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Shortfilm Workflow

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Old 10th December 2010   #1
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Shortfilm Workflow

Hi Postslutz

I just got this job doing sound & Music for a 25min Animation film (5.1)
so I'm "braining" about My workflow.

I've done a lot's of 2 to 5 min films before where i used Take Folders in
logic 9, works Vcery well!
but the length of this one is to much for one
project ( I'm will be doing Music, Foley, Atmos, Fx, Everything)

How are your workflow when doing "1 man" projects?

Zstike
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Old 10th December 2010   #2
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Quote:
Originally Posted by zoro View Post
Hi Postslutz

I just got this job doing sound & Music for a 25min Animation film (5.1)
so I'm "braining" about My workflow.

I've done a lot's of 2 to 5 min films before where i used Take Folders in
logic 9, works Vcery well!
but the length of this one is to much for one
project ( I'm will be doing Music, Foley, Atmos, Fx, Everything)

How are your workflow when doing "1 man" projects?

Zstike
eh? I just put it all in one session. I dont understand your question maybe but if you have unlimited tracks with logic why are you limited?

I can get a full mix going with 192 voices.
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Old 11th December 2010   #3
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Well, if this project is overbearing, then you might want to sub some work out to another editor. Maybe focus on the material you know best.

However,
If you decide to tackle the project, often the best way would be to separate the sound design/composition from the main editing. In this scenario, you'd take a run at cleaning and leveling the dialogue, spotting some hard fx and creating some backgrounds. At this point, you'd become familiar with what's needed in future Fx editing and where music might cover up sections you lack in background.

Then, when finished with a decent dialogue edit, bounce a mono or stereo mix of it with the backgrounds and fx and pull that into a new session where you'll score the piece. Once finished scoring, bring the score stems or mix into the main edit session and finish editing the piece, then mix it all together.

You're right that this is a lot of material for one man, in fact it's often why editors are pissed at producers because they don't understand how much actual work goes into creating something you're proud of. They all mention that it's mostly done and that some basic leveling just needs to take place - but that's never the case.

Sometimes specializing in what you know makes you a better artist. I know many composers, and although they are familiar with DAW's, they almost never mix or do editorial, because they prefer to focus on their craft, and partner with others to complete projects.

But, conversely, this could be a great learning experience, just give yourself time and don't forget to appraise the producer of all the work you'll be doing so he understands the gravity of the request.

good luck
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