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| | #2 |
| Lives for gear Join Date: Aug 2005 Location: North Mylon
Posts: 607
| Nice one. Been waiting for this... G |
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| | #3 |
| Gear Head Join Date: Sep 2008 Location: StudioOne
Posts: 69
| downloaded demo and testing right now on L9 But as I see , when I turn plugin ON , there is a latency.... Anyone ? |
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| | #4 |
| Lives for gear | It might have to do with phase shift setting? This sounds great! Perfect for adding that analog warmth... and punch! Gonna dive into this.... |
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| | #5 |
| Lives for gear Join Date: Oct 2003 Location: Tampa Bay/Cape Fear NC
Posts: 1,029
| I've been chomping at the bit for months to hear this thing, and it arrives the day I'm flying out of town for a week ![]() I'll have to experience it through the early reviews so let's hear about it! |
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| | #6 |
| Lives for gear Join Date: Mar 2003 Location: Los Angeles
Posts: 722
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| | #7 |
| Lives for gear Join Date: Aug 2007 Location: Turkey
Posts: 1,863
| Little buggy, can be enhanced in some ways and not very friendly with the mouse but very powerful. Just started testing it, seems you buy 2 types of 2 eq (min-phase, LP-as you can toggle the amounth between them), a multiband limiter and some color with it. Not lite with the cpu but can be someones only eq easyly. I didn't find anything missing yet (M/S, L/R is included), maybe oversampling?. At first I didn't understand how the dynamic eq worked exactly (never used one before). There is a nice limiter preset in it, thanks to playing with that the controls seem pretty easy as you start to know what you're actually doing. Presets seem to be nice. I didn't check yet if the signature eq's actually color the sound independently. Definitly nothing boring about it |
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| | #8 |
| Lives for gear Join Date: Apr 2004 Location: C o p e n h a g e n
Posts: 858
| It don't suck ![]() |
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| | #9 |
| Lives for gear Join Date: Aug 2006
Posts: 4,131
| I might have to get in on this one... skipped the previous two, not that I didn't like them. |
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| | #10 |
| Lives for gear Join Date: Mar 2005 Location: L. A.-ish
Posts: 2,158
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| | #11 |
| Lives for gear Join Date: May 2005 Location: Seattle
Posts: 4,247
| Just a mere 3072 samples of latency on this guy! I'm getting the drop in level here as well in PTLE 7.4 on Max OSX 10.4.9, and it is pretty CPU heavy. Not crazy, but not ultra light either. IMO the GUI is bit heavy handed too. I guess I just don't need/want that many gadgets on an EQ. I'm gonna pass. I have heard through the grapevine that there will be a less intense EQ coming out at some point. No idea when though.
__________________ http://myspace.com/mysteriousredx www.mysteriousredx.com "Sorry man I played guitar instead of going to school." -- James Lugo |
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| | #12 |
| Gear nut Join Date: Jul 2007 Location: 112dB HQ
Posts: 121
| Yes, latency is (unfortunately) a necessary evil for Linear Phase EQ--you'll find that all LP EQs share this since zero latency (or even low latency) LP isn't possible. We are looking into whether it's possible to make the latency dependent on the amount of phase shift dialled in, but no promises at this point--not to mention that I don't think many hosts can deal with variable plugin latency. Alternatively we're considering a no-latency mode where the phase shift is fixed at 100% but again, no promises yet. The 6dB drop in level I'll look into, thanks for reporting that. For now you could easily work around it by setting the Input Gain control to +6dB. Take care, -- dj! |
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| | #13 |
| Lives for gear Join Date: May 2005 Location: Seattle
Posts: 4,247
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| | #14 |
| Gear nut Join Date: Jun 2007
Posts: 111
Thread Starter | I guess that would be a smart decision, since many users like to work with no latency. Even with a fixed Phase Shift, the tonal options of this EQ-Monster would be big. By the way, I tried to demo it in Ableton (and Wavelab), WinXP, and used the demo license to unlock it, but my audio doesn't find it's way through the plugin - i get the input level on the left, but there is no output on the right. Anyone else got that problem? Is it a bug? Am I missing something? Cheers |
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| | #15 | ||
| Gear nut Join Date: Jul 2007 Location: 112dB HQ
Posts: 121
| Quote:
Quote:
Edit and update: we just released maintenance release 1.0.1 that shd fix the "no sound passing through" issue (available from our download page. It appears only the Windows build was affected but just to be on the safe side an updated OSX version (with the -6dB bug fixed) is coming up as well. Sincere apologies for the trouble! Take care, -- dj! | ||
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| | #16 |
| Lives for gear Join Date: Dec 2003
Posts: 535
| hi - thanx for taking time to respond to posts ![]() eq and or multiband limiter type of thing = dynamic eq? can you explain dynamic eq? |
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| | #17 |
| Gear nut Join Date: Jul 2007 Location: 112dB HQ
Posts: 121
| I'm not exactly sure what you're asking with respect to the multiband limiter, but yes at certain settings the dynamic EQ acts like a multiband limiter (combined with an EQ, of course). It doesn't have the exact equivalent of a fixed number of bands though. Depending on the Smooth knob it can probably be compared to a MB limiter with a few (say 2 or 3) to a LOT (thousands really) of bands. What it does in a nutshell is adjust the amount of boost (or cut) on the level of the incoming audio. The Rate knob determines how quickly it reacts to changes in the audio level (a bit like MBL Attack/Release), Gain changes the level at which it starts to kick in (like MBL Threshold), and finally Smooth changes something that you might consider the number of MBL bands. There's a bit more information in the Redline Equalizer manual on pages 15-16, but don't hesitate to ask back here if you have any specific questions. Take care, -- dj! |
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| | #18 |
| Lives for gear Join Date: Nov 2003 Location: Beautiful NYC
Posts: 1,161
| Could you talk a little bit about the "harmonic distortion"? Is it applied automatically across the spectrum or only on the frequencies one alters with the eq points? If I'm not mistaken, if one cranks the distortion I notice the level increases without being compensated for by the auto-gain. Also, the manual seemed to suggest that it reacts to different material differently, unlike a distortion algo that simply applies the same treatment across the spectrum. Is that so, and if so, could you elaborate? Thanks, this eq represents some nice work! I'm liking it! Cheers. ![]()
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| | #19 | |
| Lives for gear Join Date: Dec 2003
Posts: 535
| Quote:
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| | #20 | |
| Gear Head Join Date: Mar 2006
Posts: 58
| Quote:
-GK | |
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| | #21 |
| Gear nut Join Date: Jul 2007 Location: 112dB HQ
Posts: 121
| There's been some miscommunication about this but yes, as it turned out the 1.0 AU reported the wrong latency--this shd be fixed in 1.0.1 (which is available from our download page). No need to reregister or request a new demo license, just download the 1.0.1 DMG and install. It shd fix the -6dB bug as well. Take care, -- dj! |
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| | #22 |
| Lives for gear Join Date: Jan 2008
Posts: 792
| Hey DJ, May I ask what the amount of Latency is? I'm on a PT LE system, so Latency is an issue. Even though I have the MellowMuse ATA plug. Thanks Brother! |
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| | #23 |
| Lives for gear Join Date: Apr 2008 Location: London UK
Posts: 649
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| | #24 |
| Gear Head Join Date: Mar 2006
Posts: 58
| Thanks DJ! Will check out the update. -GK |
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| | #25 |
| Lives for gear Join Date: Jan 2008
Posts: 792
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| | #26 |
| Lives for gear Join Date: Jan 2008
Posts: 792
| Must be pretty CPU hungry as well? |
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| | #27 |
| Lives for gear | Why is latency even an issue at the mixing stage? So it takes a second before you hear the difference.....not a big deal. I only am concerned about latency when I am tracking not mixing.....unless there is huge latency that is a distraction. |
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| | #28 |
| Lives for gear Join Date: Dec 2003
Posts: 535
| did a quick try of the eq and verb on the 'numbers game' demo from logic 9 really made the vocal more outfront - lead vocal setting very happy with this! reverb is nice also ![]() |
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| | #29 |
| Lives for gear | working great on nuendo 4 here. no issues with latency at all |
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| | #30 |
| Gear addict Join Date: Feb 2006 Location: Tampa, FL
Posts: 472
| Congrats, dj! This is masterful. A little cpu heavy, but well worth it IMO. I'm sold! PWG
__________________ Ideas are like stars; you will not succeed in touching them with your hands. But like the seafaring man on the desert of waters, you choose them as your guides, and following them you will reach your destiny. - Carl Schurz |
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