As you can see this is my first post and my first thread here on GS. I've been in the shadows for a while now though and am very very excited about this Post Production forum!
OK, so let's get this thing on. I've been recently working on a short (10min or so) student film (and am a student myself) as the sound designer. What I would like to discuss here is about how we could bring more to the table in making of a film.
For this film I made a full-length demo for everyone to hear. Yes, a DEMO for a film! Now I know that all of this may be just amateurish or student-like-hell, I don't know if every other sound designer out there has tried this before but I sure haven't heard about it apart from our teacher who encouraged us to do this.
I should also point out that I'm in Finland and I know we do things a lot different here. Mostly because our film industry is so poor etc. We mostly use dialogue from the production and every producer thinks that recording stuff in post is a waste of time and money!
The demo I made consisted of dialogue spoken by stunts (no acting, just reading it thrhough), ambiences, effects - you name it. It took me a couple of days to make and the feedback from the director as well as the cinematographer was great. We all now had a thing to speak about; since sound is such an abstract thing it's always hard to really get into it. Now they could say " I like/don't like that " etc.
Now I'm studying on the subject and wanted to hear from you guys what kind of thoughts does this kind of approach bring to mind? This type of workflow could give us more power in influencing on the final result of the film being made!