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| | #1 |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | Alan Meyerson on Pensado's Place...
Cool video. Alan get's interviewed by Dave Pensado on Pensado's Place. Talks about recording and mixing scores for films. Very interesting, thought people here would be interested in it. - Pensado's Place - #50 - Alan Meyerson - YouTube
__________________ Derek Jones Audio Engineer - Producer - Composer http://www.linkedin.com/pub/derek-jones/8/986/9b9 http://www.myspace.com/daogkilla "We were working on Raiders [of the Lost Ark]. He [Ben Burt] told me that the sound source for opening the lid of the ark in the last reel was within 20'. I couldn't figure it out. It turned out to be lifting the back off the toilet above the water chamber, and slowing it down." -Tomlinson Holman |
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| | #2 |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
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Thx Derek - will check it out. Great stuff Derek - loved his thoughts on placement of C items in the LCR stage. L/C and C/R basically being L/R combos. Not explaining it right, but you know what I mean....
__________________ Mindseye http://www.mindseyeprod.com IMDB Composer - Orchestrator Scoring & Mix Engineer - Music Editor |
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| | #3 |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter |
yeah, I usually try to keep score out of the center or quieter in the center. For parts where I want something featured in the center I've also noticed you need to "diverge" it into the L/R to sound full, but I usually don't put it equal volume in all three. That can really mess with the LtRt since in the stereo fold-down anything in the center is added to the L and R (making anything going going to LCR as he describes much louder in the LtRt). And I'm not sure how well that would decode from an LtRt... the decoder might put the center stuff straight in the center and not in the L-C-R. For bigger theatrical features that are using Dolby Digital EX or whatnot, it probably isn't a concern, but they still have to make an LtRt and Optical track... and so I would imagine it could get tough to get a useable LtRt on an optical track doing that, especially in a big music only moment... It would have been interesting to have some of the re-recording mixers that work with him up there as well, to see if they say they end up pulling down his C channel (or his L and R channels) most of the time when he does that sort of thing, or mentioning things they do to keep that from getting messed up in the LtRt and potentially distorting the optical track... |
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| | #4 |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
| ![]() ![]() Yeah, always a good reality check to see what the re-recoding mixers do to your "perfectly mixed" mix. I generally stay OUT of C unless it's a big music little to no dialog/SFX type cue. That's why I found his treatment of L/C as a L/R mix and C/R as another L/R mix interesting. Unless of course I'm completely missing his concept.....
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| | #5 |
| Gear addict Joined: Feb 2007 Location: Warszawa, Poland
Posts: 433
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Great video I would say. Lots of valuable info there... I would love to see similar interview with top rerecording mixers - it would be great to hear some details about mixing projects, relationships with directors, producers, supervising sound editors and so on... best, Kuba |
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| | #6 |
| Lives for gear Joined: Jan 2008 Location: Belgrade, Serbia
Posts: 1,732
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Just saw it late last night - Alan is an inspiring man and I wanna try all kinds of stuff after seeing this! ![]() Could someone please tell me what was the film they mention that was mixed almost entirely mono, with only the worldized synth score coming in from all over? Traffic? I'm too lazy to search through the video to find that piece of info..... But then again, I wouldn't mind seeing this entire video again
__________________ Danijel Milosevic |
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| | #7 |
| gears for Live |
It'd be great to have Alan here at Q&A gearslutz section!
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| | #8 | |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | Quote:
Traffic (2000) - IMDb I was trying to jump around the video to see where he says it again but couldn't find it. I remember him saying it was "Traffic", but I could be remembering it wrong. | |
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| | #9 | |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | Quote:
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| | #10 | |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | Quote:
Because most people are not sitting in the center, putting music in the center only will sound weak and wimpy to those sitting on the sides and it won't feel like "center" it will feel like "right" or "left" based on where they are sitting. So when he pans something to the left (on big music only moments) he pans it not just to the Left but puts it in the left and center. When he pans it right he puts it in right and center... and anything he puts in the center, like kick, snare, vocals, he puts in all three speakers (LCR) equally. I understand why he does it. But when encoding to LtRt, the subsequent Dolby decode of the LtRt into LCRS, could potentially get really wacky. At least in my experience in making an LtRt it can. Music that is equal in volume in the left channel and right channel of an LtRt gets decoded into the center channel only. So, if you fold down a snare drum that is equally loud in the L, C and R into L and R (turning the center channel feed down by 3dB). That is going to make the snare louder since you are summing the center channel into the Left and Right snare sounds. So now the snare will be louder in the LtRt than in your 5.1 WAV file mix, which opens you up to the potential of distorting your optical track if you are pushing the levels already. And when the LtRt is decoded, that snare will only come out the center (not LCR) and will be louder (by 3 or 6 dB?) than it was in the original mix. When making LtRts for the films I've worked on, I've noticed I have to pan things like stereo music to the rears about 25~50% so that when decoded the things panned to the center of the music mix won't come out the center channel and fight the dialogue. I can't imagine if I was also sending those same things TO the center channel as well! they would be much louder and would only be in the Center. I'm not saying Alan is doing it wrong... i'm just saying there must be a way to stop this wackiness with the LtRt and I'm wondering if anyone knows what that might be? Whether it's the re-recording mixing pulling down the center or the L/R channels or something else? I can't figure out what else it would be. | |
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| | #11 |
| Lives for gear Joined: Jan 2008 Location: Belgrade, Serbia
Posts: 1,732
| If the two of us remember it was Traffic, than Traffic it was. I once started watching that movie but it didn't really touch me on any account, so I quit after about 20 minutes.... That gives me hope I'll be able to see it from a pure technical point, without being distracted by the story |
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| | #12 | |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
| Quote:
I'll second the motion - Alan for a GS Q&A!!!! | |
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| | #13 |
| Gear Head Joined: Aug 2010
Posts: 55
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4000 tracks????? can you imagine :P
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| | #14 |
| Gear Guru Joined: Jan 2004 Location: out in the dirt.
Posts: 15,625
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no.... I cant imagine 4000 tracks. I have worked on films up to around 1500 tracks though....
__________________ Charles Maynes credits Charles' webpage "Better the Arabs do it tolerably than that you do it perfectly. It is their war, and you are to help them, not to win it for them." T.E. Lawrence today is a good day to make your obituary better.... General Smedley Butler- WAR IS A RACKET American Rhetoric: Dwight D. Eisenhower - Farewell Address |
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| | #15 |
| Gear nut Joined: Nov 2009
Posts: 108
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Cliff Martinez's Traffic soundtrack is outstanding. Beautiful modern music. Like many movies today, the soundtrack often outshines the film itself in terms of artistic quality. About those 4000 tracks... what are they doing? Sync'ing a bunch of Nuendo systems together? Or exaggerating and including the tracks that went into orchestral submix bounces?
__________________ Nathaniel Reichman music producer – re-recording mixer (518) 966-2226 |
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| | #16 |
| Gear Guru Joined: Jan 2004 Location: out in the dirt.
Posts: 15,625
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if you ever get to see the original Traffic miniseries it is brilliant, and I think exceeds the remake in almost every way.
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| | #17 |
| Lives for gear Joined: Jun 2002 Location: LA, USA
Posts: 6,836
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4000 tracks? Sorry, but that's out of control. |
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| | #18 | |
| Lives for gear Joined: Jan 2008 Location: Belgrade, Serbia
Posts: 1,732
| Quote:
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| | #19 |
| Gear Head Joined: Oct 2009
Posts: 55
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thanks for posting. I'll watch all their interviews!
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| | #20 |
| Lives for gear Joined: Jun 2002 Location: LA, USA
Posts: 6,836
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Am I the only one who finds 4000 tracks for a music score over the top?
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| | #21 |
| Lives for gear Joined: Jun 2002 Location: LA, USA
Posts: 6,836
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I do like the video, and his approach, and story how he got into doing movie scores.
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| | #22 |
| Gear maniac Joined: Aug 2008
Posts: 260
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"Could you turn down that triangle a bit?" "sure, no problem. Let's see, I believe that would be system 11.... There we go, OK here's all the percussion elements... Where's my VCA for handpercussion.... Got it, let's spill it on the desk... boom there it is... So would that be in the "tuned percussion" or.... nope... Ah, of course, the metal handpercussion group, where else... Just a moment... OK, got them...O...K... There's eight of them playing simultaneously, recorded with close, medium and far perspectives... i guess I could turn them all down a dB or...No?...... OK, so you only want to turn down the ones that have that irritating metallic clickyness, but keep the illusion of the volume being the same.... Got it....just let me make one small phonecall.... hi honey, don't wait up for me, one of these days again...." |
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| | #23 | |
| Lives for gear Joined: Jun 2002 Location: LA, USA
Posts: 6,836
| Quote:
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| | #24 |
| Lives for gear Joined: Jun 2002 Location: LA, USA
Posts: 6,836
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Plus, we have those 4000 tracks, plus the dialog, walla, sfx, bgs and foley, and all being stuffed down not 5.1 speakers. Really, slightly overkill don't you think? I don't think they needed 4000 tracks do do the music for wizard of oz. Seems to have held up pretty good over the years. Raising a single horn or triangle would not have made a difference. |
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| | #25 | |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | Quote:
I could see that... for example, in an action cue, one taiko hit could be 5 different taiko hits, 3 djun djuns, a grand casa and an 808 kick all mixed together to create that one perc "hit". So from a Protools or nuendo standpoint, that one hit requires 9 tracks of audio. It's no different than sound effects and sound design creation and editing. But then... after all the music "design", and midi is done... they also record live orchestra and instruments over top and blend the two together. As alan had mentioned, when tracking orchestra, you commonly do multiple passes and the players have "divisi" parts to play. So, if you have a studio orchestra you might have 30 to 40 (or more) mics setup. Every "pass" you do of the same cue means 30 to 40 more tracks. It's not uncommon to do 2 or 3 passes. So now you have 60 to 120 tracks just for orchestra! And with more of these scores incorporating modern music elements, you then have drumset, electric guitar, etc... I just did a drumset session the other day. It was a "Heavy rock/metal" session and we ended up using 24 mics on the drumset. When we do the guitars we'll probably use 3 or 4 mics on each guitar cabinet, and we'll end up doing 8 or 9 different guitar parts per song. So that's another 24~30 tracks of guitars. Add that in with orchestra, music design, and all the audio prints of the midi tracks and you can see how the track count just keeps adding up and adding up... While 4000 does seem like a lot... just like anything else, if we were to look at it ourselves, it would probably make sense... and things were most likely being predubbed throughout the process to keep the actually "tracks currently being used" manageable. | |
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| | #26 |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | |
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| | #27 |
| Lives for gear Joined: Jun 2002 Location: LA, USA
Posts: 6,836
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Etchasketch, having done music production myself, unless you're recording Neil pert size kits, 24 mics on a kit is completely overkill, no matter how you slice or dice it.
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| | #28 | |
| Gear Guru Joined: Jul 2006 Location: So Cal
Posts: 11,509
| Quote:
I'd also imagine that Alan's "4000" contains the stems printed out. If he's delivering in 7.1, and breaking out a lot of the individual orch passes, and prelays, etc., it all adds up at a dizzying rate. Again, options without having to revisit. I've worked for composers who basically want EVERYTHING in it's own 5.1 stem. Insane to me, but they know their clients, and I'm not going to tell them they can't do it. All that said, personally, I hate having too many options - I like to commit. 4000 still seems exorbitantly high to me, but who are your or I to tell him how to work. Alan obviously has the chops and credits to back it up. | |
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| | #29 | |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | Quote:
One mic on a guitar cabinet sounds DRAMATICALLY different than putting 4 on the same cabinet. The interaction (constructive and destructive phase interference) between the mics changes the sound in a way that isn't possible simply using EQ after the fact. Same goes for drumset. A Glyn Johns Isosceles triangle mic setup (using only 3 mics) on a drumset sounds great. But it is a very specific and distinctive sound and might sound great on an Adele record. But it would not work on a Korn record or a Metallica record or a Maroon 5 record, etc There are no "rules" except that it has to sound correct for the style and work within the context of the music. And that is the same for film music as well. Whatever it takes to get it there, whether it is 3 track or 4000, is what it takes. | |
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| | #30 | |
| Lives for gear Joined: Jan 2009 Location: Los Angeles, CA
Posts: 1,025
Thread Starter | Quote:
Going back to my taiko example, I think that's one that a lot of people might have experienced already whether mixing or programming or writing. One taiko sample from true strike or storm drums never really cuts it. You end up blending a couple from storm drums, a couple from true strike, and then maybe something from morphestra or symphobia, and maybe add something from damage. The combination of those sounds and they way they interact create the final desired effect. And it is something that no amount of compression or EQ or Verb could create from any one sound on its own. It's no different than gun shots in a film. Can you put up one mic during a gun sampling session and capture all the nuances needed? Will that one mic capture the distance sound, the hammer sound, the shell casing sound, the explosion out of the barrel, the sound of the bullet cutting through the air? No... you need multiple mics to capture all the different sounds that interact... and then even when you do that... do you just use the sound of one gun??? Maybe sometimes yes, but a lot of the times no. The gun sounds get layered, using multiple different guns. Why? Because that is what it takes to get the sound needed for the scene. Same thing, for me anyway, goes with mic'ing instruments. Putting 2 mics on a kick drum sounds different than putting 1. And I can move the mics to manipulate the sound I get. Putting 3 mics on the kick sounds different than 2. Putting 4 mics sounds different than 3. Each mic is chosen and placed to capture a certain aspect of the overall sound that one mic alone would never be able to do. And ultimately that's all that matters. | |
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