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Wanting to upgrade from 32bit to 64bit???

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Old 8th May 2010   #1
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Wanting to upgrade from 32bit to 64bit???

Hey guys im starting to use more power hungry plugins, and could use the extra 4 gb of ram. Can anyone tell me whats inolved in changing over from 32bit to xp 64bit and more importantly will all my apps and plugins work in 64 bit? Can i install 64bit os on and have just rewrite the os leaving everything intact? and working? Please give me an insight in to this and if theres anything needed hardware wise?

Thank you,

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Old 8th May 2010   #2
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Never upgrade a MS OS. Done.

Your apps will work AS 32bit apps. I've recently moved to Win764...everything that mattered ran...except a little app that transfers files from my hardware recorder to PC--which the XP Mode VM allows to run.

Anyway--you still only get 4gb for a 32bit app. But you literally GET 4gb. I have 8. Win7 uses about 1 just idling. Cubase gets a whole 4gb window. Vienna ensemble briges to a 64bit window of it's own to load all it's HUGE samples outside the Cubase window. I've yet to actually run out of RAM. Knock on wood.

By power hungry plug ins...you mean sampler/VIs? Because I assure you that no audio processing is taking significant amounts of your RAM.
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Old 8th May 2010   #3
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Quote:
Originally Posted by popmann View Post
I assure you that no audio processing is taking significant amounts of your RAM.
Well that just isn't true.

Nebula?
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Old 8th May 2010   #4
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Quote:
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By power hungry plug ins...you mean sampler/VIs? Because I assure you that no audio processing is taking significant amounts of your RAM.
Thanks for info guys.

Im talking about East West qauntum leaps stuff, i just paid 2600 bucks for this shit and their new ****in play engine thats had problems since it came out apparrently is unusable!! even with there new play 2 that came out 2 days ago to fix everything!!
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Old 8th May 2010   #5
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Nebula...no experience. Impulse processor that does what better than algorithm based one? It's free. Free shiznit always sucks more juice all around that paid plugs. Least that's been my experience.

East West...man, I've heard nightmares. Don't chase shit code with big hardware. That's a mistake. Sell the things. That said, I've got PLAY QLSO Gold and it's hella lightweight. It makes the mistake (IMO) of using more CPU so it doesn't have to use more RAM, but...Right now I've got a full string section and a couple trumpets loaded in...with VSL handling solo string duties, which uses TONS of RAM...I'm not using 4gb on my 8gb machine.

In fact, I've not actually been able to find the limits of 8gb in the real world.

You have 4gb...do you have the 3gb switch configured in your boot.ini? I did run out with 4gb in XP...but, only towards the end of a big orchestral arrangement using VSL. EW never took much. But, then I also bought Gold for that reason--16bit and one mic set.
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Old 8th May 2010   #6
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win7 64 ultimate 200bucks nuff said.

I have to use cubase 32 becuase cubase64 still isn't supported by many plugins yet (ex Waves) but many do.

Just get yourself a new hard drive and install the OS on it. That way you won't need to wipe your old drive, you will actually still be able to dual-boot to the old system if you want when your done providided everything was done properly. That makes the transition to a new OS much gentler to hand. p

gl

ps I just spent the weekend doing this so if you need any more help just let me know.
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Old 8th May 2010   #7
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Hey yea it seems to be some sort of asio disk overload that doesnt make sense.

As for the 3gb switch no and im not to computer literate is a big deal to enable this? thanks for your help.
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Old 8th May 2010   #8
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Quote:
Originally Posted by popmann View Post
Nebula...no experience. Impulse processor that does what better than algorithm based one? It's free. Free shiznit always sucks more juice all around that paid plugs. Least that's been my experience.
1. it isn't free.
2. it isn't based on static IR's
3. it ABSOLUTELY does EQ's, saturation, preamp modelling, etc better than any algorithmic solution right now. The like-for-like programs KILL Waves and UAD, for example. And dynamic-tracking/compression-modelling is on the way.

But my point is that once this kinda technology becomes less bleeding edge and more commonplace then RAM is absolutely going to be a concern.

Running an i7 920 and 8GB of RAM and RAM is the bottleneck on my system when mixing - running a DAW and some VST FX, nothing else.
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Old 9th May 2010   #9
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Just this week I took the 64 bit plunge with Win 7 Home Premium 64bit. It took some work, but all my plugins are working fine under Cubase 4 32bit in this regime. Now I'm going to install Cubase 5 64-bit as well as the several plugs that have 64-bit versions available (like Omnisphere and Kontact). Kudos to those companies that are with the curve and have made 64-bit versions of their plugs available.

Can't help you with Play engine, but I can report that my older EW libraries, like EWQLSO Gold and Hardcore Bass are working okay it seems under this 64bit OS
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Old 9th May 2010   #10
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3gb switch. Do some searches here. I don't have my 4gb P4 system where I can copy paste it for you...but, the GUI access is via System CPL, advanced, Startup and recovery, where it says (0)disk(multiprocessor)...blah, blah...you click edit, add this at the end and save:

(stuff already there) /3GB

It gets trickier if you have a UAD1 card, where apparently you have to use the USERVA switch as weel to allow some RAM window for each card. I've never had one. So, the striaght 3gb switch worked for me. I was able to load about 2.7gb of samples into Cubase. OS booted using about 90mb. Cubase took about 100 by itself. Leave a little wiggle room there...so, 2.7.

Otherwise, your DAW can only address 2gb...minus system and DAW RAM--so, 1.7 w/o the switch. You buy yourself about a GB.

Ok...on Nebula. OK. We've established that's not what's happening here. He's got issues with VIs. I could've sworn someone gave me a copy...I guess that was illegal. No wonder it didn't work for shit.

PLAY...ASIO overloads. Have you looked at Task Manager? Are you out of RAM? CPU actually spiking high? ASIO overloads usually either mean bug in the app, or the CPU isn't fast enough. What buffer size are you using? Did you try their "free version" of any of the instruments? I did. Their free Orchestra thing convinced me to buy it--it ran great. When I installed the full version, I had ASIO overloads all over. Traced it back to the added iLok (which the freebie didn't use) causing reconfiguration of plug and play resources--screwing over my parallel port MIDI interface. Replaced it with a USB one and problem went away. Bizarre.
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Old 9th May 2010   #11
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All your plugins will work because windows still use a 32bit emulator. So 64bit will run your programs but.......Your DAW must be 64 bit as well to utilize all the extra ram. And to use your plugins on a 64bit daw your plugins also must be 64bit. Otherwise your just gonna have 64 bit windows running the same 32bit programs using the same ram.

I have been running vista 64bit for some time and using cubase 64bit. Alot of the main plugins I use have 64bit versions but some dont so on some cases I just use cubase 32.
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Old 9th May 2010   #12
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wait, before you switch up anything, what kind of system you running? It won't matter how much RAM you can use if your bus won't handle the through-put. Those kind of plugs that use huge amounts of memory also require very fast bus speeds (newer computers don't use a 'bus' per say but use newer tech (ex i7)).
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