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| | #1 |
| Guest
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| Looping Sampled tones for synths
Anyone have any tips for finding loop points for synth tones to make them play continuously?
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| | #2 | |
| Lives for gear |
if it's a continuous tone like a saw or a sine wave it's easy, just find the zero crossings and put the loop there, if it's a complex tone look at the waveform and search for a place that has more or less uniform amplitude and loop it there ... hope I'm making sense
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| | #3 |
| Gear Guru Joined: Oct 2002 Location: New Milford, CT, USA
Posts: 12,334
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> Anyone have any tips for finding loop points for synth tones to make them play continuously? < This is the art of sampling! ![]() Seriously, I've looped hundreds if not thousands of Wave files for sample playback. Not so much synth sounds, but violins and cellos and trumpet sections etc. Sometimes you find a great loop point quickly, other times you realize you've been at it for 30 minutes and it still sucks. I'd think synth sounds will be easier to loop than acoustic instruments. If your time is worth more than $40 buy Seamless Looper here: www.beatcreator.com This is what I now use, and it works really well. --Ethan
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| | #4 |
| Lives for gear Joined: Jul 2005 Location: NYC
Posts: 695
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xfade loop and reverse loop can make a loop sound smoother sometimes too. finding the right length for the loop takes trial and error.
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| | #5 |
| Guest
Posts: n/a
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Man, I've been thinking that I never really got into using my fantom rack. With the Roland piece you can use both your own samples as well as the internal and expansion card tones together to make patches. I'm thinking this should lead to some nice sounds since my own samples ALWAYS sound fuller than those on a Rompler. But I 've gotta learn to turn out loops faster (OR sample longer tones )
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| | #6 |
| Gear maniac Joined: Apr 2006
Posts: 186
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hi guys, what, on average would you say makes a good loop length; when considering saving space etc. 5s or so...? thanks |
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| | #7 |
| Gear Guru Joined: Oct 2002 Location: New Milford, CT, USA
Posts: 12,334
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