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| Gear Head | acid for mac
Hey is there a program like acid pro 5 for mac with alot of the same features can u list a few cheers www.maddzulumusic.com |
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| | #2 |
| Moderator Joined: Sep 2003 Location: Belgium
Posts: 4,347
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Garageband, Soundtrack Pro, Logic Express, Logic Pro. All can do loopbased stuff with automatic time stretching/pitch shifting.
__________________ Mathijs Indesteege aka Mathew Lane mixing - mastering - audio restoration - plugins http://www.mathewlane.com DrMS. Focus on your stereo field. - NEW v3.2 OUT NOW! DrMS spatial processor - native RTAS/AU/VST plugin ยป Digital Audio Product Support Joystick Audio - Benelux High End Distributor http://www.joystick.be |
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| | #3 |
| Moderator |
Ableton Live... www.ableton.com |
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| | #4 | |
| Moderator Joined: Sep 2003 Location: Belgium
Posts: 4,347
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| | #5 |
| Lives for gear Joined: Apr 2005 Location: New York City
Posts: 627
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acid for mac? mac and me? |
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| | #6 |
| Lives for gear Joined: Dec 2004 Location: London, UK
Posts: 2,089
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There are similar things but nothing is really like ACID. I tried them all. The closest candidate is Ableton. The stretch alogorithms are not in the same league as ACID. There are more parameters in Ableton for it but whatever you do it never sound as good as ACID. With drum loops you won't notice but try a bass or acoustic guitar. Very smooth in ACID. No artifacts and best of all it plays right out of the box, no tweaking. Since ACID is now rewire-slave I can run it with Nuendo/Cubase and were able to drop Ableton. Ableton has nice FX's though. ACID was the reason I bought my first PC. And now I don't have a Mac anymore. |
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| | #7 |
| Gear Head |
ok thanks guys i'll check out these programs you mentioned actually i think a have live it came with my protools bundle www.maddzulumusic.com |
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| | #8 |
| Gear nut |
Hmm...wasn't the guy who designed Garage Band the same guy that designed Acid? Yes - Acid was what got me started with this music nonsense! Just so f*cking easy to use - I was making tunes from scratchin an afternoon using just Reason and Acid Since getting a 'proper' DAW (DP), though, things take a little longer... |
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| | #9 | |
| Lives for gear Joined: Dec 2004 Location: London, UK
Posts: 2,089
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Sorry, I know that doesn't help since you're on Mac....unless....you get a PC | |
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| | #10 |
| Gear Guru Joined: Mar 2005 Location: Long Beach, CA
Posts: 15,095
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Garageband is very, very similar to ACID. Or at least ACID 3... I have ACID Pro 3 and a Mac user looking over my shoulder was convinced it was "a PC version of Garageband." Which cracked me up, since ACID came out in 1998 and GB came out last year... I've also heard that GB was designed by one of ACID's creators. Don't know if it's true or not. But, regardless, the interface, track, window, and tool layout in the first version of GB was virtually identical to that of Acid 3. (GB added little instrument icons to allow one to identify track types.) An important and key addition to GB was virtual instruments -- although they put a big hit on the CPU. And the latest Garageband has added some new features, as well, which I'm a bit hazy on. I believe they've extended some of the recording capabilities. I'm sure you can find out about them at apple.com. One important difference: where Acid (3 at any rate) is super-efficient and can crank out some big track counts on full audio tracks, GB is very CPU-hungry. My friends were getting very low track counts with GB when it came out -- usually running on beefy dual G4s. (I don't really know anyone who's still playing with it but a lot of folks out there on the web -- and the media -- really seem to enjoy it.) But my friends were reporting sometimes as few as 10 audio tracks when using a couple of virtual instruments. By contrast, I ran Acid Pro 3 through its paces on my ancient desktop, a 500 MHz Pentium 3 (from about 2000 AD) -- I started with one of the demo tracks which already had 12 loop tracks. I then started adding regular linear audio tracks. I ran out of time around the time I was adding my 20th stereo pair (the equiv of 40 mono tracks, if you will) but the machine didn't seem to be breathing hard... |
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| | #11 | |
| Gear maniac Joined: Feb 2005 Location: San Francisco, CA
Posts: 252
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I will say this, though: I just did two demos for a TV commercial. The director commented that they were some of the best sounding demos he'd ever heard. What he didn't know was... They were both done in GarageBand! It worked great as a quick-n-dirty demo creator. I use DP for final stuff, though, for obvious reasons. -KD03 | |
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| | #12 | |
| Lives for gear Joined: Dec 2003
Posts: 618
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| | #13 | |
| Gear Guru Joined: Mar 2005 Location: Long Beach, CA
Posts: 15,095
| Quote:
![]() I'd say it paid for itself! Uh... do you have that director's number, I've got some killer tracks I whipped up in Band-in-a-Box... | |
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| | #14 | |
| Lives for gear Joined: Aug 2004 Location: tx
Posts: 8,802
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| | #15 |
| Gear Guru Joined: Mar 2005 Location: Long Beach, CA
Posts: 15,095
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I found that, using ACID, I could create music much faster than I could listen to it... And I'm still wrestling with the implications of that. ![]() [PS... despite my great admiration for the technology, I never really warmed up to working with ACID. But it's clearly the nazz for quick and dirty commercial music production. A great tool. As I'm sure GB will also prove to be.] |
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