CUDA & OpenCL for DAWs/Plugins - Gearslutz.com Gearslutz.com
 


All Advertisers
Go Back   Gearslutz.com > The Forums > Music Computers

CUDA & OpenCL for DAWs/Plugins
Topic: New Reply New Reply Thread Tools Search this Thread
Old 11th August 2012   #1
Gear nut
 
Joined: Aug 2009
Posts: 83

Thread Starter
CUDA & OpenCL for DAWs/Plugins

So CUDA and OpenCL have been around for quite awhile, I'm wondering if there are any DAWs or Plugins that support them?

Most people have pretty decent if not beastly graphics cards these days (for video/3d work and games). It'd just be great to be able to tap onto the power in the GPU when we're running audio applications as opposed to letting it sit idle.

If it happens I'm pretty sure hardware DSP based plug in manufacturers will go out of business, haha.

Thoughts?
Smurfpiss is offline  
Reply With Quote
Old 11th August 2012   #2
Gear addict
 
Joined: Jan 2012
Posts: 457

i think nebula stuff supports cuda gpus.. iv been having the same question too, im contemplating between wether to buy a cheapo silent 6450 card, or get a Phantom GTX 560 Ti 1GB with cuda but thats like $250 and yet and cant find any informations that justifies buying the phantom
fito_88 is offline  
Reply With Quote
Old 11th August 2012   #3
Manic Modulator
 
Red Black's Avatar
 
Joined: Jun 2011
Location: Melbourne
Posts: 622

Here's a CUDA reverb and an OpenCL reverb.

LiquidSonics - Reverberate LE | Convolution Reverb for PC

GPU Impulse Reverb VST | NVidia/ATI GPUs used as DSP for convolution reverb calculation


There's a section on the Liquidsonics website that might help explain why CUDA isn't used much:

Quote:
Originally Posted by Liquidsonics
Zero latency mode is not supported by the GPU Edition due to a combination of factors including the mechanisms involved with transferring data to and from the GPU being much more efficient with larger blocks, a current requirement to run CUDA VST plug-ins in a separate thread (making larger block processing more efficient) and the lack of coherency in buffering schemes used by various different VST hosts complicating the above issues. It may become more practical to implement this feature in future using newer GPU architectures.

I also asked Sean Costello, the developer behind the amazing Valhalla plug-ins about the possibility of porting his stuff to CUDA:

Quote:
Originally Posted by Sean Costello
I think the odds of me porting to CUDA are about zero.

The reason for this: GPUs are geared towards massively parallel processing. This is the sort of thing that you see in images, which are essentially NxM arrays of data. Image processing tends to be feedforward, and not reliant on previous outputs of the filters.

Most of the audio processes I work on are based on delays, feedback processes and filters, that sort of thing. This doesn't work well in massively parallel systems. I process audio in parallel whenever I can get away with it, for efficiency, but the fact is that delay lines of different lengths are inherently difficult to parallelize. Feedback doesn't work well with massively parallel systems, unless you have feedback with pretty big blocks, and that tends to lose a lot of the cool aspects of feedback.

Convolution processing (including Nebula) works well with massively parallel processing. Beyond that, I could see GPUs used for other things that work well with lots of parallelism, like modal synthesis. For general audio applications, I don't think that GPUs will prove that useful. I wouldn't mind being proven wrong, as there is a LOT of power in the GPU.
Red Black is offline  
Reply With Quote
Old 11th August 2012   #4
Gear addict
 
Joined: Jan 2012
Posts: 457

so CUDA is not working well with audio still then... i guess im buying the cheap 6450 for now
fito_88 is offline  
Reply With Quote
New Reply New Reply Submit Thread to Facebook Facebook  Submit Thread to Twitter Twitter  Submit Thread to LinkedIn LinkedIn 

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Similar Threads
Thread Thread starter Forum Replies Last Post
Session Portability: Play-only Plugins?!? peeder Music Computers 4 27th March 2007 03:22 AM
CUDA ? DeadPoet Music Computers 1 20th March 2007 10:16 AM
Anyone hauling a DAW out to record? Jay Kahrs Remote Possibilities in Acoustic Music & Location Recording 30 16th October 2004 03:35 PM
DAW for location surround work? hollywood_steve Remote Possibilities in Acoustic Music & Location Recording 8 1st November 2003 09:23 PM
Time aligning audience mic's in a DAW / offsetting digital tape Jules Remote Possibilities in Acoustic Music & Location Recording 15 21st October 2002 05:21 PM


All times are GMT +1. The time now is 07:52 AM.

Home - Search Forum - Contact Us - Terms Of Use / Privacy Policy - Advertise on Gearslutz - All Advertisers - Top
 
 
Powered by vBulletin®
Gearslutz.com LTD - UK Company Number 7597610.
Registered Office - 35 Ballards Lane, London, N3 1XW.
Hosted by Nimbus Hosting.

By using this site, you agree to our use of cookies.

SEO by vBSEO ©2011, Crawlability, Inc.