SONAR X3 Producer leaves other DAWs in the dust with industry leading features. Edit and correct vocals like a pro with Melodyne Essential. Create the most realistic and authentic drums sounds with the full version of XLN Audio Addictive Drums. Get that epic, pro-sound that has defined the last 25 years of recording with the ProChannel - now with the QuadCurve EQ Zoom and analyzer for the ultimate precision. Get that vintage analog sound with the new ProChannel Tape Emulator and the Console Emulator. And it doesn’t stop there with a new mixing suite powered by the Nomad Factory Blue Tubes FX and BlueVerb, Tone2 BiFilter 2, AAS Lounge Lizard Session, AAS Strum Acoustic Session, Dimension Pro, Rapture, and much more.
Unlimited audio and MIDI tracks
Mix with unlimited effects, sends and busses
Move seamlessly across all your production tasks with Skylight Interface
NEW! Skylight Interface enhancements and color customizations
NEW! Assemble the perfect performance with breakthrough comping workflow
NEW! Full support for VST3 synths and effects
Record and mix with the end-to-end 64-bit double precision engine
NEW! Gobbler cloud saving and sharing
Program beats using the Step Sequencer
Play loops in real-time with the Matrix View
Customize searing guitar tones with Overloud TH2 Producer amp sim
NEW! Get authentic drums sounds with the full version of XLN Audio Addictive Drums
NEW! Play vintage piano sounds with AAS Lounge Lizard Session
NEW! Have a session guitar player with you at all times with AAS Strum Acoustic Session
Create modern, electronic dance sounds with Z3TA+ Classic
Play and record with 23 instruments including Rapture and Dimension Pro
NEW! Craft the perfect vocal performances with Melodyne Essential
Edit audio and MIDI, hassle free, with Smart Tool and Smart Grid
Get full control of the timing and feel of your tracks with AudioSnap
Custom touch support on touch-enabled devices running Windows 8
Get that epic, pro studio sound with the ergonomic ProChannel console strip
ProChannel Console Emulator and new Tape Emulator for authentic vintage analog sound
NEW! Sculpt your mixes with precision using the new QuadCurve EQ Zoom with Analyzer
Add lush reverb with the versatile BREVERB SONAR VST and ProChannel module
Includes 8 ProChannel modules - expandable with additional modules (sold separately)
NEW! Fine tune your mixes with the 19 included Nomad Factory Blue Tubes FX
NEW! Access Vintage-style world-class reverb with Nomad Factory BlueVerb
NEW! Get incredible filter and distortion effects with Tone2 BiFilter 2
Finalize and master your songs with high-quality Linear Phase plugins
NEW! 57 total FX including the new Boutique Suite plus everything in SONAR X3 Studio
Share your music on SoundCloud, Facebook, Twitter, and now YouTube
Very very nice, I don't now about bug fixes etc... as I haven't used Sonar for years but I'm really happy for Sonar user with Melodyne integration. As an S1 user, you guys gonna taste the ease of use and fast tuning of this amazing software. It's really a breeze :-)
X2a is absolutely the most solid yet. If X3 can carry that on with the new features then it would be a force to be reckon with. Here are the highlights for me so far:
Melodyne (V-Vocal will still work if you have it previously installed)
Lower latency audio engine
Straight from Noel of CW:
"Regarding VST3, I will publish an article listing the features we implemented later. SONAR doesn't support the Steinberg specific features like expression maps, but our implementation is goes beyond what other non Steinberg VST3 hosts do today. We chose to implement all the more important and useful features. Sample accurate automation, silent buffer CPU savings, sidechaining, plugin resizing support, automatic VST2-3 migration, hierarchical parameter organization and plugin categorization are a few that that we did. The work in this area however goes well beyond just VST3. The entire VST engine was overhauled so many of these benefits apply to VST2 plugins as well. e.g. SONAR now fully supports mono sidechain plugins both in VST2 and VST3. There are some industry firsts with general plugin management as well. Plugin scanning is now transparent and automatic so you can launch the app and start working immediately in seconds, without waiting for a boring plugin scan operation to finish. Hardcore plugin addicts will be happy to know that there are no more limits to the counts of plugins listed in menus and the browser as well"
Here's what gets me the most... people are always talking about how great Sonar is (and I admit, I love the midi tools and such, I'm just not sure it's enough to keep me on it if they don't make major changes... the upgraded video support is a big plus for me if it actually works well), so why is it the elephant in the room that no one wants to talk about? Every time I see people discussing DAWs or websites with DAWs pictured and what-not, Sonar is never (or rarely) there. So if it's so good, why is it so snubbed?
No Mac support is really hurting them. Cake employees make comments that you can use bootcamp to use Sonar on a Mac but they completely ignore the fact that Mac users really don't want to do that. The fact that they are so quiet about getting bugs fixed or putting out more than one update a year out is also hurting them when bug updates should be consistently pushed out rather than waiting 6 months in order to make people pay for it. They have essentially alienated their userbase and don't even get me started on the lack of support for their "flagship hardware". That still really grinds my gears.
That has been regurgitated on and on. Let's not go there. In any case, that statement is wrong (are you honestly saying that you can tell in which DAW a song was recorded just by listening to it? LOL ). Do a proper null test.
PDC is something else. I'm talking about just mixing regular WAV files recorded from one source (if you want to do a test, you have to do it in laboratory conditions. So - generate several different waveforms and mix them in the same way in different DAWs, watch out on pan law, dither settings, etc., and renders from any DAW will null. Ergo, they sound the same, or the differences are so minute that it doesn't matter at all). PDC has no influence there. Resolution... of what exactly? Be specific.
Samples are never "lost"! That's a wrong preconception. Summing? You mean there's a DAW that thinks that 1+1 is not 10 (in binary)? I sure as hell wouldn't want to use that one!
Absolutely not.....try in a project with the same setting... use the same kind of DAW's plugs but only in Sonar the Pro Channel Console Emulation on all tracks..........try and let me know.....(ADAM ,K&H monitoring)
You're missing my point completely. OF COURSE the sound of different plugins will be different, but that wasn't the point I was illustrating. Try not using ANY plugins and just mix WAVs at same volume levels, same pan laws. They will all null down to dither noise floor because it's all the same math behind.
Gotta disagree here. DAW's do sound
different from one another, on the SAME
system. No question about it, in my
experience. Null tests notwithstanding..
that is applying theory, which is all
well and good, but frankly I dont listen
with my eyes.
As to which sound worse or better,
that is subjective, and I wont name