers and velo)?

Tim
Hi Tim.
I've just started to use DFHS with V-Drums. I'm using real snare, real cymbals, and real HH, and DFHS for kick and toms only. My current MO is to record everything at once: real snare, cymbals, HH, the V-Drums MIDI, and the V-Drums kick and toms as well (so I can line up the rendered samples, though this may turn out to be an unnecessary step if I discover no latency issues). So far, I've recorded several takes of a piece I'm working on and am now in the process of comping the tracks. What I see as my first difficulty is keeping the MIDI tracks in sync with my edits.

The setup for DFHS is not hard. I built a small set for a kick, three rack toms, and a floor tom. I just had to figure out which notes the V-Drums were using for these instruments (by looking at the MIDI tracks) and then set these values in DFHS. So, mapping was not difficult (except I discovered that some of the tom notes seemed doubled - but DFHS allows more than one note for each drum, so I just mapped it this way and moved on. But, I'll probably want to understand why at some point.)

You can save the DFHS set you build and it remembers everything except that when used in a 96K session you have to adjust the tuning to lower each drum by a little more than an octave ( -101.5 is the setting I use) and it does not save this. Not real bad, just a minor nit. I have not yet had any need to tweak velocities. One nice thing about DFHS is that you can set it to play a different sample on successive hits, so it helps make it sound more convincing.

I'm curious what you are doing (and I'm assuming your asking about samples for V-Drums because you have discovered as I have that while they are a joy to play, they are not quite as convincing as real drums).

Regards,
Scott
Mystr Tiger is offline  
Old 15th September 2004   #90
Lives for gear
 
initialsBB's Avatar
 
Join Date: Oct 2002
Location: LA
Posts: 2,113

Quote:
Originally posted by soulfulelement
And this is what I'm talking about. For ex. Say you sample a drum loop, chop it up and rearrange it, is it the same drum kit? Even if you can tell where it came from, it IS re-arranged?
Oh, when you said raw loop I thought you meant just looping an open break as-is. I'm no lawyer so I won't comment any further on the issue
initialsBB is offline  
Submit Thread to Facebook Facebook  Submit Thread to Twitter Twitter  Submit Thread to LinkedIn LinkedIn 



Thread Tools Search this Thread
Search this Thread:

Advanced Search

Similar Threads
Thread Thread starter Forum Replies Last Post
Looking for new drum samples TML So much gear, so little time! 6 5th June 2010 06:34 PM
Drum samples TLMUSIC Rap + Hip Hop engineering & production 6 7th March 2006 05:14 PM
Drum Samples? drumdude Q&A with Charles Dye 6 27th April 2004 08:19 AM
drum samples/di johnnyblotter High end 1 12th March 2004 07:56 PM
Drum Samples TML So much gear, so little time! 30 25th November 2002 08:19 PM


All times are GMT +1. The time now is 05:13 PM.

 
 
Powered by vBulletin®
Gearslutz.com Limited - UK Company Number 7597610.
Registered Office: 35 Ballards Lane, London, N3 1XW.

SEO by vBSEO ©2010, Crawlability, Inc.