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New Soundtoys Plugin! - Juice

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Old 20th November 2011   #421
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Quote:
Originally Posted by Hardtoe View Post
Diggin VCC, but I'm gonna get this as well - no soundtoys purchase has ever been money wasted in my experience - in fact they are goto tools - again and again.

It will have it's own sound that will be useful, make no mistake.

The long development cycle should tell you something.
Yep - I'm hearing you there - I'm sure it will be great - I rate the ST plugz. Just that I can only allow funds for one desk emulator!

Quote:
Originally Posted by javahut
I'm waiting patiently for Juice, as well. And hopefully, part of what's taking Soundtoys so long is they're upgrading all of their plug-ins to 64 bit at the same time. Time.... a looonnnnggggg time apparently... will tell.
I am SO in agreement about the 64-bit thing....

Let's see....
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Old 20th January 2012   #422
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So is this plugin ever going to happen?
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Old 20th January 2012   #423
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It got vcc'd
:D
Sorry couldn't help it
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Old 20th January 2012   #424
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Me too
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Old 20th January 2012   #425
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...
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Old 20th January 2012   #426
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It'll come... sometime this year I think
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Old 20th January 2012   #427
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Quote:
Originally Posted by temetrepo View Post
It got vcc'd
:D
Sorry couldn't help it
Yep - me as well - couldn't wait any longer. Happy with VCC - all running very nicely in Logic 64-bit mode 9.1.6.

Would have got Juice instead I reckon, but time was up - mixes to do.....

And meanwhile, STILL no 64-bit from ST?? What exactly are they doing?... communication problems...

Last edited by kevaquarian; 20th January 2012 at 09:36 AM.. Reason: Addition
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Old 20th January 2012   #428
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Quote:
Originally Posted by kevaquarian View Post
- couldn't wait any longer. Happy with VCC
Same here....ran out of juice..
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Old 20th January 2012   #429
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Thought we might have seen this crop with NAMM + 64bit :(

Been a near since the Juice was announced if i recall went BETA select in June and not a peep since. Has it been dropped?
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Old 20th January 2012   #430
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No, hasn't been dropped.
The guys at Soundtoys told me at AES that they went back from scratch, got some consoles and started working again...
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Old 20th January 2012   #431
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Funny how Juice got PAR Excellence award at 2010 AES show
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Old 21st January 2012   #432
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Now that Waves has announced, I can't imagine they are in a hurry, unless Juice is truly in a near finished state. Because the only thing worse than this long wait would be putting out something inferior.

I actually need my ST plugs in 64 bit more than console emulation


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Old 6th February 2012   #433
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Just got this from Soundtoys. Thought those interested might like to know:

Juice is still in development. The delay has been partly due to our need to own the actual gear that we are modeling. Collecting that gear was not easy money wise or repair wise, but it is in house now. We have the real sounds at our finger tips to reference through the whole process. As we dug in, we've made some adjustments to the idea of the plug-in as well and feel like it will be a stronger product than what we originally revealed. To add to the delay, we've also had to keep up with seemingly non-stop platform changes and other day to day business for a small company, so while it's taken longer than we hoped, it is still coming. While there is still not official ETA on Juice, we hope to have some news in the coming weeks to keep everyone excited.
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Old 6th February 2012   #434
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Quote:
Originally Posted by RaySoul View Post
Just got this from Soundtoys. Thought those interested might like to know:

Juice is still in development. The delay has been partly due to our need to own the actual gear that we are modeling. Collecting that gear was not easy money wise or repair wise, but it is in house now. We have the real sounds at our finger tips to reference through the whole process. As we dug in, we've made some adjustments to the idea of the plug-in as well and feel like it will be a stronger product than what we originally revealed. To add to the delay, we've also had to keep up with seemingly non-stop platform changes and other day to day business for a small company, so while it's taken longer than we hoped, it is still coming. While there is still not official ETA on Juice, we hope to have some news in the coming weeks to keep everyone excited.
Great news. Lot of love for Soundtoys, did register for Beta last Spring/Summer and then everything went silent, thought Vapourware.

Still see what happens now VCC and FXG have found their way into the arsenal.

Ah who am I kidding!!!! I will buy more than likely...
Cant buy me love Juice....
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Old 7th February 2012   #435
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I only have Devil-Loc Deluxe from them but it's an amazing compressor (mostly in parallel).

I demoed Decapitator and quickly uninstalled it as it's out of my league at the moment (I plan on getting the full bundle at one moment and no funds for now).

So considering their pedigree and my first hand experience with them I thing this will be a great color to add on top of SatSon (that bus plugin is so off the charts ) and VCC (some of the most interesting things I ever heard in digital).

I have high hopes for Juice and considering the length of the trouble they went through I think they will be surpassed.
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Old 7th February 2012   #436
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These guys just don't make the greatest delay-plugins.
They are also very good at delaying their plug-releases

Seriously, I can't wait until Juice is released.
Seems like the VCC and the new waves NLS has made ST to put a lot of effort into this one.
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Old 7th February 2012   #437
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The Soundtoys guys became masters in the art of adding subtle distortion and color. Just look at the decapitator and the devil-lock. They basically are one EVERY track of my mixes.

Juice WILL be a hit! No doubt about it.
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Old 12th February 2012   #438
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I really hope they just model an entire console, end to end, summing,eq's,comps, input trannys,stereo busses etc. It's 2012 we need this.
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Old 12th February 2012   #439
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Originally Posted by tekn0 View Post
I really hope they just model an entire console, end to end, summing,eq's,comps, input trannys,stereo busses etc. It's 2012 we need this.
If they did that, how could you insert your own choice of vst EQ, Gate, Compressor in the signal path?

With AlexB Nebula programs you get the input section of the console alone leaving you free to add whatever processors you want.
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Old 12th February 2012   #440
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Originally Posted by electro View Post
If they did that, how could you insert your own choice of vst EQ, Gate, Compressor in the signal path?

With AlexB Nebula programs you get the input section of the console alone leaving you free to add whatever processors you want.
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I would personally rather have a solid console emulation with channel strip plugins then have to frankenstein 4 inserts together, risk more aliasing etc.

I have all the alexb ssl libraries and using them as great as they sound, is a major pain to get just 1 channel of SSL eq, compression, and summing.

Correct me if i'm wrong but i think the SSL bundles form waves are their best selling plugins and if i had the capital i would upgrade the crap out of that concept and make a 2.0 version with summing,input transistor emulation, buss channels and a lot of detail to the center section and master compressor.

Imagine Duende or UAD SSL but done end to end with VCC/Nebula/Waves NLS built in. That IMO would be a game changer.
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Old 12th February 2012   #441
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I think that's exactly what Brainworx is going to do with the Neve Custom Series 75. The EQ, compressors and summing from that console all in one plugin!
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Old 14th February 2012   #442
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Quote:
Originally Posted by dasoundjunkie View Post
I think that's exactly what Brainworx is going to do with the Neve Custom Series 75. The EQ, compressors and summing from that console all in one plugin!
For real??? Great!
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