New soundcard, weird issue.
Edvardsdal
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#1
19th April 2013
Old 19th April 2013
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nvm.

Meh, fixed.
#2
19th April 2013
Old 19th April 2013
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krushing's Avatar
 
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That's essentially a glorified gaming soundcard - not really built with music production in mind. Might be the core of the issue here.
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Edvardsdal
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#3
20th April 2013
Old 20th April 2013
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.4k more than enough?
#4
21st April 2013
Old 21st April 2013
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Unless you have a bazillion dollar studio, forget the 192k (stuff).

Lock everything down on 24bit/44.1k and forgetaboutit.

BUT as krushing said, sell the gamer card and get a real recording card. You'll be much happier in the long run.
Edvardsdal
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#5
23rd April 2013
Old 23rd April 2013
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#6
24th April 2013
Old 24th April 2013
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Hmm...the card shouldn't really have anything to do with an offline render. Are you absolutely positive nothing else in your setup has changed?
Edvardsdal
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#7
24th April 2013
Old 24th April 2013
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#8
24th April 2013
Old 24th April 2013
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Well, that's kind of to be expected - the rendering process is 100% the CPU crunching along; the soundcard doesn't play a part in it. Hard to tell what the actual problem is, but taking out the new card kind of proves my point here.
Edvardsdal
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#9
24th April 2013
Old 24th April 2013
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#10
24th April 2013
Old 24th April 2013
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Check and see what ASIO or DirectSound devices FL is currently using. Maybe the one supplied with your new card isn't up to speed. If you have more than one choice, try the others and see which works best. (Settings: Audio)
Also check your buffer. Sounds like you need to increase it.

I had similar problems with a sound card change before in FL. Those two things solved the problem

Sent from my HTC Wildfire S A510e
Edvardsdal
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#11
24th April 2013
Old 24th April 2013
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fixd.
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