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Wave restoration plugins in production

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Old 30th March 2005   #1
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Wave restoration plugins in production

does anybody use these for music production and how? restoring old recordings not counting of course.
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Old 31st March 2005   #2
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off the top of my head,
Guitar amp hum
mouth noises
hiss
digital clicks
dimmer buzz
traffic noise
unwanted ambience at the beginning and end of songs

It's the kind of thing that's a life-saver several times a year when used lightly.
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Old 31st March 2005   #3
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thanks yea I think it's a great investment especially for residential studios where control is compromised
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Old 31st March 2005   #4
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I've used X-Noise on a couple of tracks from a live recording I was mixing where a guitarist had the gain stages of his amp / EFX chain messed up. He had a very obvious , hissy noise floor on all the quiet parts (unaccompanied or duo sections) and X-Noise cleaned them up very nicely and made them tolerable to my ear, but at the expense of a bit of top-end in the track and some slightly weird artifacts in the resulting file. There was a small compromise but well worth it in the end.

That's my experience with it. They're a pretty pricey bundle, I guess it depends how much you'll use them. If you're doing the recordings yourself making sure everything is well recorded you'd eliminate 90% of the need for them, but they sure came in handy when I needed them.

Tony
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Old 31st March 2005   #5
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Quote:
Originally Posted by Bob Olhsson
off the top of my head,
Guitar amp hum
mouth noises
hiss
digital clicks
dimmer buzz
traffic noise
unwanted ambience at the beginning and end of songs

It's the kind of thing that's a life-saver several times a year when used lightly.
Absolutely!
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Old 2nd April 2005   #6
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I should have added, AudioSuite is your friend with this stuff. Crossfading the process out in the spots where it isn't helping a LOT makes a huge difference.
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Old 2nd April 2005   #7
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I've worked with most of the lower-end stuff including Waves (yes, it's low-end), Sonic Foundry, and Voxengo. The Waves is more of a quick-fix kind of a thing that offers no fine tweaking parameters. It has the most artifacts out of the three. The Sonic Foundry (Sony) noise reduction plugin (2.XX) blows away the Waves X-noise, but it doesn't run in a lot of hosts. You can get more noise reduction with less artifacts if you know how to use it to its full advantage. The Voxengo appears to be even better, but I haven't tried it out long enough to come to a firm conclusion. It offers by far the most parameters for fine-tuning than the three mentioned.

More on-topic: Sometimes I'll use them when mixing sources that contain things that can interfere with the music, which doesn't have to be limited to "noise." If you can single out the offending attribute and capture it, sometimes this can help by reducing it with the plugin, if not overdone.
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Old 2nd April 2005   #8
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Quote:
Originally Posted by Bob Olhsson
I should have added, AudioSuite is your friend with this stuff. Crossfading the process out in the spots where it isn't helping a LOT makes a huge difference.
The other very good reason to use Audiosuite with Waves X Noise is that it creates a HUGE amount of latency and it's very dsp hungry.
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Old 3rd April 2005   #9
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how much latency on average?
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Old 4th April 2005   #10
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The amount of latency depends on the resolution you're working at.

For a 24/44.1 session, it is a little more than 8000 samples, IIRC. Not sure what that is in ms.
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