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| | #1 | |
| Gear maniac Join Date: Nov 2009
Posts: 253
Thread Starter | So, I want to stay ITB and I'm just wondering about your opinions if you've had time to use options like ... Propellerhead's Record Harrison's Mixbus Airwindows Desk Waves SSL package Soundtoys Decapitator Redline Preamp Slate Digital's Virtual Console Collection seems to be another future option... Propellerhead's Record and Mixbus are all in one solutions that will require bouncing individual tracks out of your main DAW and then importing. So there is no way to work in "realtime" with them. I think Record's mixer sounds really good, but would it be comparable to use something like the Waves SSL plugins in Logic? Or would Record's modeled mixer have the advantage because of it's own modeled summing? I have read in the Airwindows Desk / Slate Digital Virtual Console thread by Chris J that it's not really the case and that it's really all about the harmonic distortion that's pleasing to the ear... the summing is essentially the same regardless of what you're using. Quote:
Now, from what I understand you could think of working in most software (except Mixbus and Record) as completely neutral and uncolored. What is pleasing to the ear about analog summing is the low level harmonic distortion from analog, not the actual summing per say. With that being said, I'm trying to figure out what benefits Airwindows Desk and the forthcoming Slate Digital piece have? Decapitator and Preamp are both analog saturation emulations so I'm guessing that putting one on each channel would emulate mixing through a console? Sorry for the incompetent post, I have demoed them, but I'm going crazy with options and decisions and would like your thoughts, opinions and insight please. Thanks! ![]() | |
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| | #2 |
| Gear maniac Join Date: Nov 2009
Posts: 253
Thread Starter | Anyone? ![]() |
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| | #3 | |
| Lives for gear Join Date: Jun 2009
Posts: 3,397
| One possible reason analog summing is often deemed "more 3d" and "having better separation" is that analog has theoretically better spacial and temporal resolution. Obviously this won't be emulated by a plugin ITB. Quote:
Also written about more extensively here: Moorer - New Audio Formats I think the whole "people only like analog because it is colored" argument is a major distortion of the truth. In some respects, analog can be less colored than digital. Like most colors, once you have it on there, it's tough to get it off. | |
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| | #4 |
| Gear maniac Join Date: Apr 2009
Posts: 164
| interesting...would like to know that, too! |
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| | #5 |
| Slate Pro Audio / Slate Digital Join Date: Sep 2009
Posts: 1,562
| The spacial imaging and depth is all about the nonlinear artifacts of analog circuitry, as well as the dynamic nonlinearities of loading channels into the mixbuss. This can be recreated with very clever digital dsp. Time will tell if you think Steven Slate and Fabrice Gabriel got it right. I think they certainly did!
__________________ Steven Slate www.slatedigital.com www.stevenslatedrums.com www.slateproaudio.com www.slatedigital.com/support Follow us @ www.twitter.com/slateproaudio |
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| | #6 | ||
| Gear nut Join Date: Jul 2007 Location: 112dB HQ
Posts: 121
| Quote:
Quote:
Putting an instance on each channel shd sound very similar to mixing on a console, as we tested during development and as some users (and upcoming reviews) will attest. That's one of the reasons we worked hard to keep CPU load as low as possible: so you can insert a lot of instances all at the same time. $.02, -- dj! | ||
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| | #7 |
| Lives for gear Join Date: Jun 2004 Location: London
Posts: 2,030
| Ive tried a;ll the currently avaliable solutions and the only one I consider to even come close is Nebula using the Alex B console libarys. |
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| | #8 |
| Gear maniac Join Date: Nov 2009
Posts: 253
Thread Starter | Hey thanks for the replies thus far everyone, and even from 2 developers! I did consider Nebula, but I'm on OSX running Logic and I don't really want to use a wrapper. There's no telling how long it will be before there's an AU version... Maybe I'll look into again, and reconsider, but I'm seeking different options such as the the ones listed. Any chance you would be able to post A & B comparison mixes though? |
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| | #9 | |
| Airwindows Join Date: Aug 2004 Location: Vermont
Posts: 2,006
| Quote:
It does work- in fact even if you lose a bit of highs in the interpolation it sounds better in the mids, than if you didn't interpolate. You can trade off stuff like supersonic highs for better midrange resolution. In analog emulation it's not simply about adding coloration to resemble hardware gear- you can (well, I did) skip all that and target specifically the aspects of digital which behave like they're themselves added coloration. My work with Desk is largely about trying to get rid of digit-itis WITHOUT coloration. Seems to work for a lot of people. Ideally, the null tests shouldn't have any real color other than unpleasant digital qualities... | |
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| | #10 |
| Gear maniac Join Date: Nov 2009
Posts: 253
Thread Starter | Chris, I know you have the demos available, but I was just wondering if you have any before and after sound examples of your Desk plugin available? |
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| | #11 | |
| Lives for gear Join Date: Jun 2009
Posts: 3,397
| Quote:
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| | #12 | |
| Airwindows Join Date: Aug 2004 Location: Vermont
Posts: 2,006
| Quote:
![]() http://www.gearslutz.com/board/new-p...desk-au-2.html I even did a null test (making both before and after RMS-normalized for the ultimate null) and normalized the result. Which is shocking. If you want to hear what in digital is NOT supposed to be there, check that out. The weirdest thing is, the softsynth/ROMpler/whatever Rhodes jumps way out of the nulltest mix because of the way Desk grabs onto the unnatural elements in it... certain chords just spike seems like Desk is a hell of a weapon for softsynth guys and virtual instruments... | |
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