Login / Register
 
Video Game Trailer Demo Reel Advice
New Reply
Subscribe
DJNOBS
Thread Starter
#1
19th August 2008
Old 19th August 2008
  #1
Gear Head
 
Joined: Dec 2007
Posts: 31

Thread Starter
DJNOBS is offline
Video Game Trailer Demo Reel Advice

Hey all,

I'm putting together some new material for my demo reel. I have some indie film stuff and some advertisement material, but I wanted to use a video game trailer on there as well. I took a Call of Duty 4 video game trailer and put music and SFX to it. I'm look for any and all comments and suggestions, anything that may stand out to you, good or bad. The files is a Quicktime Movie (16 Mb) which you can view or download here:

www.spearheadaudio.com/COD819.mov

Thanks a lot guys!
#2
20th August 2008
Old 20th August 2008
  #2
Gear addict
 
telejustin's Avatar
 
Joined: Dec 2006
Location: Denver, CO
Posts: 329

telejustin is offline
I like what you wrote. Cool arrangement. My biggest problem was the lack of dynamics. Every time the strings were building they stayed the same volume. Work on the mix and maybe tweak the reverb. See if you can really build some excitement into it. The SFX should be pretty in your face, too. You have all of the elements, now just get the mix to be more exciting!
DJNOBS
Thread Starter
#3
20th August 2008
Old 20th August 2008
  #3
Gear Head
 
Joined: Dec 2007
Posts: 31

Thread Starter
DJNOBS is offline
Thanks! I was going back and forth with the balance between the SFX and the music, I didn't want one to overshadow the other. But I'll pull the SFX up to give it some more power. With the strings I think you're right...again I wanted the music to be intense, and so I probably negated some of that intensity by having them play at "11" (aka ff) the whole time. I'll work on making the track breath more. Thanks for your tips!!!
#4
20th August 2008
Old 20th August 2008
  #4
Gear nut
 
Frenchc's Avatar
 
Joined: Aug 2005
Location: Asheville, NC. Rockford, IL
Posts: 86

Send a message via AIM to Frenchc
Frenchc is offline
while my opinion might not be worth much because I don't work in that field but my impression is that the sound effects might be a little weak or low in level. I'd like it more if some of the fighting scenes felt a little more chaotic in terms of sound effects if that makes an sense...overall I think its pretty great though...good job
#5
12th December 2012
Old 12th December 2012
  #5
Gear interested
 
Joined: Oct 2012
Location: FL
Posts: 21

SmokeandShadow is offline
I could be wrong, but there may be some legal issues with overdubbing and presenting copyrighted materials. I wouldn't be so concerned with legal repercussions, but I imagine prospective clients might take notice...just an idea. You already have quite a resume by the way!
#6
1st January 2013
Old 1st January 2013
  #6
Lives for gear
 
Jeff Hayat's Avatar
 
Joined: Feb 2009
Posts: 1,743

Jeff Hayat is offline
Quote:
Originally Posted by SmokeandShadow View Post
I could be wrong, but there may be some legal issues with overdubbing and presenting copyrighted materials. I wouldn't be so concerned with legal repercussions, but I imagine prospective clients might take notice...just an idea. You already have quite a resume by the way!
No, you are not wrong.

DJNOBS > putting the music alone on your demo reel of course is not a problem whatsoever. Putting the vid is. Don't do it.
New Reply Submit Thread to Facebook Facebook  Submit Thread to Twitter Twitter  Submit Thread to LinkedIn LinkedIn  Submit Thread to Google+ Google+ 
 
Thread Tools
Search this Thread
Search this Thread:

Advanced Search
Similar Threads
Thread
Thread Starter / Forum
Replies
mainrhythm / Rap + Hip Hop engineering & production
6
Disco D / Rap + Hip Hop engineering & production
6
St. Paul / So much gear, so little time!
5
viaspiaggia / So much gear, so little time!
10

Forum Jump

SEO by vBSEO ©2011, Crawlability, Inc.