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| Gear addict Join Date: Sep 2006 Location: San Francisco, CA
Posts: 495
Thread Starter | Demo critique.... Just looking for some feedback on the sound design I did for this Resident Evil cinematic. The bird calls came from an sfx library but I created the rest of the sfx, foley, ambiences, and music elements from scratch. Any constructive feedback would be appreciated! Thanks for listening! http://www.dropblacksky.com/residentevil.mov |
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| | #2 |
| Gear nut Join Date: Feb 2006 Location: Montreal
Posts: 101
| Cool missing foley movements , clothes , light hardware the open air light wind doesn t suit the opening scene , too exterior The zombies footsteps too soft and again foley movements are missing. The birds sounds could have continued a little longer Imo a few hours more and it s gonna be really cool |
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