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| Thread | Thread Starter | Forum | Replies | Last Post |
| Drum Kit Help | pro | So much gear, so little time! | 12 | 14th December 2005 02:05 PM |
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| Recording drum tracks with electronic drum kit!?!?! | lnd | Music computers | 2 | 15th December 2003 02:44 PM |
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| | #1 |
| Gear Head Join Date: Jun 2002 Location: ch
Posts: 45
| How to mix a drum kit in the box hi charles I was wondering if you might give some tips how you mix drums (especially what kind of compressors you use) inside of protools of course I know that there is no `general`snare setting but I was wondering if there is some kind of good starting point or something like that I often use ren comp for drums which is IMHO one of the best comps anyway what about overhead? If I compress them a lot I get a nice sound but I kind of lose some power - what about kick? do you comp them? snare? thx luke |
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| | #2 | ||
| Gear maniac | Re: How to mix a drum kit in the box Quote:
Quote:
I've been using the Ultrafunk compressor and other of their plugs with great results, a very flexible and good sounding plugin, much better than the Waves stuff IMO. I think the Ultrafunk plugs got sucked into the Cakewalk family but don't let that scare you, these plugs are top notch. Mark | ||
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| | #3 |
| Gear addict Join Date: Apr 2004 Location: France
Posts: 369
| You should read Charles Dye's HDL column, he gave tips on how to mix drums : http://www.digidesign.com/digizine/a...mber02/mixing/ |
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| | #4 |
| Gear Head Join Date: Jun 2002 Location: ch
Posts: 45
| quote: I like to use parallel compression just like I would on a console what is parallel compression? |
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| | #5 |
| Lives for gear Join Date: Jul 2002 Location: Calabasas, California
Posts: 1,138
| I usually run the drum bus out to a c2, but I also have great luck with Drawmer Dynamics expander or gate on individual toms and sometimes snare. I can get more snap out of those plugs than any other plugin
__________________ doug |
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| | #6 |
| FX smörgåsbord user Join Date: Oct 2002 Location: Hollywood, FL
Posts: 883
| krid, Thanks for posting the link. lukas, The Every Mixer Tells a Story - Drums Set the Stage column from my Hard Disk Life series that krid mentioned has a complete breakdown of how I approach the drum kit when mixing, discussing the plug-ins for every track. The settings, the reasons I used them, and all the reverbs. Below is pretty much the same thing that was in HDL about parallel compression along with some new info:
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| | #7 |
| Lives for gear Join Date: Jun 2002 Location: Maryland,USA
Posts: 2,423
| Since they share the same send how do you not add cymbals or hh to the squash and still have them make it to the 2 mix? |
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| | #8 |
| Guest
Posts: n/a
| I manage this by making 'copy tracks' to send to the compressed bus. Kick Sn Toms + overheads & room mic's if needed... Send the regular kit to the uncompressed bus. Dunno how Charles does it. You CAN create the 2 mixes on the drum AUX's via SENDS (to give you indevidual control over the blends) but this removes the mixer's main faders from any 'hands on' capability (via my control surface) so I find this a PITA workaround. The trade off with making 'copy tracks' is the extra track count and DSP power used up by putting plug ins on the copy tracks AND the originals. |
| | #9 | |
| Lives for gear Join Date: Jan 2003 Location: GEARmany
Posts: 905
| Quote:
i think you just create 2 AUX faders and set the "Drum Buss" as input for each of them. Don't assign the the Drum Buss output to anything.
__________________ "Any recording engineer who uses a tube U47 is obviously not a professional" Stephan Temmer 1979 | |
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| | #10 | |
| FX smörgåsbord user Join Date: Oct 2002 Location: Hollywood, FL
Posts: 883
| Quote:
I re-wrote part of my original post to make it clearer, but the answer to your question is that everything going to the drum bus will get "squished" (the two faders are just a way to keep the uncompressd + compressed drums in phase). If you want the cymbals to go to the stereo bus you simply don't route them to the Drums bus + instead route them to the stereo bus. Hope this helps.
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| | #11 | |
| FX smörgåsbord user Join Date: Oct 2002 Location: Hollywood, FL
Posts: 883
| Quote:
I'm not quite sure what you mean by this, but if you mean that the output of the Drums Aux Input fader should not be routed to the stereo bus, then the uncompressed drum sound would never make into the mix. Both the Drums + Squish Aux Input faders' outputs need to be set to the stereo mix bus. Hope this helps clarify. Sorry for the confusion.
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| | #12 |
| Gear addict Join Date: Jul 2003 Location: Los Angeles, CA
Posts: 325
| I'll try to break it down for you in steps. This is what I do. I believe it's basically the same thing Charles does. STEP 1 Create 2 stereo AUX tracks STEP 2 Lable one of the newly created AUX tracks "DRUM SUB" and the other "DRUM COMP" STEP 3 Assign the input of "DRUM SUB" to a stereo buss such as "Bus 1 and 2" and assign the input of "DRUM COMP" to another stereo bus such as "Bus 3 and 4" *NOTE - You can go in to I/O preferences and name a pair of stereo busses "DRUM SUB" and "DRUM COMP" as well to help you route things more clearly. STEP 4 Take ALL of your drum tracks and change the output from "Analog 1 and 2" to the stereo bus that you assigned for your "DRUM SUB" input. STEP 5 Create sends for all of the drum tracks you wish to be compressed and send them to the stereo bus that you assigned for your "DRUM COMP" input. (Pre Fader) *NOTE - At this point, I think it's a good idea to create a breakpoint at 0db on the "DRUM SUB" AUX track. This way if you decide to lower the volume of all of your tracks, your overall drum submix level won't be lowered. STEP 6 On the "DRUM COMP" AUX track, add the desired plug-ins such as AC1, RenComp, and an EQ. STEP 7 Take the SAME plug-ins you inserted on the "DRUM COMP" AUX track and place them on the "DRUM SUB" AUX track. BUT BYPASS THE PLUGINS! *NOTE - You can easily copy a plugin to another track by holding down the option button and then clicking and dragging that plugin to another tracks insert. STEP 8 Mute the "DRUM SUB" AUX. Now you are only listening to the "DRUM COMP" AUX. Adjust plugins untill you achieve the desired compressed/squished drum mix. STEP 9 Un-mute the "DRUM SUB" AUX. Take the "DRUM COMP" AUX and move the volume fader up and down until you find the desired blend between the uncompressed drum mix and the compressed drum mix. Walla! You have one fader that is your original drum mix (that should remain at 0db...any mix or balance changes should be made with your drum tracks still) and then another fader that is your squished drum mix. You have also eliminated any time latencies between the two tracks. *NOTE - Your squished drum mix doesn't have to contain all of your original drum tracks nor does it have to be mixed with the same relative volume levels as your original drum submix. Charles for instance said that he didn't always like to route his cymbals to the compressed AUX. I hope I helped and cleared up any confusion. BTW Charles rules. |
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| | #13 |
| Lives for gear Join Date: Nov 2002 Location: Vancouver
Posts: 634
| Here is a PT session file that shows the Drum/Squish submix setup for those who need help. Seeing it along with the explanations above should clear things up. Shane |
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| | #14 |
| Gear Head Join Date: Apr 2004 Location: Norway
Posts: 36
| Ok, I'll provide the steps in Samplitude 7: 1. Create an AUX buss. 2. Insert the desired compressors/effect on this AUX buss. 3. Adjust level to this buss for the drum tracks ya want in there ( pre/post pan/eq/plugs...whatever desirable for each track) |
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| | #15 |
| Lives for gear Join Date: Jun 2002 Location: Germany
Posts: 1,373
| keep it simple ! take all the desired tracks and set the out f.ex to bus 1-2 . create to aux inputs with both input set to bus 1-2 . compress one aux input and no processing on the other . if you open up a plugin in pt , a little delay occurs , to fix that use time adjuster to avoid phasing . thats it ! BUT ? doesnt the time adjuster plug create a delay of 3 samples itself ? |
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| | #16 |
| Gear nut Join Date: May 2003 Location: usa
Posts: 138
| Hello Charles Could you explain how you might deal with the delay in PTLE "001" in this situation? I buss drums from each track with an insert to a stereo buss, Then smash them and blend back in also. Any tips for delay in PTLE land. Thanks. |
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| | #17 |
| Gear addict Join Date: Jul 2003 Location: Los Angeles, CA
Posts: 325
| Follow my steps, they work for a digi001 as well. |
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| | #18 | |
| Lives for gear Join Date: Nov 2002 Location: Vancouver
Posts: 634
| Quote:
Shane | |
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| | #19 |
| Lives for gear Join Date: Mar 2004 Location: Los Angeles, CA
Posts: 980
| lamp, I am doing the same thing you're doing in PT LE. I did the control+click on the volume display and the sample shift (dly) read "0". What are you getting? Kevin |
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| | #20 | |
| Lives for gear Join Date: Nov 2002 Location: Vancouver
Posts: 634
| Quote:
Shane | |
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| | #21 |
| Lives for gear Join Date: Mar 2004 Location: Los Angeles, CA
Posts: 980
| Hey Shane-- Thanks a lot... I downloaded your file. I'll give it a try and check it out. It should work on a PC, right? What is the DUC, btw? Where's the thread? Kevin |
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| | #22 | |
| Gear addict Join Date: Jun 2002 Location: Minneapolis
Posts: 423
| Quote:
Is the number that's displayed when you command-click in samples or ms?? I've always assumed it's samples, but usually I just move things until they sound right. | |
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| | #23 |
| Lives for gear Join Date: Nov 2002 Location: Vancouver
Posts: 634
| Crazy Beast, the number is in samples. I will try to post a link. Shane |
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| | #24 |
| Gear maniac Join Date: Aug 2003
Posts: 251
| for bass? etc? Do any of you use similar techniques for Bass - or any other aspects of the mix? |
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| | #25 |
| Gear addict Join Date: Jun 2002 Location: Minneapolis
Posts: 423
| All the time, and it varies by song... |
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| | #26 | |
| Gear nut Join Date: May 2003 Location: usa
Posts: 138
| from wallace Quote:
A good way to deal with this, as posted above, is to add the same plug you are using on the squish bus to the dry drum bus also and bypass it. This gives both busses the same delay. However, even though the plug is bypassed, it still eats up CPU power. You could determine the total delay in samples on the comp bus, then print/record the comp buss, remove the plugs from the dry drum bus, and shift the new drum/comp track earlier by that number of samples. Ive done this with outboard compressors and it"s a real pain in the arse, but works. Shan, Thanks for the email link. I read Charles's Hard Disk Life when it came out, but gave up because I didn't have most of the plugs. Ive got a few good plugs now so Im going to go read it again. Thanks to all. | |
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| | #27 | |
| FX smörgåsbord user Join Date: Oct 2002 Location: Hollywood, FL
Posts: 883
| Quote:
The DUC is the Digidesign Users Conference. It is a forum hosted by Digidesign similar to this, but the only topic is PT. A wealth of knowledge can be found there. Check it out.
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| | #28 |
| Lives for gear | Give ixnys example a try... It works... that's how I allways did to have the compressed/uncompressed mixes 100% in phase. |
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| | #29 |
| Gear interested Join Date: May 2003
Posts: 24
| Instead of wasting all that processor by duplicating the plugs on both auxes, why not use a single delay instead. |
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| | #30 |
| Guest
Posts: n/a
| Yes TimeAdjuster can do the delay task of a whole stack of DSP greedy plug ins... With a minimal DSP hit |
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