Maybe cheesy but that is kinda why I like it, but I think it also has some cool guitar licks and nice synth parts which I dig... Production level is very high quality, it sounds like it come out of a big studio sound somewhere in Japan...
So in the end it is good because it get me interested in a new remix... so I started another project...
Cheers, would love to check out your inspiring Video Game music.
It could be different on a mac...
An inimitable classic Every time I hear it or fire up the Mega Drive, it's my 8th birthday all over again.
Anyways my point is that some video game music is far and above better than *most* video game 'filler'. Most could hardly be considered music at all! But I know there is some real killer tunes out there, many have been copied or stolen in some 'pop' productions already. I guess it's mostly attributed I think to the unique way of creating music in that (those) days mediums, trackers or digital program only I guess...
There is lots that I can think of from my childhood, and some are new modern day actual artists or bands doing the producing.
It seems like a kind neat 'niche' when some popular artists are taken on to produce 'soundtracks' for movies or videogames, one where a artist can really express himself through those mediums. Videogames, I think has a need to excel at things like
memorable or not
Videogame music is unique from other forms of music because it has to sell to a consumer much more than just music. It has to be more memorable and more impactful, even if in a simplistic manner. It has to create a comfortable atmosphere to enjoy gameplay, for hopefully long periods of time.
Using and abusing Reason 4.0 (with tons of ReFills) and Logic 9 (with tons of soft synths, VSTi's and plug-ins)
a Yamaha S80 (with 2 FC7's, an FC5, an FC3, and a BC3a) and a Behringer BCR2000
a 4GB 2.53GHz Intel Core Duo Mac Mini
AKG K55 headphones or M-Audio BX5a Deluxe monitors.
Originally Posted by Anderton
Just remember...machines don't kill music, people do.
Also forgot Final Fantasy for NES, the opening arppeggios and progression of the title screen is just BEAUTIFUL, as is the rest of the music for the game....as is the opening and the first stage of Double Dragon for NES
Oh gawd too many to name. The Castlevania series has some great music, especially Rondo of Blood and Symphony of the Night. NES Zelda only had a few songs but they were great. The entire Super Mario series has lots of gems as well. Final Fantasy VII has some fantastic arangements too. The original Playstation Metal Gear Solid is another awesome one. Don't even get me started on the Street Fighter series. Contra, Halo, Call of Duty... seriously I could go on forever. Love video game music.
My absolute favorite since I'm about 12 is Shockwave Rider from Rob Hubbard.
The most recent thing I have a lot of respect for would be everything in Waverace on the N64. I love how they weave the theme through so many different keys and styles. Great. I was impressed the day I bought it. Later on when the gamecube came out with Waverace: Blue Storm, I was hopeful but no, Nintendo farmed it out to some no-talent hacks and the whole soundtrack was just a mess. Everything completely unrelated with nothing to tie it all together. It sounded like two kids jamming on electric guitars. I returned it and wrote a complaint letter to Nintendo but I'm sure they hit 'delete' and forgot about me! I guess Nintendo found some kids willing to do a soundtrack, "for exposure", and it shows.
Nothing has really stood out to me in the past 6 or 7 years. Most game music these days sounds to me like a noob who just got their first orchestra sample library and went nuts with it. I can't wait for the "epic orchestra" thing to blow over...
My equipment: A Commodore 64, 2 1541 Disk Drives, Dr T's Music Studio and a Casiotone CT-460.
Never listen to opinions regarding gear. For every 50 nobodies on Gearslutz that say a piece of gear doesn't sound good enough to cut it, I know at least one somebody who is cutting it in NYC with that piece of gear.