SFX/Foley Workflow
xecutionist007
Thread Starter
#1
27th December 2012
Old 27th December 2012
  #1
Gear Head
 

Thread Starter
SFX/Foley Workflow

Hi,

Ok so i am following a Cubendo pipeline. Mixing the film in Nuendo 4,
I did all of my SFX/Foley w.r.t Scenes that came through. Now i am finding it a tough job to manually export every single audio track and placing it properly on the final mix stage.
Any suggestions that can make my life easy? Is OMF a good solution? I did infact try to work with OMF, although it gave me a good solution for sync, it really messed up some of the foley work that i had done, meaning that it cut the waveform/information.
also i was reading somewhere in this forum about AAF? Is AAF a better format for exporting multichannel audio with timecode information?

- Ahmed
#2
27th December 2012
Old 27th December 2012
  #2
Gear addict
 
Andrew Mottl's Avatar
 

You can "export selected tracks" and import them as a track archive (gives you an xml file), that should work between nuendo and cubase.

Hope you get it solved!
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1
#3
27th December 2012
Old 27th December 2012
  #3
Lives for gear
 

It sounds like you didn't know how to do it before you started. In general that's a bad idea. In post it's a sin!
#4
27th December 2012
Old 27th December 2012
  #4
Gear interested
xecutionist007
Thread Starter
#5
27th December 2012
Old 27th December 2012
  #5
Gear Head
 

Thread Starter
Quote:
Originally Posted by ErikG View Post
It sounds like you didn't know how to do it before you started. In general that's a bad idea. In post it's a sin!
Agreed I am a newbie when it comes to post. Its my first feature, made many screw ups but learned a great lot from them.
xecutionist007
Thread Starter
#6
27th December 2012
Old 27th December 2012
  #6
Gear Head
 

Thread Starter
Quote:
Originally Posted by Mix7 View Post
Maybe

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Actually i can open a nuendo project in Cubase 5. Which allows me to batch export. I just figured this out and so far its been a great help
#7
27th December 2012
Old 27th December 2012
  #7
Gear addict
 
Andrew Mottl's Avatar
 

Batch export = rendering full audio tracks. If this is a foley only session I'd think about editing it down to a useful and manageable amount of tracks and then bringing that edit into the mix session. Things might no longer be in sync after dia-edit, sfx session brought in etc. and need tightening up. Always easier with the "open edit" than having "committed" i.e. fully bounced tracks.
If you are already premixing to stems etc. things might be different of course.
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