Originally Posted by JustinMac
K so the list so far I've seen:
1. much faster since it's 64-bit(session loading times too?)
2. bounce offline (could you explain that better please?)
3. Dynamic buffer (that actually sounds pretty sweet, I have issues recording without errors below 256 buffer all the time so either have to deactivate a bunch of tracks or do my best at recording on 1024. Does it work pretty well and seamlessly?)
4. AAX plug-ins? Not sure what the benefit is there if someone could clarify.
5. ?? will add to list as I hear them
I thought PT9 was the first to allow you to use 64-bit operating systems. Is it not actually benefiting at all from my 64-bit processor unless I upgrade to 11?
I don't have 11 yet, just going by the specs and people's experiences. Up until 11, Protools was still a 32 bit program, even though it worked in 64 bit operating systems. So it was still limited to using a max of 4 gigs of ram. This made it really behind the curve of other DAW's, especially when using Virtual instruments and sample libraries. For that reason, people would use outside hosts for VI's, like VE Pro or Reaper. Or use their VI's in other DAW's like Logic, then print to audio and import the audio tracks into Protools for mixing. This limitation is now gone. It also seems to help with plugins and performance in general. Protools can now use all available ram. The more you have, the better.
PT11 was completely redesigned from the ground up, and now takes much better advantage of multicore processors (no more having to set 7 out of 8 processors for RTAS, etc.).
With the dynamic buffer, playback is always at the maximum of 1024 (2048 in 96k). When you set the buffer size, you're only setting it for recording. And it only puts that low buffer on the track you're recording to. So if you already have 50 tracks with plugins, it's playing back those at 1024, but you can set your track you're recording to to 64, 32, etc. This alone can make the difference between having to bounce down, deactivate, etc. This should allow you to go for longer before you have to do any of that, if at all.
Speaking of bouncing down, this is where offline bounce comes in. Offline bounce means faster than realtime bounce, which other DAW's have already had. Bouncing a song, or some tracks, may only take a few seconds. You no longer have to let it bounce in real time. You still may want to for your final checks, but it's convenient to not have to do that for bouncing just to deactivate tracks. Note that to bounce down just some tracks, you would need to solo those tracks in regular Protools. HD Protools allows you to specify more specifically multiple destinations at one time.
AAX is the new Avid/Digi format and is what PT11 uses. RTAS is old code that no longer works in PT11. Some plugin companies have taken longer than expected to make their plugins available in this format. Because of that, it's only now that people can start to really make comparisons of how 11 performs with the same sessions, vs. 10 or earlier. Though 11 came out in April, it's only in the last month or two that we finally have AAX format from major players like Waves, Native Instruments, and East West.
Because it uses the new AAX format, and not every company was ready yet, for the first time, Protools 11 can be installed right alongside PT10. This allows you to keep using your non-AAX plugins in 10 if needed.
Note that for AAX updates, as with any updates, some companies are charging, some are not, and some are charging in a back door way, in that only the new versions of their products are in AAX. For example, BFD2 will not be AAX, you must buy BFD3 for that. But on the other hand, you get all the new features and sounds of BFD3. So you're paying for more than just an update, you're getting the new version of the program. In the case of Waves, if you're on v.9, you get the AAX update, even if your WUP is expired. But for anything earlier, you must get WUP to update to the latest version. On the flip side, updates from McDSP are free. Sonnox is charging, as are a few others, but a few others are free.
You'll have to check with each manufacturer of each plugin you have.
I suggest you check out the new features on the Avid website here: Avid | Pro Tools 11 — Professional Audio Recording and Music Creation Software
Also there's some videos on Youtube, etc.