Login / Register
 
How to make a realistic rocks falling sound.
New Reply
Subscribe
Thomas W. Bethe
Thread Starter
#1
29th June 2013
Old 29th June 2013
  #1
Lives for gear
 
Thomas W. Bethe's Avatar
 
Joined: Jan 2005
Location: Oberlin, Ohio
Posts: 5,122

Thread Starter
Thomas W. Bethe is offline
How to make a realistic rocks falling sound.

For an automated logo I need to have the sound of rocks falling. We did some experiments with pouring rocks out of a pail onto a padded surface and although the audio sounds passable when we do some eq and slowing down the audio I was wondering if someone else had some ideas??? Thanks in advance.
__________________
-TOM-

Thomas W. Bethel
Managing Director
Acoustik Musik, Ltd.
Oberlin, OH 44074
www.acoustikmusik.com

Doing what you love is freedom.
Loving what you do is happiness.

Celebrating 20 years in the mastering business in 2014
#2
29th June 2013
Old 29th June 2013
  #2
Lives for gear
 
ggegan's Avatar
 
Joined: Mar 2008
Location: The Heart of Screenland
Posts: 2,166

ggegan is offline
Quote:
Originally Posted by Thomas W. Bethe View Post
For an automated logo I need to have the sound of rocks falling. We did some experiments with pouring rocks out of a pail onto a padded surface and although the audio sounds passable when we do some eq and slowing down the audio I was wondering if someone else had some ideas??? Thanks in advance.
The recordist has a rock library that might help:
The Recordist - Rocks & Dirt HD

I have dropped basketball sized rocks on other rocks or dirt and made them sound like boulders by pitching them down (use 96k recordings) and sweetening them with a sub harmonic synthesizer. Cracking them with a large sledgehammer worked as a sweetener. Softer rocks that split open upon impact sound more impressive than hard rocks like granite that only make a short transient impact. Big blocks of ice also work.
__________________
Gary Gegan
Quote
1
Thomas W. Bethe
Thread Starter
#3
2nd July 2013
Old 2nd July 2013
  #3
Lives for gear
 
Thomas W. Bethe's Avatar
 
Joined: Jan 2005
Location: Oberlin, Ohio
Posts: 5,122

Thread Starter
Thomas W. Bethe is offline
Thanks for the replies.

Have a GREAT week!
#4
2nd July 2013
Old 2nd July 2013
  #4
Lives for gear
 
PoxyMusic's Avatar
 
Joined: Jan 2010
Location: The OC
Posts: 671

PoxyMusic is offline
Also check out The Recordists' ice library. Ice impacts can be very useful in that they have a lot of mass, but tend not to be tonal in any way. Tonality in sound effects impacts can be useful, but also limiting.
#5
14th July 2013
Old 14th July 2013
  #5
Gear interested
 
Joined: Feb 2012
Posts: 18

scullionj is offline
Depending on how many rocks there are, I've used some recordings of a bunch of galloping horses (with a bit of eq, maybe some pitch manipulation) for sweetening events like this. It mostly works with a large event that has a lot happening, I used it for a large rock formation coming up out of the ground.
#6
14th July 2013
Old 14th July 2013
  #6
Lives for gear
 
JSt0rm's Avatar
 
Joined: Apr 2005
Location: Los Angeles
Posts: 3,784

JSt0rm is online now
#7
14th July 2013
Old 14th July 2013
  #7
Lives for gear
 
BIGBANGBUZZ's Avatar
 
Joined: Sep 2008
Location: Melbourne
Posts: 755

BIGBANGBUZZ is offline
Get a few hundred go pro's and throw them off your nearest hill.

Sent from my GT-N7000
New Reply Submit Thread to Facebook Facebook  Submit Thread to Twitter Twitter  Submit Thread to LinkedIn LinkedIn  Submit Thread to Google+ Google+ 
 
Topic:
Thread Tools
Search this Thread
Search this Thread:

Advanced Search
Forum Jump

SEO by vBSEO ©2011, Crawlability, Inc.