Login / Register
 
New Tape Emulation - "Roundtone"
New Reply
Subscribe
quintosardo
Thread Starter
#31
30th December 2010
Old 30th December 2010
  #31
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
Quote:
Originally Posted by fradoca View Post
quanto ci vuole per avere per avere il link di download?
ho gia pagato

how long does it take to get the download link?
i've already paid

thanks
Compilati manualmente. Mandato per email.
Grazie per il supporto!

Manually compiled. Already sent. Thank you for supporting us.
__________________
building: www.sknote.it
using: www.skstudio.it
#32
30th December 2010
Old 30th December 2010
  #32
Gear addict
 
fradoca's Avatar
 
Joined: Nov 2007
Location: Milan,Italy
Posts: 330

fradoca is offline
Quote:
Originally Posted by quintosardo View Post
Compilati manualmente. Mandato per email.
Grazie per il supporto!

Manually compiled. Already sent. Thank you for supporting us.

grazie paisà

thanks paisà
#33
30th December 2010
Old 30th December 2010
  #33
Lives for gear
 
illacov's Avatar
 
Joined: Sep 2004
Location: USA
Posts: 4,046

Send a message via AIM to illacov Send a message via Yahoo to illacov
illacov is offline
Talking

I sent you an email via KVR about Beta testing the plugin on my upcoming projects.

The studio I work out of sees some pretty famous faces, so we definitely would like to beta test your emu!

Thanks

Peace
Illumination
__________________
Langston Masingale
Sales and Customer Support @ JJ Audio Mics, USA

JJ Audio Mic on Facebook!
**JJ Audio Custom Mics and Mods!!**

JJ Audio Mics Email (Langston/Sales and Customer Support)

Artists recently recorded with JJ Audio Mics:
The Goonies (Hip Hop/Experimental)(My Band)
Ronnie Spector, Baby Bash, Paula DeAnda, Z-Ro, Slim Thug and the list continues to grow...

http://soundcloud.com/illacov/jj-cd-vo-demo
quintosardo
Thread Starter
#34
30th December 2010
Old 30th December 2010
  #34
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
Quote:
Originally Posted by fradoca View Post
grazie paisà
thanks paisà
Ancora più a sud... qui è " 'razie 'mpare"
#35
30th December 2010
Old 30th December 2010
  #35
Lives for gear
 
Joined: Apr 2009
Posts: 554

Topgear is offline
I really like the look of the plugin, and the tone is extremely round, which is good for things like acoustic guitars that sound too 'sterile', the plug will also tame spikey material .

But I can't process things like piano without getting nasty digital distortion in places.

Here's an example:

Download roundtone-distortion.wav from Sendspace.com - send big files the easy way

The volume was kept very low in the source file, the gain on the plug and volume set low... it really shouldn't do that it this situation. I also tried changing the various settings with no luck (tape speed, tweaked all the knobs etc.)


Here's the same part processed with Ferox tape:

http://www.sendspace.com/file/p3icnd

Even at much louder settings there's no digital distortion with ferox.

If you could get this issue fixed, as well as include an option of preserving more of high frequencies, I think you would have a winner.
quintosardo
Thread Starter
#36
30th December 2010
Old 30th December 2010
  #36
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
Would you add the dry file? So that I can test it myself and check? Maybe you set a low "Action" value...
I could upload another effected sample, if I get better results.

Thanks for the feedback
#37
30th December 2010
Old 30th December 2010
  #37
Gear Head
 
Joined: Nov 2010
Posts: 36

Jazzy Pidjay is offline
I bought it today too.

i wait the email to try it myself.
#38
30th December 2010
Old 30th December 2010
  #38
Lives for gear
 
Joined: Apr 2009
Posts: 554

Topgear is offline
Quote:
Originally Posted by quintosardo View Post
Would you add the dry file? So that I can test it myself and check? Maybe you set a low "Action" value...
I could upload another effected sample, if I get better results.

Thanks for the feedback
Alright, here is the dry sample:
Download dry sample.wav from Sendspace.com - send big files the easy way


I am able to get rid of the distortion by:

1) turning the gain down more (but again, I doesn't make sense that you have to turn a gain knob down to below 0, when the plugin output volume is at 0 and the original sample isn't close to distorting or digital 0).

2) turn the "action" knob up a lot. But I don't like the sound when the action is turned way up, since it makes everything lose too much high frequency context.

Ideally, the plug should..like ferox and others, be able to result in a piano without distortion and if desired without too much high end rolloff , peaking right under 0 db.

It takes a lot of enjoyment out of working with plugins when you always have to listen out for digital distortion. There is another terrific sounding (and free even) plug called sir elliots master limiter. It sounds great overall, preserves punch better than any other limiter, but boy you gotta listen out for that digital distortion. That's something the big boys (waves, uad) are great at..it's virtually impossible get those plugs to digitally distort when used properly.
#39
30th December 2010
Old 30th December 2010
  #39
Lives for gear
 
Surbitone's Avatar
 
Joined: Aug 2009
Location: in your cellar
Posts: 1,745

Surbitone is offline
Just out of interest, is that vu or dbfs? Can't dl the files at the minute to check.
__________________
Infrequently flying
#40
30th December 2010
Old 30th December 2010
  #40
Lives for gear
 
Joined: Apr 2009
Posts: 554

Topgear is offline
Using VU (soundforge wav editor). Like I said, with other plugs used in the exact same progam/context, I can drive the input much louder + more output volume, resulting in distortion free result even though it's louder.

Maybe it has something to do with how the plugin handles dynamics..almost clipping the peaks? Clipping always sounds nasty on something like piano, whereas it can work on say a droomloop...
quintosardo
Thread Starter
#41
30th December 2010
Old 30th December 2010
  #41
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
There is a tradeoff between "commercial" and "state of art". You have to sacrifice something from the latter to get something more for the first one.
Putting a digital limiter hidden the whole chain hidden inside the plugin would be very very easy for me, but it wouldn't be how I like it: real straight algorithm.

Many thanks for the test files, I'll give them a try later in the studio (I cannot even hear hi freqs here, small cheap earspeakers )
#42
30th December 2010
Old 30th December 2010
  #42
Lives for gear
 
Joined: Apr 2009
Posts: 554

Topgear is offline
Quote:
Originally Posted by quintosardo View Post
There is a tradeoff between "commercial" and "state of art". You have to sacrifice something from the latter to get something more for the first one.
Putting a digital limiter hidden the whole chain hidden inside the plugin would be very very easy for me, but it wouldn't be how I like it: real straight algorithm.)
Yeah I understand. It's just a shame that this very nice plug where the intention is "analouge and tape", produces this very harsh digital artifact. But I hope it's helpful and maybe something can be done about it. Otherwise I will just stick to using the plug on drums etc...In it's current state I'll consider it a nice colourful clipper which is also useful.
quintosardo
Thread Starter
#43
30th December 2010
Old 30th December 2010
  #43
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
But colorful clipper isn't the best way to consider it
I get the best results by its dynamic compression, looking for a sweet spot with "Speed", maybe with a high value for Action but the right one for Speed and Emphasis. Clipping and harmonics isn't the main part, for me...
#44
30th December 2010
Old 30th December 2010
  #44
Lives for gear
 
yllet's Avatar
 
Joined: Jun 2008
Location: Malmö. Sweden

yllet is offline
And now we all are waiting for the uad studer vs roundtone comparison

/Jon
#45
30th December 2010
Old 30th December 2010
  #45
Gear addict
 
fradoca's Avatar
 
Joined: Nov 2007
Location: Milan,Italy
Posts: 330

fradoca is offline
Quote:
Originally Posted by yllet View Post
And now we all are waiting for the uad studer vs roundtone comparison

/Jon
i would instead compare it against :

Ferric TDS
Nomad Magnetic

at the moment i'm testing the plug with different kinds of music.
For certain it has a sound.I'd like to have also a wet/dry control
just to add a subtle amount of coloration to the source during the
mastering process.I think it could make the difference against the others.
__________________
Basic Audio Mastering
Milan,Italy

#46
31st December 2010
Old 31st December 2010
  #46
Gear maniac
 
Tranny-Cap-Tube's Avatar
 
Joined: Mar 2006
Posts: 272

Tranny-Cap-Tube is offline
Quintosardo,
Are you saying that higher frequencies do not get any saturation or compression so you can avoid aliasing? That would not be good.

What pre-emphasis do you use? +12 from 4k up?

Oversampling?

What processing is happening to the high-mids and highs?
__________________
dfegad .
quintosardo
Thread Starter
#47
31st December 2010
Old 31st December 2010
  #47
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
Quote:
Originally Posted by Tranny-Cap-Tube View Post
Quintosardo,
Are you saying that higher frequencies do not get any saturation or compression so you can avoid aliasing? That would not be good.
What pre-emphasis do you use? +12 from 4k up?
Oversampling?
What processing is happening to the high-mids and highs?
NO, the full spectrum is saturated, of course. You cannot limit some frequencies and let others pass-through! (you could, of course, but...)
Frequencies are saturated in a frequency-dependent way.
An example: if you distort 3kHz, you get 6kHz, 9kHz and so on.
If you distort 12kHz, you get 24kHz, 36kHz, etc. (if samplerate is high enough, of course). So, why distort 12kHz if you don't get any audible result?
This is what I described in an early post. A frequency dependent saturation.
This is just one aspect.
The other one is a variable, dynamic, equalisation to follow real-tape behaviour.
These two things aren't separated, they are integrated in one algorithm.

How does it sound for you is the only important thing, anymay
(otherwise it is nerdy gimnick)
#48
31st December 2010
Old 31st December 2010
  #48
Gear maniac
 
Tranny-Cap-Tube's Avatar
 
Joined: Mar 2006
Posts: 272

Tranny-Cap-Tube is offline
OK. So you limit saturation to freq below 10k. Is the dynamic eq a multiband eq? How many bands?
quintosardo
Thread Starter
#49
31st December 2010
Old 31st December 2010
  #49
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
Quote:
Originally Posted by Tranny-Cap-Tube View Post
OK. So you limit saturation to freq below 10k. Is the dynamic eq a multiband eq? How many bands?
Nono, no splitting inside! This is what I like. Everything is "analytic" (modeled by formulae) and smooth. No band splitting, no separated processing, no parallel processing and re-combining.
No "limiting saturation BELOW something". No thresholds. It just behaves that way.
The whole effect results from building a model which includes all the parts of the tape emulation in a single multidimensional model. For saturation, dynamic harmonic content, frequency dependent dynamics.
Don't push it too hard looking for nth harmonic, anyway, it is NOT an overdrive.

But this ruins the poetics, letting see the digits inside, ah ah!
#50
31st December 2010
Old 31st December 2010
  #50
Lives for gear
 
BlackBackDrop's Avatar
 
Joined: Aug 2008
Location: Warwick UK
Posts: 865

BlackBackDrop is offline
Tape is all about a special texture. Any sound when passed though tape becomes fluffy. As a child we all had fluffy teddy bears, we hugged them, we loved them and we needed them to take care of us when we were asleep. Humans and animals love this texture.

Our ears/mind sense the fluffy texture and in some part of the brain that texture (though inferred through sound) is represented the same as physically touching a fluffy coat, it is warm and seductive and most importantly SAFE. After giving this a great deal of thought I concluded that this is probably a survival thingy, in that over our evolution we have put a great deal of faith in fur keeping us alive, so we trust it, we respect it, so we let it in....

This is exactly what happened to Bitman’s wife (as posted here: New Tape Emulation - "Roundtone"), the powerful texture of tape (even though emulated and missing a few parts) still easily passed the guards at her gate. This tells me astonishingly that you are onto to something.

Quote:
Originally Posted by quintosardo View Post
It is based on the principle that we don't need to emulate a single machine, we need to get the "principle" that gives interesting side-effects and discard the bad (for me) ones (i.e. wow, flutter, noise).
But tape is a synergistic effect and you have left out three equally important parts; wow, flutter and noise. I wonder how strong the effect could be with these added, maybe as a user option thus not conflicting with your original principle.

Cannot wait to test it against real tape, how do I get a demo?
#51
31st December 2010
Old 31st December 2010
  #51
Lives for gear
 
Graal's Avatar
 
Joined: Oct 2008
Posts: 648

Graal is offline
I listened to the dry and effected drum+bass test with the effected version lower in volume than the dry one and I still liked the effected version better, because here you can hear how the bass fills the space, becoming fuller.


Cheers.
#52
31st December 2010
Old 31st December 2010
  #52
Lives for gear
 
parissound's Avatar
 
Joined: Dec 2003
Location: Lancaster, Pa
Posts: 754

parissound is offline
I can't believe that people are asking for a demo or a beta when this thing only cost a lousy $10bucks. Geesh people, thats less then a case of beer. Buy the dam thing, if you care for it then don't use it.
#53
31st December 2010
Old 31st December 2010
  #53
Lives for gear
 
Joined: Apr 2009
Posts: 554

Topgear is offline
Quote:
Originally Posted by Blackback Drop View Post
But tape is a synergistic effect and you have left out three equally important parts; wow, flutter and noise.
Yeah, you just gotta wonder...how important is a thing like "noise" really? I mean, with real tape it's there because it can't be avoided, it's a bi-product. But I doubt that the noise has many redeeming qualities or positive effects on how the audio is perceived. My guess is, that it's probably more the nonlinear behavior, compression + saturation that creates the magic. It's also not that hard to recreate noise in a vst...Ferox has an option for that, but the other factors I just mentioned are hard to get right. Once you get that down, and I doubt that any plugin has got it right yet, you can worry about something like noise.
#54
31st December 2010
Old 31st December 2010
  #54
Gear nut
 
Sonicologico's Avatar
 
Joined: Sep 2007
Location: Italy

Send a message via Skype™ to Sonicologico
Sonicologico is offline
Standard deals with dance, electronic, and I find interesting about
sample in general (from low to high frequencies, the plug is defended
great)

I have prepared a demo hoping to please
Sample-Demo

Ciao
#55
31st December 2010
Old 31st December 2010
  #55
Lives for gear
 
Ruudman's Avatar
 
Joined: Mar 2003
Location: Norway
Posts: 3,125

Ruudman is offline
Quote:
Originally Posted by parissound View Post
Buy the dam thing
Will do when it's mac ready!
#56
31st December 2010
Old 31st December 2010
  #56
Lives for gear
 
e-are's Avatar
 
Joined: Mar 2006
Posts: 1,473

e-are is offline
Quote:
Originally Posted by parissound View Post
I can't believe that people are asking for a demo or a beta when this thing only cost a lousy $10bucks. Geesh people, thats less then a case of beer. Buy the dam thing, if you care for it then don't use it.
I agree. Haven't tried it yet but it has to be worth $10.00. Just purchased it.
quintosardo
Thread Starter
#57
31st December 2010
Old 31st December 2010
  #57
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
Thank you for the demo, that kickdrum sounds really different! (more on the "creative" side of effects, anyway)
#58
31st December 2010
Old 31st December 2010
  #58
2 up Quarks 1 down Quark
 
quadrafunk's Avatar
 
Joined: Apr 2010
Location: Dallas
Posts: 636

quadrafunk is offline
Just bought it. How do I download?
#59
31st December 2010
Old 31st December 2010
  #59
Gear maniac
 
avebr's Avatar
 
Joined: Jun 2008
Location: Sao Paulo, Brazil
Posts: 206

avebr is offline
Quote:
Originally Posted by quadrafunk View Post
Just bought it. How do I download?
Me too!!!!


Happy and healthy new year to all!
ave.
quintosardo
Thread Starter
#60
1st January 2011
Old 1st January 2011
  #60
Lives for gear
 
quintosardo's Avatar
 
Joined: Mar 2009
Posts: 2,045

Thread Starter
quintosardo is offline
@quadrafunk & @avebr: licenses sent by email!
New Reply Submit Thread to Facebook Facebook  Submit Thread to Twitter Twitter  Submit Thread to LinkedIn LinkedIn  Submit Thread to Google+ Google+ 
 
Topic:
Thread Tools
Search this Thread
Search this Thread:

Advanced Search
Similar Threads
Thread
Thread Starter / Forum
Replies
LonDonsen / Product Alerts older than 2 months
8
Curve Dominant / Music Computers
83

Forum Jump

SEO by vBSEO ©2011, Crawlability, Inc.