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| | #91 | |
| Gear addict Join Date: Sep 2007
Posts: 352
| Quote:
While we got you here - when will Soundtoys come out with an EQ plug? You guys have mastered Delay, Panning, Phasers, etc...It'd be incredible to get the Soundtoys treatment on EQ. thumbsup | |
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| | #92 | |
| Lives for gear Join Date: Jul 2007 Location: Here, There, and Everywhere.
Posts: 1,537
| Quote:
__________________ Sugar Hill Studios | |
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| | #93 |
| 3 + infractions, forum membership suspended. Join Date: Dec 2008
Posts: 571
| Re: New Soundtoys Plugin! - Juice Holy crap! It's goin down !! |
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| | #94 |
| Gear Head Join Date: Jun 2010
Posts: 55
| Is there any chance Soundtoys could work on a simple tape saturation plugin similar to the Crane Song Phoenix, but for VST guys? I remember reading a post from somebody from Soundtoys saying they could easily do such a thing... it would be awesome if they did. I'm sure a lot of people would be interested in it. |
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| | #95 | |
| Lives for gear Join Date: Nov 2009 Location: Madrid, Spain
Posts: 558
Thread Starter | Quote:
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| | #96 |
| Lives for gear | this one looks really cool!! Can't wait to try it on my mixes. I said it once, I'll say it again though: a software version of Anamod would sell like hotcakes. Imagine a single Soundtoys plugin, modelling 4-5 of the best tape recorders on the planet... HOT!!! Seems like Soundtoys are on fire once again. After Decapitator, this one will bring even more warmth to ITB mixes. Something tells me that what will follow is an EQ, a compressor and a tape emu. All in all, a second bundle full of essential mixing tools. |
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| | #97 |
| Gear nut Join Date: Mar 2007 Location: Lisbon, Portugal
Posts: 99
| Why bother to model the Anamod when you can model the real deal? ![]() |
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| | #98 |
| Lives for gear | haa, noo!! I didn't mean that they should model Anamod. Just to do what Anamod does, emulating other classic machines. |
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| | #99 |
| Gear nut Join Date: Jan 2010
Posts: 86
| +10000 again for the Tape Sim and like the rest of us cant wait for the Juice baby |
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| | #100 |
| Lives for gear Join Date: Dec 2005
Posts: 879
| Even if to me modeling analog input channels in a digital plug-in is a bit like trying to capture the air we breath and make a digital painting out of it, I'm deeply in love with Soundtoys' stuff, and I'm sure they will use their huge experience to create something interesting even this time :-) From a purely commercial point of view, I understand why many developers are jumping onto this field, I mean, users ask for this "virtual mojo" stuff everyday (probably also the ones who never touched a real console or one of these "holy grail" units), so why not? I'm not sure such things will help getting more inspiration or producing better music though. To me, somehow it's more about nostalgia, and trying to look for things many of us are (supposed to be) safe and comfortable with. Talking of new products, instead of getting the umpteenth Eq, I'd be more interested in having some "wow" moments like I'm sure it's been for producers/musicians in the late 70/early 80 with the first harmonizers, for example. I'm sure there are some cool research papers out-there awaiting to be translated into great products! Ok, sorry for the partial off-topic, I hope this thread will slow down, letting Soundtoys people work their magic ![]()
__________________ Available for remote work and/or in Berlin. Do you need a Webmaster / IT Consultant / Social Networks manager / CMS editor / E-commerce solutions? PM me and let's talk... -- AudioNewsRoom: Reviews, interviews - On:Twitter - On:FacebookNow on ANR: |
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| | #101 |
| Gear addict Join Date: May 2004 Location: Europe
Posts: 478
| I'd like to know about the VU meters.. has it got real VU ballistics? what is the value of 0VU in dBFS? does it vary from one console model to the next in order to work with the same headroom as in the original models? I'd also like to know about operating levels? max input and output levels in dBFS? will it go beyond 0dBFS? thanks |
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| | #102 | |
| Lives for gear Join Date: Sep 2004 Location: Washington, DC
Posts: 6,978
| Quote:
A lot of my string parts are created by pulling apart famous orchestral recordings from thr '60s and '70s and adopting them to conform to my own compositions with Melodyne DNA. This is something that would have been impossible even just a year ago. All in all, it's a good time to be alive! I feel grateful for all of this technological advancement. I'm working hard to make music that deserves it! - c
__________________ now chirping at twitter.com/beautypill www.soundcloud.com/beautypill | |
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| | #103 |
| 3 + infractions, forum membership suspended. Join Date: Dec 2008
Posts: 571
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| | #104 | |
| Gear addict Join Date: Sep 2007 Location: Budapest
Posts: 389
| Quote:
and Soundtoys is still need to make a new (diatonic) pitch shifter/harmonizer in native :D | |
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| | #105 |
| Gear maniac Join Date: Jan 2006 Location: Austria/LB
Posts: 233
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| | #106 |
| Lives for gear Join Date: Nov 2009 Location: Madrid, Spain
Posts: 558
Thread Starter | I can't agree more! That would indeed be awesome. Harmonizers are probably the only part in which I have lost faith in finding something truly good ITB. I have most of them, all of them suck big time in comparison with an Eventide... Obviously you are my only hope there ;-) |
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| | #107 |
| Moderator Join Date: Feb 2004 Location: Boston,MA Providence,RI
Posts: 15,753
| ![]() ![]() ![]() ![]() |
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| | #108 |
| Gear addict Join Date: Dec 2009
Posts: 338
| Can I tell you how happy I am to see such a simple interface! Who doesn't love the Massey CT4 or a (real) LA2 or even boobs?! Here is a completely unsubstantiated prediction: The JUICE gets within 95% of a 1073 strip (minus eq) which is beyond good enough for me; Avid then buys Soundtoys a year down the road and they incorporate the Juice technology into their AD's or the audio tracks or somewhere (like the elastic time) |
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| | #109 | |
| Lives for gear Join Date: Aug 2009 Location: in your cellar
Posts: 1,733
| Quote:
Oh yes. I think Soundtoys would be the guys to do it, I'm not to sure that ST would get it quite as authentic tbh. | |
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| | #110 |
| Lives for gear Join Date: Jun 2002 Location: Berlin
Posts: 935
| One little suggestion: This could be a typical "I have it in every channel" plugin, so what about adding a lil LP HP to it to filter the bad & the ugly ? In principle like the Lowcut Tone Hicut on the Decap. Solves the most problems for me. And while we're at it, I could easily live with a Decap extended, means, the same plugin, only add the softer Juice algos, why a new Gui at all ? Just a thought...
__________________ imdb |
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| | #111 | |
| Gear nut Join Date: Jan 2010
Posts: 86
| Quote:
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| | #112 | |
| Lives for gear Join Date: Dec 2005
Posts: 879
| Quote:
Brainworx | bx_cleansweep V2 | |
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| | #113 | |
| Lives for gear | Quote:
recommend having a switchable option so the user could decide which version will pop up. I would enjoy seeing an 'auto-gain' button next to their output. This would raise or lower gain based on the drive. (EDIT I know they're clear about not taking direction. I just wanted todrop that suggestion. You will notice it's not just GUI, it also mentions an auto-gain feature. | |
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| | #114 |
| Lives for gear Join Date: Sep 2004 Location: Washington, DC
Posts: 6,978
| I think Soundtoys has been clear (and polite about it) that they're not taking direction from anyone on the GUI design. Anyway, I think the vertical plug-in is designed to evoke a console channel, which is a key part of goood design: inspiration. - c |
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| | #115 |
| Gear addict Join Date: Sep 2007 Location: Budapest
Posts: 389
| ...oh and 64 bit versions of the native pack please! |
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| | #116 |
| Gear addict Join Date: Dec 2009
Posts: 338
| i wish soundtoys would make a look-ahead suck meter |
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| | #117 | |
| Lives for gear Join Date: Feb 2006 Location: Middlesbrough , UK
Posts: 1,865
| Quote:
Obviously soundtoys are a company and companies need to make money and that is why juice will be sold as a separate plugin. Obviously soundtoys are a company so they need to make money and because of this juice will be sold as a separate plugin. | |
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| | #118 |
| Lives for gear Join Date: May 2004 Location: hawaii
Posts: 1,682
| +10000 for the Tape Sim like crane song phoenix or better for vst |
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| | #119 |
| Gear Head Join Date: Nov 2007
Posts: 57
| +2000000 for crane song phoenix type plugin for vst |
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| | #120 |
| Lives for gear Join Date: Dec 2009 Location: Boston
Posts: 3,359
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