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Cubase 6.5 sample auditioning
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Old 1st November 2012   #1
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Cubase 6.5 sample auditioning

Hi chaps. Wonder if anyone can help me here. I might be being stupid...

Is there any way at all to audition samples within a mix, that take the place of an existing sample?

What I mean is this:

Say i have a hihat playing 16ths on a track. I decide I don't like the hihat and want to change it. I can open up my mediabay and audition a sound, but it just plays once (or i can loop it and it will loop, but at its own tempo). What I'd like to do is to replace the hihat that is currently playing with the one I want to audition - then, when I'm happy, switch it out for the new one.

Does that make any kind of sense? I've read somewhere about using Control Room, which to be fair I've never really looked at.

Help!

Cheers,

Ad
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Old 1st November 2012   #2
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midi or audio?

with midi - depends on the sampler..
or just transpose your midi file when u have another hihat 1 semitone higher or so...

with audio - no how should that work? (could make the length of the first sample make an envelope out of it and a trigger - that trigger then other audio files through the envolpe... doable but i dont hink it is possible today..) but what if you have an audio lane with several samples? no I dont hink thats possible.
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Old 1st November 2012   #3
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I'm thinking back to when I used to use Fruityloops, a long long time ago! In that i could have a sample playing, say it's a kick drum doing a 4/4 beat. Then, with that track selected I could literally click on different audio samples and it would automatically change the sound to the new one I clicked.

There MUST be a way!!!
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Old 1st November 2012   #4
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Do you have plotted out a hihat with just audio slices in the project?

In that case no, you cant exchange that audio with something else!

I think you`ll have to start using MIDI and a sampler, then it will work as you want, changing samples within the sampler.
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Old 1st November 2012   #5
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No. No way.

What you refer in Control Room would be the monitor channel which could be different than your main output, like a DJ you know.

What is your sampler ?
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Old 1st November 2012   #6
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So you're saying if i used Groove Agent One and dragged my samples into that instead? I could do that I guess, it just seems a long winded way + an extra plugin.

Steinberg missed a trick there I reckon!

Are there any other samplers which i could use which might do a better job? Don't mind paying for the right tool.

Thanks for the help so far
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Old 1st November 2012   #7
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no steinberg didnt miss a trick fruity loops is basically a midi trigger .. (at least version 1 i used in 1998 - you had no direct control over the waveform, you just activated the little pattern knobs - that was it ^^)

so you have to do it with groove agent one - which can drag and drop btw. and has several outputs and some stuff like pitch and filter and even a rudimentary waveeditor. groove agent alone is superiour to that old fruityloops "sequenzer" ^^

just do that!

just drag and drop waves from media bay (F5) to the pads - then record a simple line or draw them in the key editor (piano roll) - voila..

if you paste a second hihat etc on another note you can just drag all the notes in the midi part to the new note - or you could trigger both a alterntive. etc.. its the way to do it.
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Old 1st November 2012   #8
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You're right. I guess I just miss the simplicity of FL

I've actually gone a step further and I'm using Battery 3. Lots of control over individual elements.

Cheers greatly appreciated!
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Old 2nd November 2012   #9
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definitely. battery 3 is really great! you can work with groups of samples too. and lots of humanizing options.

If you work with the context editor inside cubase and open battery and move it under the key part, then you work "Fruity Loops" like... (zoom into the context by clicking on the pieano roll and dragging the mouse to the right).

http://www.abload.de/img/sdgsdgsdgsdgyzi1h.jpg

and its much more flexible...
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Old 2nd November 2012   #10
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@gomfist : that's definitely a good idea :-)

But in usage (do we say that in english ?), i feel you have to know which projects are to be done (or sketched) into FL and which in Cuabse, because you'll never have the best of all worlds
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Old 3rd November 2012   #11
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loop based versus timeline based is the question. of course both have trade offs.

loop based is quicker - but more stressful when arranging and editing details (lots of loop duping for every detail - gets overly complex fast)

for mega minimal electro fruity might be the better system. but as soon as you want some subtl changes and full quick control - I feel Cubase much stronger..
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