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| Thread | Thread Starter | Forum | Replies | Last Post |
| Looking for new drum samples | TML | So much gear, so little time! | 5 | 1st August 2006 04:01 AM |
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| Drum Samples? | drumdude | Q&A with Charles Dye | 6 | 27th April 2004 07:19 AM |
| drum samples/di | johnnyblotter | High end | 1 | 12th March 2004 07:56 PM |
| Drum Samples | TML | So much gear, so little time! | 30 | 25th November 2002 08:19 PM |
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| | #31 |
| Lives for gear Join Date: May 2004 Location: Los Angeles ,Ca.
Posts: 5,988
| I'm over by olympic & fairfax! |
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| | #32 |
| Lives for gear Join Date: Jun 2002 Location: Lost Angeles
Posts: 3,884
| LA gearslutz unite... |
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| | #33 |
| Lives for gear Join Date: May 2004 Location: Los Angeles ,Ca.
Posts: 5,988
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| | #34 |
| Gear Head Join Date: Jul 2004 Location: los angeles
Posts: 59
| we should all hang out sometime |
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| | #35 |
| Gear addict Join Date: Dec 2003
Posts: 430
| Have any of you BFD'ers (my computer-printed receipt actually said "Big Friggin' Drums" on it ) figured out how to use the variable hi-hat sample key? I tried mapping it to the mod wheel of my keyboard and it didn't work properly: there were dead spots everywhere except top, middle and bottom of the wheel. I also tried it with the sustain pedal with even weirder results. Can't find anything in the manual about it... |
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| | #36 | |
| Gear addict Join Date: Jul 2003 Location: Jersey
Posts: 322
| Quote:
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| | #37 |
| Gear maniac Join Date: Jul 2004 Location: LA County, CA
Posts: 231
| Norwalk, here. -Stephen |
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| | #38 |
| Gear addict Join Date: Jul 2003 Location: Jersey
Posts: 322
| I just picked up BFD XFL. I'll let you know how I make out.
__________________ My opinion may change at any time without notification. |
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| | #39 | |
| Lives for gear Join Date: Mar 2003 Location: NYC, NY
Posts: 621
| Quote:
Hey E-Cue, love the avatar
__________________ - Jan Folkson www.janfolkson.com If you can't make it good, the least you can do is make it perfect. | |
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| | #40 |
| Gear addict Join Date: Jul 2003 Location: Jersey
Posts: 322
| Just used BFD XFL on a project that I'm working on and first impression is that it is an improvement in all the right ways. The hi hat, cymbals, kicks, and snares sound better. The extra velocities are very noticable. I was using their humanize functions, velocity and timing, and I had to adjust them quite a bit because before I really made them more off to get more dynamics and now I needed to tighten things up because they were way too off. (My high school english teacher would be proud of that run on) This is a good thing. XFL seems very promising. The hats sound much much better, as do the cymbals. Keep an eye out.
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| | #41 |
| Lives for gear Join Date: Jun 2002 Location: Toluca Lake, CA
Posts: 649
| Lumen--Thx for the info regarding the XFL. I was wondering how it compared to the original. ----- Now, here's a question for dfhs users regarding the "Overhead & Ambience" tracks in Pro Tools. I have dfhs set up as per their recommendation, via Rewire: 0=Kick 1=SnareTop 2=SnareBottom 3=Tom1 4=Tom2 5=Tom3 6=Tom4 7=Tom5 8=Hats 10= Overhead - Left 11= Overhead - Right 12= Ambience - Left 13 = Ambience - Right If I sound the Kick, 11 and 12 are heard with the Kick, but there's no room sound coming out of 10 or 13. Is there a bug with the separation of sound? Is anyone else having this problem? Thanks Dean |
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| | #42 |
| Gear maniac Join Date: Jun 2004 Location: Melbourne Australia
Posts: 163
| Very strange. Check all your rewire plugs and make sure they match the channel. If in doubt just import the DFHS PTools template into your current session. |
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| | #43 | |
| Gear addict Join Date: Jul 2003 Location: Jersey
Posts: 322
| Quote:
Please take what I said knowing that it was about 2 hours of work with it, although I am very used to the original BFD. There is definitely an improvement though, that I can assure you.
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| | #44 | |
| Lives for gear Join Date: Jun 2002 Location: Toluca Lake, CA
Posts: 649
| Quote:
It was Rewire. I had #9 in there as well, when it was plainly clear that the numbers go from 0-8 / 10-13. It obviously went over my head! Thanks again Dean | |
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| | #45 |
| Gear maniac Join Date: Aug 2003
Posts: 251
| Aside from BFL or DFH - and all the libraries that model real drums- .... where can we find libraries that pull it off more on the electronic mayhem phatness tip - not real - just massive. Multed kicks, snares etc - hiphop-ish. Any favs? |
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| | #46 | |
| Gear maniac Join Date: Jun 2004 Location: Melbourne Australia
Posts: 163
| Quote:
2) Skippies Noizbox....... Loops, but check out all the kicks and snares that come with it.......devastating. Great for soundreplacing or multing. 3] Chemical Beats......... Loops but lots of good sub noises. 4) There's a track on the latest John Mayer album that has 4 bars of drums out on its own. I use that for multing kick and snare. (is that legal?) 5) If you know someone who has a Mophatt rack module then borrow it for the weekend and sample all the drum sounds. Great for multing or sound replacing. | |
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| | #47 |
| Lives for gear Join Date: Jun 2002 Location: Toluca Lake, CA
Posts: 649
| Phil, Can you explain "multing"? How easy is it to soundreplace a sound in Pro Tools? I don't have the "Soundreplace" plug-in, but I understand it's a real time saver when looking for alternate sounds. Thx Dean |
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| | #48 | |
| Gear maniac Join Date: Jun 2004 Location: Melbourne Australia
Posts: 163
| Quote:
Be careful to go in to the replaced track and line up the transients with the original. Soundreplacer is usually a little off the mark. Multing a track usually refers to duplicating a track applying treatment to it and bringing it up under the original. So you might be after some attack on a snare.........you duplicate the snare track and just work on the attack of it either with eq or comp or both. You could actually eq out any other part of the sound ie the body of the snare. Then you take this attack sound and bring it up in volume under the real snare. It's very different from just working with the original sound. There are many uses for this technique but watch out for phase issues. You don't want any part of the mult to be the same as the original track or you will destroy the sound. There is an engineer on this list called e-cue who has posted some in depth descriptions of this technique. Do a search on him or multing. Good luck! | |
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| | #49 | |
| Gear maniac Join Date: Aug 2003
Posts: 251
| Phil - you made my day - just what I was looking for. thx! Quote:
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| | #50 |
| Lives for gear Join Date: Mar 2004 Location: San Francisco, CA
Posts: 1,978
| I have a small website where I sell acoustic drum samples that I've created if anyones interested in checking it out. Nothing groundbreaking, but they're very usable, and very resonably priced ;) the site ----> www.musicians-samples.com |
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| | #51 | |
| Gear interested | Quote:
word. you need to come by Ent more often
__________________ the other peluso meat Enterprise Studios Alumni Record Plant Studios Staff Assistant Engineer / Engineer | |
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| | #52 |
| Lives for gear | So how is everyone triggering their DFH or BFD? Drumkat, Midi keyboard, step sequencing, what? I play drums with a zendrum and can get pretty life-like sounding stuff just using Battery...how do the other programs work via playing them real time? Latency an issue at all? I gotta download DFH and check it out I suppose! ![]()
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| | #53 | |
| Gear addict Join Date: Dec 2003
Posts: 430
| Quote:
The difficult part for me is the high hat and trying to achieve a reasonable result from samples that resembles a real drummer opening and closing the hat... it's a mystery to me. | |
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| | #54 |
| Lives for gear Join Date: Aug 2004
Posts: 691
| The Battery Studio Session samples are very nice multisamples of some really expensive and well tuned kits. $99. Very good stereo samples that cover about 7 different drum kits I think. If you don't have Battery it may be a pain in the ass to recreate the layers in another app, unless it supports importing the Battery format. Lawrence Farr The Audio Cave |
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| | #55 | |
| Lives for gear | Quote:
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| | #56 |
| Gear addict Join Date: Jul 2003 Location: Jersey
Posts: 322
| Well, I have to admit I've been dissapointed with the snare sound in BFD XFL after playing with it for a while. It just seems there are some wierd sounding samples in some of the velocity layers. I just ordered Scarbee Imperial Drums which sound great on the demos, I'll let you all know the comparison once I get it in next week.
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| | #57 |
| Lives for gear Join Date: Jun 2002 Location: Toluca Lake, CA
Posts: 649
| Phil, Thx for the info re: Multing. For those using the "Battery Studio Session" samples, can they be used with MachFive under ProTools? If it can't be used with MachFive due to layering, etc., what program would you use it with? Thanks Dean |
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| | #58 |
| Gear maniac Join Date: Jun 2004 Location: Melbourne Australia
Posts: 163
| Go check these samples out....... http://www.drumsondemand.com/index.htm I can't believe I've never heard of these guys. Have a listen to all 3 CD's. Quite useable I think and available in REX 2 format as well. Very reasonably priced and a good addition to your live drum collection. |
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| | #59 | |
| Lives for gear | Quote:
(sorry couldn't resist)
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| | #60 | |
| Gear addict Join Date: Jul 2003 Location: Jersey
Posts: 322
| Quote:
__________________ My opinion may change at any time without notification. | |
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