![]() | All Advertisers |
| Member Services Directory | Classifieds | Reviews | Jobs | Deal Zone | Merchandise | Marketplace | Facebook App | Books, DVDs & Gadgets | Video Vault | Tips & Techniques |
| |||||||
New Reply | Thread Tools | Search this Thread |
| | #1 |
| Gear interested Joined: Apr 2009 Location: Montreal
Posts: 19
Thread Starter | Bit-transparent audio editors & DAW
I've seen some discussions around the net concerning bit-transparent or "bit-perfect" programs. Recently I read something about Reaper being transparent and since I'd been planning to check it out, I decided to do so. I've been using Adobe Audition now for quite some time and I've often suspected its audio performance was a bit lacking even with ASIO. My initial impression of recordings done in Reaper is that they seem a bit cleaner with better soundstage, depth and separation. I haven't done extensive blind testing but I did try some ABX and I was able to pick the Reaper recordings out about 70% of the time. So this has me wondering about the whole notion of bit transparency. What other apps are known to pass the bits through without mangling them? |
| | |
| | #2 |
| Lives for gear Joined: Aug 2003 Location: Hollywood CA
Posts: 2,625
Verified Member | |
| | |
| | #3 |
| Lives for gear Joined: Jul 2008 Location: @$tr@L pL@n3
Posts: 1,511
| ![]() Does it sound good to yo'Ears? That-is-enough ... |
| | |
| | #4 |
| Gear interested Joined: Apr 2009 Location: Montreal
Posts: 19
Thread Starter | |
| | |
| | #5 |
| Lives for gear Joined: Aug 2004 Location: Brooklyn, New York
Posts: 3,638
Verified Member | Which ones are you doubting? It's easy enough to load up a bit meter and perform some null tests. Best regards, Steve Berson |
| | |
| | #6 | |
| Gear interested Joined: Apr 2009 Location: Montreal
Posts: 19
Thread Starter | Quote:
I've tried null testing but it's difficult since I'm digitizing LPs and there are too many variables. Lining up waveforms looks like it's going to work but doesn't even come close to nulling out. Perhaps recording the output of a CD player might be a better bet. | |
| | |
| | #7 |
| Lives for gear Joined: Jun 2006 Location: Not working on music, which is were I SHOULD be.
Posts: 1,190
Verified Member | Bingo. This is exactly what I did when someone told me that Audition 3 was not a "mastering grade editor" because it wasn't "bit perfect". Loaded a file, saved it as something else, did a null and...it nulled.
|
| | |
| | #8 | |
| Lives for gear Joined: Jan 2010
Posts: 891
| Quote:
Logic 8 but nothing is 100% bit transparent... Sonar .wav import sounds like crap. Sonar .mp3 lame import sounds amazing, Sonar 64-bit mix bus engine sounds 100% transparent. Nuendo 4 playback engine sounds like crap, but bouncing sounds amazing. etc... easy to test with a soundcard with DSP mixer, like RME testing some ADAT source signal. RME hdsp mixer, vs. Sonar Audio Monitoring.
__________________ but if you cannot hear the difference: Coup de grâce - Wikipedia, the free encyclopedia Seppuku - Wikipedia, the free encyclopedia commonly referred by the euphemisms: "put to sleep," "to lay down," "to put down," "destroyed", "to put out of his misery," or "sent away to the farm." | |
| | |
| | #9 |
| Lives for gear Joined: Aug 2005 Location: seattle, WA
Posts: 2,540
Verified Member |
last year when i was setting up my 2 DAW system, i ran a null test on the playback of all the DAWs i had at the time (on OSX). cubase 5. soundBlade 1.x Logic 8 Peak 6 Wave Editor 3.x DSPQuattro 3.x iZotope RX all of them nulled with the source file with the exception of Peak. again, this was just playback of stereo files, not bouncing, or summing or etc. |
| | |
| | #10 | |
| Lives for gear Joined: Aug 2004 Location: Brooklyn, New York
Posts: 3,638
Verified Member | Quote:
Best regards, Steve Berson | |
| | |
| | #11 |
| Lives for gear Joined: Aug 2003 Location: Hollywood CA
Posts: 2,625
Verified Member | Actually the vast majority of workstations are 100% bit-transparent. And why would it be otherwise? Hardly splitting the atom to get 24 bits on and off the system. DC |
| | |
| | #12 | |
| Lives for gear Joined: May 2008 Location: Karlsruhe, Germany
Posts: 2,747
Verified Member | Quote:
| |
| | |
| | #13 |
| Lives for gear |
Make sure you do the test right *cough*
|
| | |
| | #14 |
| Lives for gear |
While I don't have a rational explination for it, and really need to sit down some day and figure out what's going on, Nuendo v4 and soundBlade sound different playing back identical material from the same computer through the exact same chain and DAC, same clock, etc. While doing a session today, the producer even asked "what happened?" when I flew the tracks we had been working on in Nuendo over to sB. I know, bits is bits is bits....but there *is* a difference for some reason or another. Cheers, Thor
__________________ Sonovo a/s stereo + 5.1 mastering, editing and restoration Stavanger, Norway www.sonovo.no |
| | |
| | #15 | |
| Lives for gear Joined: May 2008 Location: Karlsruhe, Germany
Posts: 2,747
Verified Member | Quote:
| |
| | |
| | #16 |
| Lives for gear |
Hi Robin, I've actaully ever tried a bounce in Nundo, so I couldn't say. But it does sound weird, I agree. I think people have said the same about PT (different results depending on how material is exported from the program). Cheers, Thor |
| | |
| | #17 |
| Lives for gear Joined: May 2008 Location: Karlsruhe, Germany
Posts: 2,747
Verified Member | |
| | |
| | #18 |
| Lives for gear Joined: Aug 2005 Location: seattle, WA
Posts: 2,540
Verified Member |
i heard sB as sounding "better" too for playback, and did my null tests. i captured the output streams from each DAW with metric halo's console. poobase and slingBlade both nulled with the source. so. maybe that big ugly blue GUI of sB is transmogrifying your optical to auricle gateway ![]() |
| | |
| | #19 | |
| Lives for gear | Quote:
It does well importing files that will get upsampled or downsampled and also at different bit depths. I don't hear degredation. Test import a 24 bit, 44.1 khz file. Bounce it out, in the same format, with no plug-ins, processing, bussing, volume or gain changes. It should sound identical, it would probably very nearly null. I am not doubting what you hear, I'd just like you to elaborate. Can you put up examples of this? This might not be Sonar at fault. | |
| | |
| | #20 | |
| Lives for gear |
The thing is I get this regularly during attended sessions. I'll be doing some stuff in Nuendo, whatever, then drop the exact same files into sB, and they don't see the screen or what's happening. Just playback, a short pause, playback again, and everyone hears it. I don't have to say a word. It is weird. But not blue, it's not a blue sound at all... ![]() Thor Quote:
| |
| | |
| | #21 |
| Lives for gear Joined: Aug 2005 Location: seattle, WA
Posts: 2,540
Verified Member |
had the same thing happen before with sB and clients. "what is that?!, do more of that!" sB does not use coreaudio normally. its the only app that does what it does (and ammarra, but its the same code) i have a feeling it has something to do with that. no idea beyond that voodoo notion |
| | |
| | #22 | |
| Lives for gear Joined: Jan 2010
Posts: 891
| Quote:
Sonar playback engine is 100% transparent, also record, mix and bounce engine IF 64-Bit engine is active. the Sonar x32 and x64 with 64-Bit engine Active sound the same. but... Sonar .wav import sounds like crap in both x32 and x64. the Sends are not 100% Transparent. (havent tested x64 yet) i like to record again thru AES/EBU loop. Lynx AES16 has multi client drivers. (ASIO and DS/WDM/MME at sametime.) sometimes i use the RME hdsp9632-->M-Clock-SRC-->Lynx AES16. i like to use WMP11 with Cole2k Media Pack (ffdshow x64 Audio with 24-bit audio active, and all formats supported.) AC3Filter codec sounds a bit better than ffdshow but has bugs with drivers, and cannot decode all formats like ffdshow.) OTS DJ Labs also sounds nice for some files. didnt liked the XXHighend audio player. *** the test is easy to do.... import a nice .wav in Sonar, and leave a copy in Desktop. create another track, or in same track, activate monitor input, make an AES/EBU loop with Lynx AES16, (AES-Out.4-->AES-In.4) set Windows Default Sound Driver to AES/EBU.4 = Play 07+08 Lynx AES16 (start/control panel/Sound "Hardware & Sound"/Play 07+08 Lynx AES16/Set Default) Set Sonar Input to: Stereo Lynx Record 07 (Monitor Input Active, but ASIO Direct Monitor desactivated in the Drivers.) Play the same .wav in Windows Media Player. stop/pause, and play same .wav imported into Sonar. if its a .wav WMP decoder sounds better. if same test is done with lame .mp3 Sonar decoder/import sounds better. *** if the file is 16-bit theres no problem. if its 24-bit, you must activate 24-bit inside Windows Media Player. More Options/Device/Speaker/Properties/24-Bit also optionally use Cole2k Media pack Advanced and activate all formats supported in ffdshow x64 Audio/Codecs, also activate only the 24-bit in Output. (disable the 16-bit, 32-bit float, 32-bit int) inside ffdshow Audio x64 (if using Vista x64). In Windows Control Panel Sound Hardware configuration, activate all sample rates needed, and each time you need a different sample rate, Test the sample rate. in Start/ControlPanel/Sound/Lynx07+08/Set Default/Properties/Supported Formats. | |
| | |
| | #23 | |
| Lives for gear Joined: Jan 2010
Posts: 891
| Quote:
play the file with RME SteadyClock(TM) then with Lynx SynchroLock(TM) then with Big Ben then with Grimm Audio cc1 or with your home DVD player s/pdif PCM output active. if using Lynx AES16, SynchroLock(TM) must be dissabled, if using RME hdsp, DDS must be dissabled. if usign TC konnekt, clock recovery must be dissabled. DA converter must have Fast PLL. the same file will sound different. the same 01010101 will sound different. this is how it looks real jitter... with the same Saw wave arround 6KHz. ![]() ![]() *** Nuendo Play back and bounce engine change the sound with Muti-Threading active or dissabled, in PC. same happens when decoding lossless audio in realtime in WMP. the decoded lossless file (flac0 vs. flac8 vs. WMAL) will null against the original .wav will be bit by bit exactly with DOS utility filecomp.exe but realtime decoding sounds different. | |
| | |
| | #24 | |
| Lives for gear Joined: May 2008 Location: Karlsruhe, Germany
Posts: 2,747
Verified Member | Quote:
I have confirmed that realtime audio output is identical whether I play a file in Nuendo or whether I bounce and then play in Wavelab. If there was a difference, I'd be very interested in it. So far, there has been no evidence or indication that there is. | |
| | |
| | #25 | |
| Lives for gear | Quote:
Export audio - exactly the same format it was before, just rename it (version 2). Now compare the original and version 2. Now send the audio track through a send, again, no effects. 100% to the send. Export from that send, name that version 3. Compare all three versions. Do you hear a difference? What may be happening is the setup you have to do this loopback, in its complexities, is one that Sonar doesn't play nicely with. I'm just suggesting, you may have a valid point. But please try the test I describe first. It should prove your point if it's true. | |
| | |
| | #26 |
| Lives for gear Joined: Mar 2006 Location: Austin, Texas
Posts: 1,960
Verified Member |
Agreed, soundBlade ~does~ sound great. and NoiseNoise II is flat amazing! I also had the same first impression when I tried Sonic PMCD a few years ago, even wrote a goofy thread about it. trust the transparency Yessiree, I like it. JT
__________________ Terra Nova Mastering Celebrating 21 years of Mastering! Using analog, digital, tape, tubes, transformers, plug-ins, hardware, etc... whatever best serves the project. |
| | |
| | #27 |
| Lives for gear |
You know I agree 100%, NoNoise II has saved more mixes than I care to count, producers get that weird look on their face when they hear some glitch no one had noticed before, or come in and nonchalantly mention a few "minor issues" and if it's not something we can deal with in mastering. Of course it is, no problem at all. The lack of artifacts is really swell too I just delivered a 78 shellac restoration that we used NoNoise on in multiple passes, even then it preserves the original sound like nothing else (tried Rx, but NN2 was better). Thor |
| | |
| | #28 |
| Lives for gear Joined: Aug 2005 Location: Norway
Posts: 1,741
Verified Member | |
| | |
| | #29 | |
| Gear addict Joined: Oct 2004 Location: Toronto
Posts: 441
| Quote:
Haven't done the nulls but same phenomena here - often get the same reaction from attending clients unaware of the switch b/w DAW's. Using Nuendo, Wavelab, Sequoia regularly!
__________________ Phil Demetro Lacquer Channel Mastering, Toronto www.lacquerchannel.com/phil-demetro/ www.lacquerchannel.com/phil-demetro-blog/ | |
| | |
| | #30 |
| Lives for gear |
Good question Phil, unanimously good when we fire up sB. sB uses 64 bits for all processing. I believe it's floating, not fixed, but you'd have to ask Sonic Studio to be sure. I just like how it sounds. Thor |
| | |
New Reply
Facebook
Twitter
LinkedIn
| Thread Tools | Search this Thread |
| Similar Threads | ||||
| Thread | Thread starter | Forum | Replies | Last Post |
| Dithering to 24 bit question (64 bit plugins/DAW) | aleatoric | Mastering forum | 16 | 6th October 2010 04:09 AM |
| simple and transparent patchbay. a bit of help? | nick-the-sax | So much gear, so little time! | 0 | 5th September 2009 07:01 PM |
| Help: DAW - Mixer - DAW routing and bit depth | a1236040 | So much gear, so little time! | 29 | 12th December 2008 09:28 PM |
| Transparent DAW Monitoring Volume control | Arksun | So much gear, so little time! | 19 | 9th April 2008 12:51 AM |
| DAW 32-bit float - converters 24-bit: should I use dither? | sound_forward | So much gear, so little time! | 4 | 3rd October 2007 08:09 PM |
| |