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| | #31 |
| Gear maniac Joined: Jul 2006
Posts: 164
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it's probably mostly the ir's but i've never been particularly happy with sd, in 7 or 8. altiverb i like more, and even then, sometimes, i just prefer not to use convolution at all. i have artsacoustic reverb, and like it very much...and am contemplating snagging the sonnox verb (to round out the sonnox collection) as well. i've likewise heard great things about csr, and the new verb from virsyn looks kinda cool, but i just don't want the extra dongles... kell |
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| | #32 | |
| Lives for gear | Quote:
but there is a much bigger issue with convolution / sampled reverb, and it is this factor that I think you are reacting to. Simply put, no convolution reverb can duplicate the subtle modulations that are present in nearly every hardware reverb, and these modulations are in fact present in actual acoustic spaces due to temperture differences, air movement, etc. Convolution can only take a static 'snapshot' of the refection patterns and recreate those. They cannot recreate movement, only position. IR based reverbs would make Heisenberg laugh! There are very very few plugin reverbs that have any sort of parameter conrtrol like the top hardware boxes, and those big hardware boxes have thousands of parameters which were tweaked by the designers and are unavailable to the end user. I still use a digital reverb from 1978, and it imparts a particular yet intangible quality that nothing can match. The beauty of Space Designer is that it cost you nothing, and you are free NOT to use it..!! | |
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| | #33 | |
| Lives for gear Joined: Nov 2005
Posts: 908
Thread Starter | Quote:
__________________ dIal3ctical mater1ali5m | |
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| | #34 |
| Lives for gear Joined: Apr 2006 Location: NY
Posts: 1,766
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It's worth bearing in mind that SD isn't a true stereo reverb the way Altiverb is. The left hand audio is processed only through the left and the right hand audio only through the right so stereo depth and info is gonna be a bit wanting. Not so with Altiverb.
__________________ 'If you can't hear Freddie Green, you are too loud.' |
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| | #35 |
| Lives for gear Joined: Nov 2006
Posts: 3,430
| That's an interesting bit of info I have not come across before. I wonder though if a lack of crossover processing should make any difference with regard to sampled IRs? As I understand it, a convolution reverb is little more than a playback mechanism for pre-recorded reverb characteristics, that doesn't impart any character of its own to the signal..?
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| | #36 | |
| Lives for gear | Quote:
I've tested this theory and I found that this is true, but only when using the "true"stereo impulse files in Altiverb. When using the mono in , stereo out impulse files the audio is summed at the input. This means that if you pan the input signal to the Altiverb, the output is unchanged. This is exactly how a mono-in, stereo-out hardware reverb behaves. In the space designer, you can simulate this behavior exactly by adusting the input image control to the center (mono) position. Space Designer, however , always allows a 'true stereo' signal path when the input image control is in one of the 'stereo' positions. This is nice because it allows positioning within the reverb. On small rooms, for example, a hard panned tom-tom will not appear centered because the opposite channel ER will not see any input from it. In Altiverb, this would be the case and the hard panned tom-tom will sound more centered due to the summing of the L&R signals. I like that the Space Designer can create 'stereo' inputs from 'mono-stereo' impulse files, but the true stereo impulses in Altiverb (which are exceedingly rare in the library), such as the "Eternal Gaze Stage" are remarkable in that the panning of the input is 'reflected' (no pun intended) in the output. | |
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| | #37 |
| Lives for gear Joined: Nov 2006
Posts: 3,430
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I remember, a few years back when Altiverb was new, I downloaded some files from their site, which allowed side by side comparison of music recorded in a real acoustic space with identical music using a simulation of the same space in Altiverb. I was surprised to notice a marked difference, in that the IR sounded grainy and not very pleasant. I don't use Altiverb anymore, but I wonder if the quality of IRs has improved.
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| | #38 |
| Gear maniac Joined: May 2006 Location: Vancouver
Posts: 172
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I don't know if they rewrote any of SD for Logic 8, but the version with 6 & 7, it just, well...kinda sucks. The engine itself has problems. I purchased Wizooverb, and when I put the exact same IR in both Wizoo and SD and compared between them I was quite surprised at the difference. SD sounded grainy, had less air...a noticeable difference. I auditioned Altiverb using the same IRs and it sounds much better than SD as well. I like Wizoo just as much as Alti, and it's cheaper, but unless things have recently changed it's not going to be released as a UB, so when I go Intel I'll have to fork over the extra cash for Alti. Obviously the IRs have to made well, but the playback plug-in is important as well. |
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| | #39 | |
| Lives for gear Joined: May 2004 Location: Boca Raton FL
Posts: 3,955
| Quote:
I finally got Spacedesigner to sound great by getting ALTIVERB, and not using it... ![]() TH | |
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| | #40 |
| Lives for gear |
too bad wizoo didn't go UB
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| | #41 |
| Lives for gear Joined: Jul 2004
Posts: 1,059
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I must say I have been having these exact same issues with SD myself. I had it on a female voice monologue and it sounded like trash. thin, tiny, high freq harshness. I tried Virsyn, Breverb and CSR and I think Breverb was teh best, but rev plugs are so damn expensive. Forget altiverb. Any other suggestions? |
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| | #42 | |
| Lives for gear Joined: May 2004 Location: Boca Raton FL
Posts: 3,955
| Quote:
![]() You can't get by with cheap reverb. It will reduce everything you do to amateur night. TH | |
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| | #43 |
| Lives for gear Joined: Jul 2004
Posts: 1,059
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Yeah, I know it is good, but the price is just rediculous to me. I tried CSR and I cannot figure out why everyone is so hyped on this plug. It is better than SD, but it is still not up to par with even a M2000 in my opinion. breverb was, but I am still not blown away. I guess I gotta move ahead and coff up for altiverb...damn.
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| | #44 | |
| Lives for gear Joined: May 2004 Location: Boca Raton FL
Posts: 3,955
| Quote:
TH | |
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| | #45 |
| Lives for gear |
I haven´t used the plate or reverse, but the room and hall are the best ones I´ve heard. I´ve never heard Altiverb tho... |
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| | #46 |
| Lives for gear Joined: Jul 2004
Posts: 1,059
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Well, I have been using breverb for a mix tonight and I had all three (CSR, ReFLECT and Breverb) going and I definately think breverb is going to be the one I go for. CSR is much cheaper with the crossgrade thing, but I just dont hear it. Ocean, have you heard Breverb? It sounds really deep and can add dimension without subtle the harsh like SD. Damn, i hate the interface though. why do plugins have to embed preset windows? it makes the Gui to large and is redundant to teh menu that is already there... Sound over workflow. |
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| | #47 | |
| Lives for gear Joined: May 2004 Location: Boca Raton FL
Posts: 3,955
| Quote:
Breverb was OK. I demoed it a few weeks before I got Altiverb. What a dumb name, eh? Get ALTIVERB. It isn't THAT much more expensive. We aren't talking about a 500 difference here, and you open up a world of environments for yourself with this beast. Tom | |
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| | #48 | |
| Lives for gear Joined: May 2004 Location: Boca Raton FL
Posts: 3,955
| Quote:
TH | |
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| | #49 |
| Gear interested Joined: Sep 2007 Location: KL
Posts: 11
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Space Designer definitely sounds better to me with 3rd party impulses. I grabbed a load from Noisevault and they work really well - especially the Kurzweil and Quantec IRs. I also still use Platinum Verb and even (dare I say it) Gold Verb occasionally, and Waves Trueverb gets quite a lot of use. But definitely try some different IRs with Space Designer.
__________________ The Unavoidables |
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| | #50 |
| Gear maniac Joined: Jun 2006 Location: Los Angeles
Posts: 205
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I have had great success with Space Designer, but not in a plug-n-play fashion. It requires a lot of tweaking even after you audition a bunch of IR's. I always use it on an aux or bus and never blend any dry signal from within the plug itself. Manipulating the envelopes is key to avoiding some of the early reflection stuff ppl have mentioned. So yeah, it can be tedious to use but it's just as viable a tool as any other, and it doesn't cost a fortune.
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| | #51 |
| Gear maniac Joined: Nov 2005
Posts: 230
| re
space designer is not very good IMHO. I even prefer OLD alesis Microverb more space and dimension space designer is only 1D |
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| | #52 |
| Lives for gear Joined: Mar 2006
Posts: 1,776
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If I were to load the same IR into Alitverb and Space Designer, (and I have) and randomly A/Bd them, I doubt that more than 1 in 500 listeners here could consistently tell me which is which.
__________________ Composer, Logic Certified Trainer, Level 2 Author of "Going Pro with Logic Pro 9" www.jayasher.com |
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| | #53 | |
| Lives for gear | Quote:
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