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| | #1 |
| Gear Head Joined: Apr 2011
Posts: 69
Thread Starter | Mastering SOS!!
hey guys dont shoot me for this but im doing an emergency master session for a college project im really not sure on mastering so i followed the mac pro videos, tutorial mastering in pro tools. My mastered tracks sounds good and I'm happy with the result but the wave form looks just like a louder mix with no blocked sections that like this: ![]() I ran my chain with avid eq7b - precision eq- precision bus comp -precision multi band - ampex 102 - precision limiter - POWr dither i set my limiter to -0.1db am i going wrong should i hit the limiter harder? please help guys I am a total newbie in this area and please don't shoot me if I am being an idiot |
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| | #2 |
| Gear maniac Joined: Dec 2010 Location: The Other London
Posts: 246
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IMHO, if you've checked it & you're happy it sounds like its done, then given the context, you're done.
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| | #3 |
| Gear Head Joined: Apr 2011
Posts: 69
Thread Starter |
thats kinda my view but with the noise wars i think to myself should i just be seeing a block you know, i prefer dynamics personally and headroom but I mainly mix and record and have no real experience of mastering so im not sure entirely
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| | #4 |
| Gear maniac Joined: Dec 2010 Location: The Other London
Posts: 246
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| | #5 |
| Lives for gear Joined: Jan 2009 Location: Boise, Idaho
Posts: 2,088
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Looks like you applied all your processing in the multitrack section, then rendered it yes? In the multitrack, anything center panned is attenuated 3dB to maintain equal perceived level vs. the same track hard panned. You'll have to start again, either using the editor to apply your processes or set the multitrack's preferences to "Left/Right cut" to avoid that 3dB attenuation. Also, you're using A LOT of plugins. Most mastering sessions will use an EQ, a wideband compressor, a limiter and dither. Sometimes I don't even use that many. If you find yourself needing a lot of plugins to master something, there's probably something really wrong with the mix. Also, don't feel like you HAVE to destroy the music for the sake of loudness. I have a lot of clients that just want me to nudge up the levels a little bit. Some guys have me do two masters, one limited and another not limited at all. [edit] I just realized that you said you used PT to do this. I'm not sure how to change the pan laws in PT. On that note, you used Audition to do the waveform view, which is a MUCH better mastering program (but still not good) than PT can ever be. Why not just use Audition to do the job? |
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| | #6 |
| Gear maniac Joined: Aug 2010
Posts: 222
| Indeed, switch with the push of button between your premaster and someone's else when the monitor gain knob doesn't move. If yours sounds way different, figure out why and if it matters - all by ear. With some waveforms one simply needs to minify the view to make the toothpaste/2x4 shape appear. It's when you zoom in that all but clipped forms take on a lithe sinus appearance. For example, the example you posted, above, looks like it went through a shredder. If when zoomed in it isn't clipped on every transient, that's one thing, but if it's as chopped off on the peaks as it looks from a distance, this is no file to emulate! What is it? A Grammy contestant? \: Cheersø, Laarsø |
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| | #7 |
| Gear Head Joined: Apr 2011
Posts: 69
Thread Starter |
well it sounded good until i put it in the car and it sounded terrible the vocals have been yanked too far forward i was deafened by treble and high end metalic sounds bottom end was awesome tho lol
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| | #8 |
| Mastering Engineer Joined: Jan 2007 Location: Melbourne - Australia's music capital.
Posts: 1,722
Verified Member |
Without knowing what you're hearing (trusting it) and without referencing, you're flying blind – regardless of how much you look at the screen or how zoomed in it may be.
__________________ Adam Jack the Bear's Deluxe Mastering facebook | twitter | myspace Is adding presence the same as subtracting absence? |
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| | #9 | |
| Lives for gear Joined: Dec 2006 Location: New Orleans, LA
Posts: 2,798
| Quote:
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