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Routing midi note numbers to different midi-channels

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Old 21st August 2011   #1
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Routing midi note numbers to different midi-channels

Hey. Im currently sending midi from my Yamaha DTxplorer electronic drum-kit into my Mbox2 audio interface, into a macbook running Ableton Live. So what i want to do is let the different drum pads be routed to different midi-channels (As default they are all output from the DTxplorer to channel 10). If I can get the different pads to individual channels, they can also be inputted to individual midi-tracks in Live by setting different midi-channels for each of the tracks. That way i can add the midi velocity tool in Live into the individual tracks in order to have much greater control over the incoming velocity from the DTxplorer.

The closest I've come so far is using Midipipe with the keyboard split tool. The problem is that instead of changing channels for individual notes it rather changes the channel for notes above or below a certain note. For example i can make all the notes below B3 to be channel 1 and all notes above D3 to be channel 2. I've been experimenting a little with it but couldn't really figure out a good way to change individual notes that way.

So anybody know a good way too solve this? Help is much appreciated. Thanks for answers!
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Old 21st August 2011   #2
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ask Live users if there is a possible way to do it in Live. It might be possible and someone might know how to do it.

but in any case, I think you can build sub / parallel processing chains in Live, on single Audio channels.

I think you can do that with midi tracks too. and very likely have individual velocity curves for each note.

can't you just have multiple channels reading the (same) channel ten anyhow, and just reject every note (But) the note you want on each channel. That might prove to be the simplest and most effective.

basically you can split the notes into parallel using the (racks) feature in live, I think it was. Puremagnetik use that approach a lot in their rackpacks.

but i forget the details.
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Old 21st August 2011   #3
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The Drum Map feature in Sonar can do this. You can route any note number to any channel on any port on your MIDI interface.

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Old 21st August 2011   #4
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This is along the line of MIDIPipe, but more capable:

Bome's Midi Translator - Bome Software

There is an evaluation download and an older free version.
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Old 21st August 2011   #5
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can't you just have multiple channels reading the (same) channel ten anyhow, and just reject every note (But) the note you want on each channel. That might prove to be the simplest and most effective.

Yeah this seems like a quick fix. Gonna try it once i get home tonight. Thanks
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Old 21st August 2011   #6
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+1 for Bome's

MidiOX also does this VERY well (you can have multiple maps, set ranges, etc)
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Old 21st August 2011   #7
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+1 for Bome's

MidiOX also does this VERY well (you can have multiple maps, set ranges, etc)
MidiOX despite its name seems to only run in windows? Anyway Im gonna try out Bomes. I also tried out leaving everything to be routed through channel 10 and only letting the notes i want pass through with the scaling tool. Worked out well, but the issue is that i end up with all of the notes i play recorded in every track. So it would be much smoother to have just one note actually recorded per track. Gonna try out Bomes now.
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Old 22nd August 2011   #8
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but in any case, I think you can build sub / parallel processing chains in Live, on single Audio channels.

I think you can do that with midi tracks too. and very likely have individual velocity curves for each note.
Okey this actually ended up being the final answer. So this is the way I did it: Everything is going through midi-channel 10 and into a midi track in Ableton. It then goes through a "Midi Effect Rack" which holds one velocity midi effect per drum pad. The different velocity effects are then mapped in the key zone editor of the midi effect rack so that one velocity effect only responds to a certain note. Now the different pads/notes have different velocity effects. And now i only have one midi channel to relate to as well. Great! :D The signal then passes into a NI Battery VST in the same channel which routes the audio to different audio channels. Great

Heres a picture to clarify btw. Thanks for all the help!



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Old 22nd August 2011   #9
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oops, missed the macbook bit..
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Old 22nd August 2011   #10
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yep, that the kind of thing Live is really good at. I think you an also make parallel Audio paths so certain notes can go to a second battery instance and that could have some subsequent effects that you might want on certain drums or cymbals say. It might even be possible to have a footswitch trigger those routings from a momentary footswitch witch generates a midi event etc.

Lives really good at things like that. and unlike every other DAW live can load all that into one channel if you like. It was always my favourite bit of live.

anyhow, looks good..

Quote:
Originally Posted by cerodios View Post
Okey this actually ended up being the final answer. So this is the way I did it: Everything is going through midi-channel 10 and into a midi track in Ableton. It then goes through a "Midi Effect Rack" which holds one velocity midi effect per drum pad. The different velocity effects are then mapped in the key zone editor of the midi effect rack so that one velocity effect only responds to a certain note. Now the different pads/notes have different velocity effects. And now i only have one midi channel to relate to as well. Great! :D The signal then passes into a NI Battery VST in the same channel which routes the audio to different audio channels. Great
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