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25th September 2013
Old 25th September 2013
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Software Cakewalk SONAR X3 - Available Now


SONAR X3 Producer leaves other DAWs in the dust with industry leading features. Edit and correct vocals like a pro with Melodyne Essential. Create the most realistic and authentic drums sounds with the full version of XLN Audio Addictive Drums. Get that epic, pro-sound that has defined the last 25 years of recording with the ProChannel - now with the QuadCurve EQ Zoom and analyzer for the ultimate precision. Get that vintage analog sound with the new ProChannel Tape Emulator and the Console Emulator. And it doesn’t stop there with a new mixing suite powered by the Nomad Factory Blue Tubes FX and BlueVerb, Tone2 BiFilter 2, AAS Lounge Lizard Session, AAS Strum Acoustic Session, Dimension Pro, Rapture, and much more.

Key Features:
  • Unlimited audio and MIDI tracks
  • Mix with unlimited effects, sends and busses
  • Move seamlessly across all your production tasks with Skylight Interface
  • NEW! Skylight Interface enhancements and color customizations
  • NEW! Assemble the perfect performance with breakthrough comping workflow
  • NEW! Full support for VST3 synths and effects
  • Record and mix with the end-to-end 64-bit double precision engine
  • NEW! Gobbler cloud saving and sharing
  • Program beats using the Step Sequencer
  • Play loops in real-time with the Matrix View
  • Customize searing guitar tones with Overloud TH2 Producer amp sim
  • NEW! Get authentic drums sounds with the full version of XLN Audio Addictive Drums
  • NEW! Play vintage piano sounds with AAS Lounge Lizard Session
  • NEW! Have a session guitar player with you at all times with AAS Strum Acoustic Session
  • Create modern, electronic dance sounds with Z3TA+ Classic
  • Play and record with 23 instruments including Rapture and Dimension Pro
  • NEW! Craft the perfect vocal performances with Melodyne Essential
  • Edit audio and MIDI, hassle free, with Smart Tool and Smart Grid
  • Get full control of the timing and feel of your tracks with AudioSnap
  • Custom touch support on touch-enabled devices running Windows 8
  • Get that epic, pro studio sound with the ergonomic ProChannel console strip
  • ProChannel Console Emulator and new Tape Emulator for authentic vintage analog sound
  • NEW! Sculpt your mixes with precision using the new QuadCurve EQ Zoom with Analyzer
  • Add lush reverb with the versatile BREVERB SONAR VST and ProChannel module
  • Includes 8 ProChannel modules - expandable with additional modules (sold separately)
  • NEW! Fine tune your mixes with the 19 included Nomad Factory Blue Tubes FX
  • NEW! Access Vintage-style world-class reverb with Nomad Factory BlueVerb
  • NEW! Get incredible filter and distortion effects with Tone2 BiFilter 2
  • Finalize and master your songs with high-quality Linear Phase plugins
  • NEW! 57 total FX including the new Boutique Suite plus everything in SONAR X3 Studio
  • Share your music on SoundCloud, Facebook, Twitter, and now YouTube
  • Requires Windows 7 or Window 8
  • And much more

Link : Cakewalk - SONAR Family - SONAR X3 Producer, SONAR X3 Studio And SONAR X3
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Last edited by Grahamdwc; 28th September 2013 at 06:00 PM..
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#2
25th September 2013
Old 25th September 2013
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I'm excited about this one. The plugins don't matter much to me, but I believe this update will represent a mature SONAR X series.
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#3
25th September 2013
Old 25th September 2013
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As a former Sonar user, this is really nothing special IMHO. And I bet it's going to be overpriced.
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by EvilDragon View Post
As a former Sonar user, this is really nothing special IMHO. And I bet it's going to be overpriced.

Be a little fair , we have now what we asked for (except the famous notation enhancment)

We had full color costumistaion in 8.5 and before , we gonna get it back , VST 3 ....

Melodyne is here to replace V vocal also (roland made)...
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25th September 2013
Old 25th September 2013
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...and not a single mention of bugfixes. Probably x bugs was fixed and x^3 were added.
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by EvilDragon View Post
...and not a single mention of bugfixes. Probably x bugs was fixed and x^3 were added.

Sales blurb like that never mentions bug fixes.
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#7
25th September 2013
Old 25th September 2013
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Meh. They could have masked it as "improved stability and behaviour" without mentioning the "oh so dreaded" word "bug".
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by EvilDragon View Post
...and not a single mention of bugfixes. Probably x bugs was fixed and x^3 were added.
They don't announce bug fixes on commercial advertising but yep this is my main concern , X1 is rock solid , X2 not the same ...so i really hope X3 will be X2 solid + goodies

the less new major thing i see the less chance they have to introduce bugs ..

I'm 100 % with you on this one , this is on my list number 1
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#9
25th September 2013
Old 25th September 2013
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Most important thing in X3 will be, if Cakewalk get rid of those horrible take lanes system.
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by Jeezo View Post
They don't announce bug fixes on commercial advertising but yep this is my main concern , X1 is rock solid , X2 not the same ...so i really hope X3 will be X2 solid + goodies

the less new major thing i see the less chance they have to introduce bugs ..

I'm 100 % with you on this one , this is on my list number 1
Funny, I'm seeing it the other way around.

X2 is rock solid, X1 still prone to crashing.
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by EvilDragon View Post
Meh. They could have masked it as "improved stability and behaviour" without mentioning the "oh so dreaded" word "bug".

Show me a piece of software - anywhere - that doesn't contain bugs.
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#12
25th September 2013
Old 25th September 2013
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Very very nice, I don't now about bug fixes etc... as I haven't used Sonar for years but I'm really happy for Sonar user with Melodyne integration. As an S1 user, you guys gonna taste the ease of use and fast tuning of this amazing software. It's really a breeze :-)

Way to go Cakewalk :-)
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#13
25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by Bristol_Jonesey View Post
Funny, I'm seeing it the other way around. X2 is rock solid, X1 still prone to crashing.
Same here, X2 runs so well on my system, I didn't even install the maintenance patch. (X2a) And I push it pretty hard...lots of high-end 3rd party VSTi's, plugins, automation, and large track counts.

Already have Melodyne Editor and Lounge Lizard, but looking forward to everything else in this update. Especially VST3!!
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#14
25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by Bristol_Jonesey View Post
Show me a piece of software - anywhere - that doesn't contain bugs.
That's beside the point. The point is that Cakewalk ignored a lot of bug reports in the past and I'm suspecting they aren't about to change, especially with the whole Gibson situation.
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25th September 2013
Old 25th September 2013
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The only thing I am excited about is better handling of video - I regularly do scoring with Sonar and it's so temperamental. X2 has been very buggy for me - really hoping that X3 is more stable.
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25th September 2013
Old 25th September 2013
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Yes - the "Gibson situation". Not a good sign for Cakewalk users. Remember
that Gibson bought Moog and then killed it off, and Moog was dead until Bob
Moog managed to buy the company back.

I dunno - this reminds me of the last update to Gigastudio which was followed
a few months later by Tascam announcing Gigastudio had been discontinued.

If I was a Sonar user I'd be looking for another DAW right now.
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by Bristol_Jonesey View Post
Funny, I'm seeing it the other way around.

X2 is rock solid, X1 still prone to crashing.
I'm with you,for me it's the best DAW on the market,over the "industry standar",my clients choose Sonar X2 for its deep and detailed sound.
Pro Channel is awesome!
It's my experience

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25th September 2013
Old 25th September 2013
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X2a is absolutely the most solid yet. If X3 can carry that on with the new features then it would be a force to be reckon with. Here are the highlights for me so far:

Melodyne (V-Vocal will still work if you have it previously installed)
Lower latency audio engine
Color customizations
VST3

Straight from Noel of CW:
"Regarding VST3, I will publish an article listing the features we implemented later. SONAR doesn't support the Steinberg specific features like expression maps, but our implementation is goes beyond what other non Steinberg VST3 hosts do today. We chose to implement all the more important and useful features. Sample accurate automation, silent buffer CPU savings, sidechaining, plugin resizing support, automatic VST2-3 migration, hierarchical parameter organization and plugin categorization are a few that that we did. The work in this area however goes well beyond just VST3. The entire VST engine was overhauled so many of these benefits apply to VST2 plugins as well. e.g. SONAR now fully supports mono sidechain plugins both in VST2 and VST3. There are some industry firsts with general plugin management as well. Plugin scanning is now transparent and automatic so you can launch the app and start working immediately in seconds, without waiting for a boring plugin scan operation to finish. Hardcore plugin addicts will be happy to know that there are no more limits to the counts of plugins listed in menus and the browser as well"
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by GIM Productions View Post
my clients choose Sonar X2 for its deep and detailed sound.
All DAWs sound the same with the same settings.
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25th September 2013
Old 25th September 2013
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Here's what gets me the most... people are always talking about how great Sonar is (and I admit, I love the midi tools and such, I'm just not sure it's enough to keep me on it if they don't make major changes... the upgraded video support is a big plus for me if it actually works well), so why is it the elephant in the room that no one wants to talk about? Every time I see people discussing DAWs or websites with DAWs pictured and what-not, Sonar is never (or rarely) there. So if it's so good, why is it so snubbed?

No Mac support is really hurting them. Cake employees make comments that you can use bootcamp to use Sonar on a Mac but they completely ignore the fact that Mac users really don't want to do that. The fact that they are so quiet about getting bugs fixed or putting out more than one update a year out is also hurting them when bug updates should be consistently pushed out rather than waiting 6 months in order to make people pay for it. They have essentially alienated their userbase and don't even get me started on the lack of support for their "flagship hardware". That still really grinds my gears.
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by EvilDragon View Post
All DAWs sound the same with the same settings.
Not exactly true. DAWs leave a specific sound that many people who have worked on them rigorously can instantly notice which one it was recorded in.

Edited: Better wording.
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#22
25th September 2013
Old 25th September 2013
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That has been regurgitated on and on. Let's not go there. In any case, that statement is wrong (are you honestly saying that you can tell in which DAW a song was recorded just by listening to it? LOL ). Do a proper null test.
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#23
25th September 2013
Old 25th September 2013
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Sommation algos , PDC , Resolution ...have an impact ......dude ...logic 8 (24bits) and nuendo : and you start laughting how much sample get lost !!

but as you stated .....not the subject here ....

For me , for PRODUCTION , X is untouchable and i have tested pretty everything (exept samplitude)

For post (only)i will go Nuendo or PT 11

For both : X
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#24
25th September 2013
Old 25th September 2013
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PDC is something else. I'm talking about just mixing regular WAV files recorded from one source (if you want to do a test, you have to do it in laboratory conditions. So - generate several different waveforms and mix them in the same way in different DAWs, watch out on pan law, dither settings, etc., and renders from any DAW will null. Ergo, they sound the same, or the differences are so minute that it doesn't matter at all). PDC has no influence there. Resolution... of what exactly? Be specific.

Samples are never "lost"! That's a wrong preconception. Summing? You mean there's a DAW that thinks that 1+1 is not 10 (in binary)? I sure as hell wouldn't want to use that one!
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#25
25th September 2013
Old 25th September 2013
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EvilDragon is right. Math is math. 1+1 is always 2. If DAW makes it 3 then it's pretty crappy DAW.
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#26
25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by Dave Polich View Post
If I was a Sonar user I'd be looking for another DAW right now.
If Sonar gets discontinued, I will stay on the current version at the time until I have to upgrade to an OS that does not support it... even then I might not upgrade my OS.
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25th September 2013
Old 25th September 2013
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Quote:
Originally Posted by EvilDragon View Post
All DAWs sound the same with the same settings.
Absolutely not.....try in a project with the same setting... use the same kind of DAW's plugs but only in Sonar the Pro Channel Console Emulation on all tracks..........try and let me know.....(ADAM ,K&H monitoring)

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25th September 2013
Old 25th September 2013
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You're missing my point completely. OF COURSE the sound of different plugins will be different, but that wasn't the point I was illustrating. Try not using ANY plugins and just mix WAVs at same volume levels, same pan laws. They will all null down to dither noise floor because it's all the same math behind.
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#29
25th September 2013
Old 25th September 2013
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Gotta disagree here. DAW's do sound
different from one another, on the SAME
system. No question about it, in my
experience. Null tests notwithstanding..
that is applying theory, which is all
well and good, but frankly I dont listen
with my eyes.

As to which sound worse or better,
that is subjective, and I wont name
names here.
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#30
25th September 2013
Old 25th September 2013
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A null is not theoretical
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