including:
Blue microphones like Snowflake, Snowball, Yeti..etc.
Samson COU1 USB mic
Griffin iMic usb audio interface
beta 58a + mxl USB to XLR adaptor
Logitech headset mic
M-audio Fast Track claims it is "class compliant". (but limited to 2-in 4-out 16 bit 48khz without a driver).
Anyone have one and an iPad to see if it works?
Once I get the camera connection kit (Apple store nearby was sold out) I will test my Behringer UCA 202 with it....but it should work as the 222 was confirmed and they are essentially the same interface.
Too bad Apple just doesn't open up the dock connector for direct third party support.
It would be super cool to have a version of "GaragePad" and an Apogee One "Ipad edition" for a lite mobile recording setup.
__________________
"Is it my imagination, or is the cutlery particularly defening this evening?"
Using a iPad to make a professional recording is lot like taking a canoe ride across the Atlantic.
While it can be done but it would not be a whole lot of fun.
IF they had a way to do it with simplicity and stability, it would probably be one of the most "fun" ways to record ever. Heck, the Korg iElectribe app for it is as much FUN as I have had with a drum machine in a long time.
It of course wouldn't have the power of a modern desktop (or even a decently spec'd laptop).....that is a given.
Before buying this thing I was a big poo-pooer of the iPad (with wings!); I thought it was a silly product. However my wife wanted a mobile computer and she hates the little netbooks. She is not a power user and therefore her needs /expectations fell in line perfectly for what the iPad accomplishes.
So I offered to get her one as an alternative to a Macbook. (She does not do Windows....real or virtual :D)
Now after setting it up, installing, and testing some apps for her...my opinion has changed 180 degrees. It is a really cool way to interact with a computer, and IMO it would be a cool way to do edits and mixing.
Plus....no HD noise, and no fan noise so it should be even quieter than a laptop for location capture.
So to reiterate...if they built a recording system for it (interface + software), I would absolutely buy it. Instantly.
Everyone has different needs / expectations though....so I'm sure it wouldn't be a perfect fit for all.
Let's hope there's a way for developers to use the built-in headphones out and, for example, the outs of a Griffin iMic simultaneously!
This would be great for DJ apps being able to cue/audition while another song is playing. The iPad could be the ultimate portable DJ-solution if that would be possible...
buy into the hype cautiously. there are already some videos on the web showing what happens when connecting devices other than those officially supported.
that's the problem with closed platforms
Err, what hype? It's not like Apple says you can plug in a shed load of USB devices and they will all work. They even call it a "Camera connection kit"
If it works with anything else, then consider it a bonus.
And I stopped watching that vid the moment he said "I'll plug in a USB" Huh?? It's a thumb drive.. Again, not a device Apple ever said was supported anyway. As for closed platforms. That works both ways.. Apple is hardly the only 'offender'
i get the usb thing, and it would be cool to have garagepad and a solo!
But!!!
You dont need it, solder up a cable and voila, you can plug in a dynamic mig into the ipad (or iphone) and have a couple och headphones and you're done.
I recorded acoustic guitar with an sm 58 the other day with my iphone so, it can be done
M-audio Fast Track claims it is "class compliant". (but limited to 2-in 4-out 16 bit 48khz without a driver).
Anyone have one and an iPad to see if it works?
Once I get the camera connection kit (Apple store nearby was sold out) I will test my Behringer UCA 202 with it....but it should work as the 222 was confirmed and they are essentially the same interface.
Too bad Apple just doesn't open up the dock connector for direct third party support.
It would be super cool to have a version of "GaragePad" and an Apogee One "Ipad edition" for a lite mobile recording setup.
I bought one and it does not work. Apparently 24-bit devices won't work.
I even tried setting it to 16-bit 48k in Mac OS preference pane, no dice.
I tested out a few units today and did get the m-audio USB mobile pre to work. It runs off the iPad USB bus power until you turn on phantom. So, I am running it with a power USB hub, works fine with our AudioTools app, also MultiTrack (as a stereo input device), and StudioTrack by Sonoma (as a mono input device sourced from the left preamp channel). Output works fine in stereo.
We're going to keep a running tab on our website (studiosixdigital.com).
I tested out a few units today and did get the m-audio USB mobile pre to work. It runs off the iPad USB bus power until you turn on phantom. So, I am running it with a power USB hub, works fine with our AudioTools app, also MultiTrack (as a stereo input device), and StudioTrack by Sonoma (as a mono input device sourced from the left preamp channel). Output works fine in stereo.
We're going to keep a running tab on our website (studiosixdigital.com).
I have an old USB mobile pre laying around. What USB powered hub are you using?
Thanks for the info
More detailed info coming from Audio Damage: blog | analogindustries.com
"first, the interface has to be class-compliant. That means that it needs to work in an OS X computer without a driver install. Second, it has to be USB1.0-compatible. No USB2.0-only interfaces. And finally, it has to either use less than 200ma of power or be externally powered."
"A safe rule of thumb is that if it has mic pres (especially if it's able to provide phantom power) it's going to need a wall wart or something."
"any App that uses CoreAudio for its playback, and does a good job of using it, automatically shunts its inputs (if it has 'em) and outputs to the USB device."
"One exception to this rule is Korg's iElectribe. As I said, CoreAudio in Cocoa Touch is incredibly complicated and poorly documented, and even big companies mess it up. iElectribe is an example of that. iElectribe _must_ use CoreAudio; it wouldn't work any other way. However, when a USB audio device is plugged in, iElectribe crashes on start-up."
He also says that he already has iPhone OS4 on his iPhone and that OS4 works better with all this than OS3.1.
hmmmmm, i may be able to verify this sometime this next week. at work we have tons of ipads, tons of camera connection kits, and a demo apogee one as well as the shure x2u kit. the past two days have been pretty hectic but things are calming down, i'll see what i can do. anyone care to guess where i work? pretty difficult i'm sure.
I am hoping someone can develop an Audio Interface for iPad too. It's such a great tool for music production or location recording, but without a good Audio Interface it's just a game console for me now. Hopefully something like a small version of MH ULN-2 without any DSP.
__________________ Newest Studio Recording (Lavry Blue AD, Avalon 2022, AKG480, Zaolla cables), My Composition "4 Moods for Solo Cello" (links of the 4 movements): http://www.cjchang.org/website/music_4moods.htm
Composer Chao-Jan Chang's website: www.cjchang.org (contemporary music and photography works)
Oh man, I'd love to use my Apogee One with my iPhone for recording samples on the road. I can get song ideas down with the internal mic, but it's a pain because the mic has very little headroom. For a full band song it needs to be in another room, them it sounds... well like it's in another room. If I could plug my 414 in for anything I'm recording I'd be sooo happy.
Come on Apogee... you can do it! This is what the One was meant to do! Small portable recording. And the iPhone is the perfect DAW for that. It has the hard drive space, CPU speed, and interface to do basic one track at a time recording with multitrack playback.