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| Melodyne 3 | Trebor Flow | Music computers | 15 | 25th February 2007 11:46 PM |
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| | #1 |
| Lives for gear Join Date: Sep 2003 Location: Cleveland, OH
Posts: 2,393
| Melodyne 3.1 Released At last, it's ready! Version 3.1 of Melodyne cre8/studio is now available for immediate download: http://www.celemony.com/cms/index.php?id=updates The new version runs native on Macs with Intel processors, supports as an option the iLok dongle and is compatible with the new 'Melodyne Sound Library'. In addition, numerous requests from customers have been implemented and improvements in all areas carried out. The upgrade to Version 3.1 is free for all registered users of Melodyne cre8/studio 3.x. Melodyne 3.1 runs as 'Universal Binary' now also native on Intel Macs, if desired stand-alone or connected via ReWire, VST, AU and RTAS with a host. Optionally, and as an alternative to the challenge/response procedure already in use, the new version can use the iLok dongle for authorisation, making the flexible use of Melodyne on different computers and in different studios possible. Customers used to iLok do not have to use another authorisation procedure in parallel. For more on the iLok license, click http://www.celemony.com/cms/index.php?id=ilok Melodyne 3.1 inaugurates the new 'Melodyne Sound Library'. The very high-quality sounds are derived from Ueberschall's Liquid Instruments, and were specially conceived, recorded and prepared for flexible use with Melodyne technology. For more information on the Melodyne Sound Library, click http://www.celemony.com/cms/index.php?id=msl Among other new features are the simple management of used audio files, a switchable pitch grid, extended combi tools, a common reset function for all pitch editing, new keyboard commands, a percentage entry for time stretching and a tempo tapping function. In addition, the polyphonic algorithm of the studio version has again been considerably improved. Melodyne 3.1 also exports tracks notewise now if desired, whereby - where possible - the MIDI Root Key is written automatically into the files created - which is ideal as it allows you to use these quickly in the sampler and without the additional trouble of mapping. In addition, the new version now also reads automatically the tempo information contained in many files (e.g. Apple Loops and Acid files). For Version 3.1, all known bugs have also been fixed and ReWire stability further improved. For more information, visit www.celemony.com/
__________________ Joshua Aaron President/Chief Engineer AudioLot/AudioLot Studios High End Pro Audio Sales & Consulting Recording/Music Production/Mixing http://www.audiolot.com |
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| | #2 |
| Lives for gear Join Date: May 2005 Location: Hollyweird
Posts: 3,566
| How does it compare sonically to Waves Tune? How does it compare in intuitive ease of use? -a DIRTY HALO www.dirtyhalo.com |
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| | #3 |
| Lives for gear Join Date: Dec 2004 Location: los angeles
Posts: 968
| I haven't used waves tune, but melodyne is amazing. Very easy to use, or overuse... but it's all in the ears. Whatever you want it to do... it can. It's pretty limitless. If you use it tastefully, there's really hardly any artifacts and it sounds great. |
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| | #4 | |
| Lives for gear Join Date: May 2005 Location: Hollyweird
Posts: 3,566
| Quote:
Are you talking about the new 3.1 version above or just Melodyne in general? I've heard that it isn't as integrated with Pro Tools as Waves is and not quite as intuitive. Curious if the new version makes good on what llokked like Waves taking the Melodyne concept and making it more itegrated and a touch easier. -a | |
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| | #5 |
| Lives for gear Join Date: Dec 2004 Location: los angeles
Posts: 968
| I've been using 3.0... it's a bit of pain to fly audio in and out of the program, but it's really worth it and I'm used to it by now. I just export out of protools and start the program up separately. |
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| | #6 | |
| Lives for gear Join Date: May 2005 Location: Hollyweird
Posts: 3,566
| The "pain." Quote:
Does Waves Tune act like a plug-in WITHIN Pro Tools? Thanks guys, -a | |
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| | #7 |
| Lives for gear Join Date: Mar 2004 Location: Toronto
Posts: 833
| can melodyne be used as an effects plugin within Logic? |
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| | #8 |
| Lives for gear Join Date: Mar 2005 Location: Annapolis, MD/L.A.
Posts: 3,612
| Melodyne works via Rewire or using a special "Melodyne Bridge" plugin. You activate the plugin as an RTAS (or VST, I assume) insert, which launches the Melodyne application. You then set the Bridge plugin to "transfer" mode, and play the song. Melodyne has four tracks that you can work with simultaneously, so you could set up the Bridge plugin on four tracks within your host, then assign which Melodyne track you want to transfer each "host" track to, then push play. Transfer occurs in realtime. The files then appear in Melodyne, which can be visually edited with an intuitiveness and ease that I have not found in any other pitch-editing program. It works wonderfully. The Melodyne Bridge plugin reverts to "Playback" mode, which will play the pitch-corrected file from within Melodyne when you press play from within your host. You can also audition the pitch-corrected file from within Melodyne by using the transport options within Melodyne. As you may have guessed, latency is introduced by the Melodyne Bridge, so things like "Low Latency Monitoring" cannot be used. Also, it behooves you to use a small buffer setting, as higher buffer settings will produce a lot of latency. You could also use delaycomp plugins on your other tracks if you can't use a low buffer setting, or if your host software does not support plugin delay compensation. When you are done, you can then save the file to a new audio file, and import it back to your host program. There is also a "spot to Pro Tools" option, which will automatically insert the pitch-corrected file back into your PT project. Unfortunately, I haven't really found out how to use this option correctly, as my files are spotted to other tracks, or at the wrong time, etc. Maybe someone could inform me how to do this correctly? I've read the manual multiple times and still can't get it right... The bottom line is that going thru all this is EASILY WORTH IT because Melodyne friggin rocks. You can edit pitch, timing, etc. all graphically, it works extremely well and is very intuitive. I suggest downloading the demo and seeing if it works for your personal workflow. I hope all of this made sense. |
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| | #9 |
| Lives for gear Join Date: Mar 2004 Location: Toronto
Posts: 833
| i downloaded the demo, and indeed seems like this could be very useful. but i am unsure if it would work properly using 'bridge' and in the context of a Logic arrangement. also, between cre8 and the highest package 'studio', how much better is their topline polyphonic detection algorithm? it's like twice the price jumping up from cre8. |
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| | #10 | |
| Gear interested Join Date: Mar 2004 Location: Seattle, WA
Posts: 16
| Quote:
Thanks | |
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| | #11 | |
| Gear addict Join Date: Oct 2004 Location: Barstow, CA
Posts: 367
| Quote:
http://www.celemony.com/phpBB2/viewtopic.php?t=364 | |
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| | #12 |
| Gear addict Join Date: Jun 2002 Location: Canada
Posts: 457
| compare to Vocalign I do a fair amount of dialog replacement so Vocalign is a godsend...Can Melodyne do something like that ??? Thanks |
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