Where in the Chain do you insert outboard? - Gearslutz.com Gearslutz.com
 


All Advertisers
Go Back   Gearslutz.com > The Forums > Music Computers

Where in the Chain do you insert outboard?
New Reply New Reply Thread Tools Search this Thread
Old 9th August 2012   #1
Lives for gear
 
Rea's Avatar
 
Joined: Aug 2003
Location: New York
Posts: 655

Thread Starter
Where in the Chain do you insert outboard?

Mixing OTB/Hybrid, where do you place your outboard?

1. as pro tools inserts(da/ad)
2. on your way from the DA to your analog mixer channel(out-in-out-in)
3. as insert on your analog mixer Channel(out to channel and then out-in-oun-in your insert point).

What do you find are the pluses and minuses to the different methods?

Thanks for sharing!
__________________
Rea,
duMBeat Studios, NY
Rea is offline  
Reply With Quote
Old 10th August 2012   #2
RiF
Lives for gear
 
RiF's Avatar
 
Joined: Jan 2007
Location: Germany
Posts: 2,505

Quote:
Originally Posted by Rea View Post
Mixing OTB/Hybrid, where do you place your outboard?

1. as pro tools inserts(da/ad)
Yes.

PLUS:
- For me, this is the most convenient way. It combines almost all the glory of my outboard gear (minus the tactile heaven of using a real console).
- Makes recalls quite manageable.
- I can do post-compression automation in my DAW that I can't when going right out to my console and do the compression there. Same with Aux-Send automation.

Quote:
Originally Posted by Rea View Post
2. on your way from the DA to your analog mixer channel(out-in-out-in)
3. as insert on your analog mixer Channel(out to channel and then out-in-oun-in your insert point).

What do you find are the pluses and minuses to the different methods?
I prefer 2 over 3, because:
- I get fully balanced inserts (my board doesn't have balanced channel inserts)
- I don't need to wire each and every of my board's inserts to a patchbay and I need less cables per channel.
__________________
Too many options kill creativity.
RiF is offline  
Reply With Quote
Old 10th August 2012   #3
Lives for gear
 
Rea's Avatar
 
Joined: Aug 2003
Location: New York
Posts: 655

Thread Starter
Thanks.
Option 1 certainly has the benefits youve mentined, however, what do you think about all the da/ad it involves and the phase/ latency issues it brings with it?
Rea is offline  
Reply With Quote
Old 10th August 2012   #4
RiF
Lives for gear
 
RiF's Avatar
 
Joined: Jan 2007
Location: Germany
Posts: 2,505

I am not one of the converter-corksniffers. If a piece of inserted hardware sounds better than a plugin, I'll use it and maybe the extra conversion is part of this decision.

The extra latency is compensated by Pro Tools 9 if it is set up properly. I am staying away from parallel compression though, because I did not manage to get sample accurate compensation for my 3rd party converters yet.

That latency / buffer size stuff in digital computer based audio is still a PITA, though...
RiF is offline  
Reply With Quote
Old 10th August 2012   #5
Gear addict
 
Yeah, right...'s Avatar
 
Joined: Aug 2009
Location: New Zealand/Germany
Posts: 409

I use (3)

Everything runs through the patchbay. If you're using a hardware mixer, this is the only option that makes sense to me.

Good luck. Mike
__________________
www.mikebrosnan.com

"Statistically, 6 out of 7 dwarves are not Happy..."
Yeah, right... is offline  
Reply With Quote
Old 10th August 2012   #6
Lives for gear
 
Rea's Avatar
 
Joined: Aug 2003
Location: New York
Posts: 655

Thread Starter
Quote:
Originally Posted by RiF View Post
I am not one of the converter-corksniffers. If a piece of inserted hardware sounds better than a plugin, I'll use it and maybe the extra conversion is part of this decision.

The extra latency is compensated by Pro Tools 9 if it is set up properly. I am staying away from parallel compression though, because I did not manage to get sample accurate compensation for my 3rd party converters yet.

That latency / buffer size stuff in digital computer based audio is still a PITA, though...
So no Parallel... that's what i thought. that's a problem. i love multi buss and parallel games a lot...
Rea is offline  
Reply With Quote
Old 11th August 2012   #7
RiF
Lives for gear
 
RiF's Avatar
 
Joined: Jan 2007
Location: Germany
Posts: 2,505

Quote:
Originally Posted by Yeah, right... View Post
I use (3)

Everything runs through the patchbay. If you're using a hardware mixer, this is the only option that makes sense to me.
What's wrong with
DAW -> Patchbay -> Outboard -> Patchbay -> Console
instead of using the console's inserts?
RiF is offline  
Reply With Quote
Old 12th August 2012   #8
Lives for gear
 
Rea's Avatar
 
Joined: Aug 2003
Location: New York
Posts: 655

Thread Starter
Quote:
Originally Posted by RiF View Post
What's wrong with
DAW -> Patchbay -> Outboard -> Patchbay -> Console
instead of using the console's inserts?
Oh yes. All is through the patch bay. I was talking more about where in the general signal flow to insert hw gear. Into pt inserts or outside of it.
Rea is offline  
Reply With Quote
Old 12th August 2012   #9
Gear addict
 
monsieur x's Avatar
 
Joined: Oct 2010
Location: Miami & Los Angeles
Posts: 445

2. All at once, you can do parallel this way too.
monsieur x is offline  
Reply With Quote
New Reply New Reply Submit Thread to Facebook Facebook  Submit Thread to Twitter Twitter  Submit Thread to LinkedIn LinkedIn 

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Similar Threads
Thread Thread starter Forum Replies Last Post
Analog summing or Outboard hardware inserts bobx So much gear, so little time! 50 1st December 2007 07:57 AM
Balancing inserts on Midas Venice 160 dnaflr2 High end 0 8th June 2007 10:17 PM
mic preamp position in signal chain maim9 Low End Theory 6 22nd January 2007 08:56 AM
Adding frames in Pro Tools? keithfreund Music Computers 2 7th January 2007 04:35 AM
POLL: CAN YOU TELL?? DID I USE SOFTWARE OR HARDWARE SAMPLES CareerTech1 So much gear, so little time! 15 27th November 2006 11:52 AM


All times are GMT +1. The time now is 03:45 AM.

Home - Search Forum - Contact Us - Terms Of Use / Privacy Policy - Advertise on Gearslutz - All Advertisers - Top
 
 
Powered by vBulletin®
Gearslutz.com LTD - UK Company Number 7597610.
Registered Office - 35 Ballards Lane, London, N3 1XW.
Hosted by Nimbus Hosting.

By using this site, you agree to our use of cookies.

SEO by vBSEO ©2011, Crawlability, Inc.