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How much can you change pitch without effing up the audio?
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Old 2nd July 2012   #1
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How much can you change pitch without effing up the audio?

I'm doing some vocals editing.

So when I the Change Pitch function in Audacity, I can usually change pitch by 1 to 3 semitones without hurting the sound. More than 3, and it starts sound really weird.

Is this, how do you say, inherent in changing pitch? (sorry, English isn't my first language...) What is the exact limit to changing pitch before the audio starts to sound weird? My guess is 1-3 semitones. This would be really helpful to know. It's hard to google this.

Thank you
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Old 2nd July 2012   #2
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I believe it depends on the type of audio being stretched and the algorithm being used to stretch it.
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Old 2nd July 2012   #3
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0.
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Old 2nd July 2012   #4
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I believe it depends on the type of audio being stretch and the algorithm being used to stretch it.
Definitely. Most stock pitch plugs are OK at best. I've been loyal to Pitch N Time Pro for a number of years. I've moved things over an octave before they started to get artifacts. Not cheap....but a great pitch plug in.
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Old 2nd July 2012   #5
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Just use your ears. When you think it starts to sound weird then you know you're going too far. I don't think there is a set rule about it.
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Old 2nd July 2012   #6
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Originally Posted by robttwo View Post
0.
I'm not sure what you mean by 0, but extreme pitch shifting, like any extreme processing, is very prone to creating artifacts in the audio.
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Old 2nd July 2012   #7
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Thanks for the replies guys, very informative!

And HowieJ I think I might check out that Pitch N Time Pro thing. I'm looking at the site right now and it looks good!
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Old 2nd July 2012   #8
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It really depends. If you are using a simple plugin, it could either go usually -4/5 and +4/5 semitones without being too nasty. Once you get lower/higher than those ranges you'll hear noticeable artifacts such as chipmunking highs or robotic slowed down noises. The sample rate just doesn't get smoothed down enough. What's different now than back in the day when it was done with tape was that when you would slow/speed up the tape, the pitch would change but the time that the sample was played would also change and be longer when you lowered the pitch and the sample would playback quicker/faster when the tape was sped up to raise the pitch.

If you're doing vocal editing you have top make sure it sounds real. I'd recommend doubling the vocal with another track during any phrases that require extensive pitch editing. Something worth trying
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Old 2nd July 2012   #9
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4/5 meaning 4-5 semitones +/-. My bad mate
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Old 2nd July 2012   #10
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Originally Posted by D34d_Ledger View Post
It really depends. If you are using a simple plugin, it could either go usually -4/5 and +4/5 semitones without being too nasty. Once you get lower/higher than those ranges you'll hear noticeable artifacts such as chipmunking highs or robotic slowed down noises. The sample rate just doesn't get smoothed down enough. What's different now than back in the day when it was done with tape was that when you would slow/speed up the tape, the pitch would change but the time that the sample was played would also change and be longer when you lowered the pitch and the sample would playback quicker/faster when the tape was sped up to raise the pitch.

If you're doing vocal editing you have top make sure it sounds real. I'd recommend doubling the vocal with another track during any phrases that require extensive pitch editing. Something worth trying
chipmunking highs or robotic slowed down noises
Yeah this is exactly what I mean lol. I really don't need to go any further than 2 semitones here and there so I guess it's alright
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