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Old 5th July 2006, 10:46 PM   #1
pingu
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Samp 9 When and what

Ive heard its going to have aux send automation plus an enhanced audio engine.

Cool

plus a few midi goodies
scoring.
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Old 8th July 2006, 11:31 AM   #2
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Old 8th July 2006, 05:21 PM   #3
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needs multi cpu/duo core support, automation on master fader & aux, and hardware ADC like nunedo and PT HD and i'm good
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Old 8th July 2006, 05:27 PM   #4
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Originally Posted by From Forum
just read in the keyboards magazine that samplitude 9 will be coming


Hybrid audio engine
Economy tracks
Performance Tracks
Advanced restoration
Amphibia tube channel strip
Vari verb pro
SCORE EDITOR
Track editor
Track FX presets
Multichannel support for VST's.










yeah the whole automation period and then i would say thankyou and have a nice day!
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Old 8th July 2006, 06:30 PM   #5
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Originally Posted by pingu
Ive heard its going to have aux send automation .
WOW
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Old 8th July 2006, 07:07 PM   #6
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what exactly is a "Hybrid audio engine" ?
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Old 9th July 2006, 04:27 PM   #7
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Aux send auto isn't relly needed if you are imaginative with the object editor's aux sends.
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Old 10th July 2006, 02:10 AM   #8
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Aux send auto isn't relly needed if you are imaginative with the object editor's aux sends.


If you have come from a pt background its hard to do without.
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Old 10th July 2006, 04:09 PM   #9
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Anyone know when this is slated to drop?
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Old 10th July 2006, 06:39 PM   #10
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Anyone know when this is slated to drop?
Rumor has it in September.
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Old 10th July 2006, 06:45 PM   #11
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Originally Posted by upscaps
needs multi cpu/duo core support, automation on master fader & aux, and hardware ADC like nunedo and PT HD and i'm good
As for the dual core support, you can use FX Teleport to offload plugins to the second core when needed. I "pioneered" doing this on my dual core and it works great for those larger projects that choke when you add a couple of more 'verbs. Using FX Teleport between cores (instead of between PCs) allows both cores to be fully loaded with a single Samp project.
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Old 10th July 2006, 08:31 PM   #12
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Its about time that Magix wakes up and stop being behind time....

Finally!! An Aux Send automation? Wow, it will be about time that magix move on and reach other DAW out from PT, sonar, Nuendo, Sx and more i mena even Ableton Live (wich is comparing to Samplitude) is very new to the market and they do have their DAW with FULL automation capabilities. And that is the reaon why i still did not purchase my version or Samplitude or even RENT it because remember back about 4 months from now, i had over the phone a reprensentatvive of Magix in Germany who called me up because i was reall7y really intrested on buying Sam because i've worked with it on version 8.1 and was amazed witht he clarity and transparency of the sound but then after i decide to give it a try at my friends place to mix a song, i was in heaven until the moment i was starting to playu with Automation here and there, adding Value of the SEND in the sepcific audio track and not in the MAIN AUX SEND track itself and even the automation in PLugins (wich is there but not as in Protools etc..) so my HIPE towards MAgix product went DOWN, big time DOWN because for me "FULL AUTOMATION Capacity and capabitlies IS THE KEY FOR MIXING and went bakc to my Nuendo and felt in Heaven bakc again because EVERYTHING can be done, you can automate every little thing.

So now , after the guy from Magix (when i had him over the phone, after i mentioned him this issue he rsspond to me: YEs i know that is the BIG lack of Samplitude or Sequoia but we should fixed that in the new version wich is 8.31) but to be honest, had friends that upgrade to 8.31 and still todl me its not there YET (even if thy're still working on it because they found a way to and even finally Magix added the Track Folder and etc..) that is why i step back to neither Rented it nor buying it yet.

So if version 9 is coming and Magix will truly cover the most little features that are very important in the mixing environement and that helps us work fluently, then i will for sure, call my guy here at synthax and give him my credit card and buy itb but until then.. I will follow their upgrade from a "fan" point of view"

Its simply SAD to knwo that an AMAZING DAW like this doesnt fully have the most important features (such FULL automation capacity).. i simply do not understand even if they can say that we're putting our energy into other things such having the best Sounding Engine etc.. ok Bravo but then what? We still need a workflow thats FLOWS!!

Anyways, nothing against Samplitude but its about time that they consider what they client and future clients are looking for in a REAL DAW

Peace and one!!
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Old 10th July 2006, 08:55 PM   #13
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Quote:
Originally Posted by sekim
As for the dual core support, you can use FX Teleport to offload plugins to the second core when needed. I "pioneered" doing this on my dual core and it works great for those larger projects that choke when you add a couple of more 'verbs. Using FX Teleport between cores (instead of between PCs) allows both cores to be fully loaded with a single Samp project.
That sounds interesting. I have fxteleport but never thought about dual core. How exactly did you set this up?
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Old 10th July 2006, 09:24 PM   #14
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That sounds interesting. I have fxteleport but never thought about dual core. How exactly did you set this up?
Just load/run all of the FXT components, as well as Samp (or whatever DAW), on the one dual core machine. When you configure the VST's within the FXT configure, reference the local machine's VST's.

And counter what you'd think, do NOT assign core affinities to Samp8.exe and FXT.exe (or whatever the correct names are). Simply run FXT server and Samp like you normally would, but both on the single machine instead of two machines.

I have XP Pro and I never did get a definitive answer out of the Samp forum whether XP home will also accomplish the load balancing between cores as XP Pro does, so I can't guarantee results on XP Home...

One nice thing about this setup is that all of the FXT GUI's are on the local machine, which makes matters a little easier.

Let me know if you need more info.
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Old 11th July 2006, 02:12 PM   #15
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Originally Posted by pingu
If you have come from a pt background its hard to do without.
The object editor allows you to take individual objects in a track and apply different effects, eq, aux sends and more on an object by object basis. Object settings can be copied and pasted at will.

This picture is from v7 of Samplitude -

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Old 11th July 2006, 04:44 PM   #16
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Originally Posted by TinderArts
The object editor allows you to take individual objects in a track and apply different effects, eq, aux sends and more on an object by object basis. Object settings can be copied and pasted at will.

This picture is from v7 of Samplitude -

Coming from Sonar, this had taken me a while to get my head around......but the possibilities are endless!

I'm waiting for the multichannel support meself!
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Old 11th July 2006, 06:46 PM   #17
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Originally Posted by sekim
Just load/run all of the FXT components, as well as Samp (or whatever DAW), on the one dual core machine. When you configure the VST's within the FXT configure, reference the local machine's VST's.

And counter what you'd think, do NOT assign core affinities to Samp8.exe and FXT.exe (or whatever the correct names are). Simply run FXT server and Samp like you normally would, but both on the single machine instead of two machines.

I have XP Pro and I never did get a definitive answer out of the Samp forum whether XP home will also accomplish the load balancing between cores as XP Pro does, so I can't guarantee results on XP Home...

One nice thing about this setup is that all of the FXT GUI's are on the local machine, which makes matters a little easier.

Let me know if you need more info.
Thanks sekim. Sounds easy enough. I also use xp pro. I'm at the cottage this week but I'm going to try this next week. I'll let you know how it turns out
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Old 11th July 2006, 11:18 PM   #18
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By the way...

Is there any Formal representative of SAMPLITUDE Magix here in this forum?

If so i'd like to know..

Thanx
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Old 12th July 2006, 12:39 AM   #19
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Do I understand you guys correctly that you are not asking already for a decent track automation function like say in ProTools, but are willing to accept the current anorexic automation line that is stuck to the tracks roof, so that you need to lower the overall volume do get a handle of it at all, and which has those flimsy breakpoints that make accurate manual movement close to impossible?

And how about sidechain function for auxes?

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Old 12th July 2006, 02:58 AM   #20
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Originally Posted by Ruphus
Do I understand you guys correctly that you are not asking already for a decent track automation function like say in ProTools, but are willing to accept the current anorexic automation line that is stuck to the tracks roof, so that you need to lower the overall volume do get a handle of it at all, and which has those flimsy breakpoints that make accurate manual movement close to impossible?
If you need vol automation beyond what's provided, why not get the free GGain VST and automate that?
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Old 12th July 2006, 04:13 AM   #21
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Originally Posted by Ruphus
Do I understand you guys correctly that you are not asking already for a decent track automation function like say in ProTools, but are willing to accept the current anorexic automation line that is stuck to the tracks roof, so that you need to lower the overall volume do get a handle of it at all, and which has those flimsy breakpoints that make accurate manual movement close to impossible?

And how about sidechain function for auxes?

Ruphus
Hey Ruphus

I am right with you, I love a few things in Samp but some other stuff really pisses me off.

For your problem above you can try lowering the track view, it will drop the rubber band fader to a point you can use it.

This does work but man is it not very elegant at all. Like most things in Samp you can do it it just is more complicated that you would expect it to be.

The thing that I miss most in Samp and that I can't believe they would not include in this update is automatic latency compensation. WTF?!?!?!
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Old 12th July 2006, 06:23 PM   #22
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Samplitude and Sequoia are in class all their own.

as far as "real daw" ....Samplitude trounces usunder every other "real daw" ive used, including PT(GAG!), Cubase, Nuendo, Wavelab...... I own Sequoia v8 too. I dont see myself EVER downgrading to any of the prior mentioned apps again........of course, the Program could perform oral sex , do the dishes, and wash the car, and people would still bitch and complain endlessly.
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Old 12th July 2006, 06:30 PM   #23
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Hey Ruphus

I am right with you, I love a few things in Samp but some other stuff really pisses me off.

For your problem above you can try lowering the track view, it will drop the rubber band fader to a point you can use it.

This does work but man is it not very elegant at all. Like most things in Samp you can do it it just is more complicated that you would expect it to be.

The thing that I miss most in Samp and that I can't believe they would not include in this update is automatic latency compensation. WTF?!?!?!
Uhhh...it does have latency compensation since 7.xx I believe.

Nathan
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Old 12th July 2006, 06:42 PM   #24
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I'll confirm that the latency compensation works just fine in Samplitude and Sequoia.
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Old 12th July 2006, 07:27 PM   #25
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Uhhh...it does have latency compensation since 7.xx I believe.

Nathan

Cool.... I knew that I just I don't know how to use it, any pointers? (obviously I am missing something).

Actually what I was talking about was hardware latency compensation and hardware inserts, sorry my bad. It does not have hardware latency yet right? Sorry for the confusion.
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Old 12th July 2006, 08:17 PM   #26
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Originally Posted by T.RayBullard
Samplitude and Sequoia are in class all their own.

as far as "real daw" ....Samplitude trounces usunder every other "real daw" ive used, including PT(GAG!), Cubase, Nuendo, Wavelab...... I own Sequoia v8 too. I dont see myself EVER downgrading to any of the prior mentioned apps again........of course, the Program could perform oral sex , do the dishes, and wash the car, and people would still bitch and complain endlessly.

LMFAO
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Old 12th July 2006, 08:18 PM   #27
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Does anyone know if Samp is looking to support dual core?
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Old 12th July 2006, 09:14 PM   #28
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Does anyone know if Samp is looking to support dual core?


Yes it will support dual core, but not upon the intial v 9 release, probaly 1 -2 patches later, but it's on the cards.


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