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subbasshead
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#1
4th May 2010
Old 4th May 2010
  #1
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New Sound FX Library releases

Hope its ok to start such a thread but hopefully people can add to it as new sound FX libraries are released...
I know a few people with some very exciting projects coming to fruition very soon

Anyway, I've just released Library 2 on HISSandaROAR

SWISH: To audibly cut the air (2000+ 96k swishes)
Check it out (& failing all else grab a copy of the the free CD quality promo)

http://hissandaroar

heres the promo vid:

http://www.youtube.com/watch?v=cBn9WEpFohE
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http://hissandaroar.com Sound FX Libraries
#2
4th May 2010
Old 4th May 2010
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Outstanding. Downloading my swishes now, I wish I had them two weeks ago.

Keep them coming!
#3
4th May 2010
Old 4th May 2010
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Nice one, im gonna download ure demo and check this out =]
#4
4th May 2010
Old 4th May 2010
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After downloading the Max pack I'd like to report that they sound awful, are priced unreasonably, and are poorly organized.

Please nobody else buy them. I should be the only person in posession of these horrid, nasty sfx.

</sarcasm>

Best $50 I've spent in a long time! Thanks Tim, great work!! I've spent a lot of time recording, editing and organizing my own sfx so I realize how much work this must have been.
#5
4th May 2010
Old 4th May 2010
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I'll chime in...
Here's my new one!

Game FX

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4th May 2010
Old 4th May 2010
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Got the freebee veggies... LOVE IT!
#7
4th May 2010
Old 4th May 2010
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Fun stuff.
#8
4th May 2010
Old 4th May 2010
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I for one would love to see more of stuff like this. Rather than pay thousands for large libraries, I love being able to spend $50 here and there for specialized libraries. Don't get me wrong, I know everyone needs the General series, but this is fantastic stuff.
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#9
5th May 2010
Old 5th May 2010
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Just bought your Vegetable Violence library today, as well as Chuck's library, hope to pick this one up soon! Love your session pics. Looks fun, albeit a bit painful at times...
#10
5th May 2010
Old 5th May 2010
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Thanks Tim, for starting this thread. I released my first library, Metal FX, last week. I'll be announcing my next library very soon.

http://www.chuckrussomfx.com
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#11
5th May 2010
Old 5th May 2010
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Thanks for the links! Will definitely be downloading these. Good luck guys!
#12
5th May 2010
Old 5th May 2010
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Guess I'll chime in also. My custom sounds are available also.
Check out: The Recordist - Soundbox - Royalty Free Downloadable Sound Effects Collections

Soon I'll be releasing collections in the way Tim and Chuck are doing now.
Man, those sounds from them are awesome!

If your looking for thunder, fire, rocks, etc. I have them.

Thanks for this post, this new model is much needed. Thank you Tim and Chuck, my best to both of you.

Frank
#13
5th May 2010
Old 5th May 2010
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Awesome...downloading now! Can't wait to hear them.
subbasshead
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#14
9th May 2010
Old 9th May 2010
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I've just proposed a future library for HISSandaROAR of DOORs...
But I need help recording it; ideally I'd love 100 people to each record 10 doors,
so if you have a record kit & are interested have a read here:

Music of Sound


thanks!

tim
#15
9th May 2010
Old 9th May 2010
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Quote:
Originally Posted by subbasshead View Post
I've just proposed a future library for HISSandaROAR of DOORs...
But I need help recording it; ideally I'd love 100 people to each record 10 doors,
so if you have a record kit & are interested have a read here:

Music of Sound


thanks!

tim
so cool. Love the picture idea.
#16
17th May 2010
Old 17th May 2010
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My new sound library, Rocks, is now available: Rocks

Rocks features 388 rock sounds recorded at 24bit 192K.
subbasshead
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#17
10th June 2010
Old 10th June 2010
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I've just released Library 3: SEAL VOCALS

HISS and a ROAR

If you know anyone working on a zombie movie (or any creature vocals)
then you should definitely check it out.... and failing all else grab yourself
a copy of the free library!

#18
10th June 2010
Old 10th June 2010
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So cool!
#19
10th June 2010
Old 10th June 2010
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Thanks Tim!
#20
10th June 2010
Old 10th June 2010
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niiiice :D am working on a zombie movie, and got a pretty sore troath now That library is sure going to get handy

awesome stuff. Keep em comming, this is pretty darn great stuff
#21
11th June 2010
Old 11th June 2010
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Tim the seals are amazing. They're so expressive, and so useful when pitched around.

Really nice work. Very inspirational to me.

thanks!
-Rene
#22
11th June 2010
Old 11th June 2010
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Wow, those are awesome. You will have my money by the end of the weekend. thumbsup
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#23
11th June 2010
Old 11th June 2010
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I'm rapidly becoming a Hiss and a Roar junkie.

Hey man, when's the next batch? I neeeed it maaan...c'mon...just a little taste...
subbasshead
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#24
13th June 2010
Old 13th June 2010
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... at least its a healthy addiction

the next library is 2-3 weeks away....
but it requires exterior recording so is weather dependent

fingers crossed!
#25
15th June 2010
Old 15th June 2010
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Stout Sound: Home
Here's my new one. This based more around interface and title design elements.
#26
12th July 2010
Old 12th July 2010
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I've just released 2 new sound libraries:

Skateboard Sounds (94 sounds, 24bit 96K):

Skateboard


Firework Sounds (40 sounds, 24bit 96K. Limited edition release, $5.00, available for the month of July only):

Fireworks
#27
12th July 2010
Old 12th July 2010
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keep them coming guys this is how effects libraries need to be done. Single man/woman operations done with passion and priced as a no brainer.
#28
12th July 2010
Old 12th July 2010
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Hey Chuck,

the ground bloom flower stuff in the fireworks library is flat out awesome!

how did you approach controlling dynamic range with some of these? They really sound great.
#29
12th July 2010
Old 12th July 2010
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Quote:
Originally Posted by crussom View Post
I've just released 2 new sound libraries:

Skateboard Sounds (94 sounds, 24bit 96K):

Skateboard


Firework Sounds (40 sounds, 24bit 96K. Limited edition release, $5.00, available for the month of July only):

Fireworks
I have one question out of curiosity: Why do you record @96k? I read that you use a neumann RSM wich doesn´t really have a response beyond 20k (actually it´s already at -10dB at 20k and falls off pretty steep from 10k at 10dB/Oktave. It acts like a steep low-pass @10k ).

Isn´t that a waste of space since the RSM doesn´t pick up things beyond 20k?

Thanks!
#30
12th July 2010
Old 12th July 2010
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Quote:
Originally Posted by apple-q View Post
I have one question out of curiosity: Why do you record @96k? I read that you use a neumann RSM wich doesn´t really have a response beyond 20k (actually it´s already at -10dB at 20k and falls off pretty steep from 10k at 10dB/Oktave. It acts like a steep low-pass @10k ).

Isn´t that a waste of space since the RSM doesn´t pick up things beyond 20k?

Thanks!
First off ALL of Chuck's Libraries ROCK! Kudos man for sharing with all of us at such great prices. I've bought every one of Tim's and Chuck's libraries to date and use them extensively.

96k: I've found that when your out in the field recording its usually best to capture at the highest possible resolution your recorder is capable of. Its going to offer the highest flexibility after the fact. You usually only get one chance to capture the perfect sound, or your on an expensive recording session (guns/cars/etc). So why not capture at the best you can regardless of the frequency response of your mics.

I also think that if you plan on pitch shifting, or running your recorded FX through your arsenal of sound design tools its best to start at the highest resolution to help retain/maintain your "money" frequencies (low end/high end detail) present in the original recording.

Certainly 96k..192k eat a ton of drive space however space is soo ridiculously cheap nowadays it only makes sense to capture at the best our devices can.

I'm sure Chuck has more to say about his specific philosophy.

-Chris
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