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| | #61 | |
| Lives for gear Joined: Mar 2006 Location: the Netherlands
Posts: 3,953
Verified Member | You really have no idea what you are doing.Here is a proper null test: ![]() Original file was loaded into Sonar, selected and bounced out through the main bus. (So there is actually an extra step there). Original and bounce were loaded into Sound Forge. One file was phase reverse pasted into the other using the "Mix Special" function. Result: Absolute silence. Every AUDIO bit is identical resulting in a perfect null when mixed this way. In other words Sonar did not affect the sound in any way whatsoever. Alistair PS: Quote:
You mean broadcast wave? Fancy that! Adding SMPT timestamps to the file will give a different file size. It will NOT affect the audio.Stop posting as though you understand anything in digital audio because you clearly don't.
__________________ Alistair Johnston - TV & Film Post, Mastering, Sound Design -- "The first principle is that you must not fool yourself -- and you are the easiest person to fool" -- Richard P. Feynman "There's a sucker born every minute" -- P.T. Barnum | |
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| | #62 | |
| Lives for gear Joined: Jan 2010
Posts: 891
| Quote:
Sonar can export in different formats (WAVE, WAV Microsoft, etc...) the most common is Microsoft WAV, developed by Microsoft, IBM. (Intel / Motorola) ¿how can they null, if the files are not bit-by-bit perfect? using Microsoft FileComparator.
__________________ but if you cannot hear the difference: Coup de grâce - Wikipedia, the free encyclopedia Seppuku - Wikipedia, the free encyclopedia commonly referred by the euphemisms: "put to sleep," "to lay down," "to put down," "destroyed", "to put out of his misery," or "sent away to the farm." | |
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| | #63 |
| Lives for gear Joined: Mar 2006 Location: the Netherlands
Posts: 3,953
Verified Member | |
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| | #64 |
| Lives for gear Joined: Apr 2005 Location: amsterdam
Posts: 1,207
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I think it's often better to ignore certain posters, although I am now typing instead of ignoring.. ( "yes, the sound changes with version2, sounds a bit mellower, if the song is harsh ver2 midbass sound better warmer, but if the song is detailed, ver2 highs sound softened." Should give one a clue or two to ignore from now on) Or maybe he's just f-cking with us,you never know |
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| | #65 | |
| Lives for gear Joined: Mar 2006 Location: the Netherlands
Posts: 3,953
Verified Member | Quote:
Alistair | |
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| | #66 | |
| Mastering Moderator Joined: Apr 2003 Location: Always on the Run
Posts: 2,675
Verified Member | Quote:
__________________ Velvet Room Mastering "Can you imagine how great the Beatles or Pink Floyd could have sounded if they had used better cables? I expect a Nobel prize to someday be awarded to an audiophile cable designer, as they clearly are way ahead of the rest of us. " - DC - | |
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| | #67 | |
| Lives for gear Joined: Mar 2006 Location: the Netherlands
Posts: 3,953
Verified Member | Quote:
Alistair | |
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| | #68 | |
| Lives for gear Joined: Jun 2009
Posts: 1,022
Verified Member | Quote:
So major pilot error here somewhere. | |
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| | #69 | |
| Gear maniac Joined: Mar 2010 Location: UK
Posts: 192
| Quote:
I'm not sure why you're reading this and claiming that comparing representations of audio data is somehow more meaningful than comparing the audio data itself. It's like saying "this CD looks visually more like a completely different CD by a different band than it does the U-matic master tape it was pressed from. Look how it's round, thin and shiny instead of cuboid with tape in it." It's true, but not very relevant. | |
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| | #70 | |
| Lives for gear Joined: Mar 2006 Location: the Netherlands
Posts: 3,953
Verified Member | Quote:
I am guessing it doesn't recuperate from the different header lengths. (And how would it? It is just comparing files and has no notion of the wave file structure). It is comparing bits with identical offset from the start of the files all the way through: Every data word is different due to the different header sizes. It gives a difference for the whole files from start to end. Nothing really surprising. Actually, I bet you those files are identcial sonically which is even more interesting because it tells us alot about the posters subjecivity when listening. Alistair | |
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| | #71 | |
| Gear maniac Joined: Mar 2010 Location: UK
Posts: 192
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| | #72 | |
| Lives for gear Joined: May 2008 Location: Karlsruhe, Germany
Posts: 2,747
Verified Member | Quote:
I suggest checking your test methodology before taking me up on my bet. | |
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| | #73 | |
| Lives for gear Joined: Jun 2009
Posts: 1,022
Verified Member | Quote:
My point is that I can see from the data that what were looking at there is not the same point in time in two subtly different sample streams... you're either looking at two very different sample streams, or two different time points (which you would get with different header sizes as you've already deduced, and so probably the culprit here). So I know straight away that the test is flawed. It's like if someone was purporting to show me evidence that one word processor program introduced spelling errors while another didn't and showed me a page in english versus a page in german (or a different page in english) and said "look, they're different". | |
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| | #74 | |
| Lives for gear | Quote:
The difference is so small. Did it ever occur to you that your having that additional character (Jov2 intead of just Jov), or even different time & date stamps, or, perhaps it is some slight overlooked variance in what you bounced (which is inaudable) caused 'Jov2' to be larger than just 'Jov'? That is such a slight difference in size. Even how Windows writes to disk probably isn't that bit perfect. Who knows what slight variance is there from write to write. The true test is audio, the above test shows they null. It proves Sonar has no audible difference. You have not been able to prove any actual audible differences in Sonar. | |
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| | #75 | |
| Lives for gear Joined: Aug 2003 Location: Hollywood CA
Posts: 2,625
Verified Member | Quote:
A single misread bit can cause your computer to crash, you know.......... I think you are making far more of this than need be. DC | |
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| | #76 |
| Lives for gear |
If there was a slight variance from write to write, you would find Word documents with magically appearing spelling errors, and Excel spreadsheets where numerical values changed all by themselves. Oh, wait a minute.... Thor
__________________ Sonovo a/s stereo + 5.1 mastering, editing and restoration Stavanger, Norway www.sonovo.no |
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| | #77 |
| Lives for gear Joined: May 2007 Location: UK
Posts: 9,574
| .... there is LOADS of information in the WAV format that will not be the same even the though Audio might be. You can't use FileComparator to check whether audio content is the same. Different headers, timestamp information and myriad other WAV format things will ensure you'll never get any WAVs (apart from the exact same ones) to bit for bit compare. You need to do audio comparisons with that in mind.
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| | #78 | |
| Lives for gear Joined: May 2007 Location: UK
Posts: 9,574
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| | #79 | |
| Lives for gear Joined: Jun 2009
Posts: 1,022
Verified Member | Quote:
The wav format stores audio in uncompressed form, so x seconds of audio will always take up exactly the same amount of space. The fact that you have different file sizes tells you one of two things... either you have different amounts of audio, or there is different metadata. So, either you're screwing up your exports, or your theory that the metadata should be indentical (in size at least) is incorrect... so once again you merely prove your test methodology is incorrect. | |
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| | #80 |
| Lives for gear |
DCollins and Thor, I did generalize a bit, but my salient point was Sonar has no audible difference between imported/exported files vs. an original. I don't know if a different name or time and date stamp will affect some measurement. I said it was a possibility. Like the above, I also believe the differences were caused by what he did in the file export. I am not "making a big deal of this" I'm just responding. If the possibility I put out was incorrect, that's fine. Let's get back to the topic. |
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| | #81 |
| Lives for gear Joined: Mar 2009 Location: Carolina is where they'll bury me.
Posts: 7,096
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dont know if it is relevant, but I use the WASAPI output in Foobar. WASAPI is a new audio output method introduced in Windows Vista; among other things, it provides an exclusive mode that allows applications to take full control over soundcard's resources [B](muting any sounds played by other applications) and play unaltered bitstream without passing it through the Windows mixer.[/B] definitely an improvement not going through the Windows Mixer..(WMP does not bypass it)
__________________ "I would shoot a man if he put me through autotune" - Charlie Louvin |
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| | #82 | ||
| Lives for gear Joined: Mar 2008 Location: Sweden
Posts: 3,960
| Quote:
Quote:
As have been pointed out recently (and also way back when you posted as Space 2012) those pic's have nothing to do with jitter. Still you refuse to listen and be a part of a meaningful constructive discussion. Jitter means random noise and/or intermodulation distortion added to the signal. Your sawtooth test only shows that the timing of the clock to when you press "go" is different. I told you about this a couple of days ago and asked you to read up on brickwall filters and Gibbs phenomenon. If you feed a non lowpassed transient signal such as a step response, square, triangle or sawtooth you will see slightly different placement of the "ripple" on the same gear without changing anything at all repeating the test. This goes for a system with 100% perfect time precision as well IOW a system totally free from jitter. Also generating a sawtooth or squarewave in the puter typically means high frequencies not allowed because they are at and above the nyquist frequency of the sampling system. If you want to learn, try to run a short series of tests on the same converter without changing anything and compare the resulting waveforms. Also try to use a lowpassed signal and see how the results becomes identical. Do this if you want to gain some credibility and bring something useful to the discussion. /Peter | ||
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| | #83 |
| Lives for gear Joined: May 2007 Location: UK
Posts: 9,574
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| | #84 |
| Lives for gear Joined: Mar 2008 Location: Sweden
Posts: 3,960
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Yes please! ![]() /Peter |
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| | #85 |
| Gear interested Joined: Mar 2008 Location: Minneapolis
Posts: 18
| Sorry to pick nits but, metadata is not essence and it's the essence, or data "payload," that determines "bit perfectness." Yes, the header can contain incorrect metadata, like a bogus sample rate or emphasis flag, but that would be caused by either a bug or operator error and should not be part of the discussion.
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| | #86 |
| Lives for gear Joined: Mar 2010
Posts: 1,231
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Looks like a lot of people are barking up the wrong tree. Comparing files will get you no where. The issue isn't necessarily "does the software produce a bit accurate file?". These sort of things are usually matters of what happens to the data on the way to the sound card/interface. *The file plays. *numbers start flowing to the D/A *Oops! This D/A only deals with 48 khz! *Conversion happens *No longer bit perfect. The file itself didn't change. There is no evidence anywhere of the conversion. But what you heard was not bit perfect. And that is all that matters when making audio decisions. Any number of things could happen: Windows mixer is not set to 100% -> Volume calculation -> not bit perfect I'm not up on the specifics of these things and I don't know where exactly to look... but then I don't do audio work on a computer, either. All I know is that it is not an issue of the file itself being altered. The sound is altered on the fly en-route to the D/A converter. Think of a graphic sent to an LCD monitor running at lower-than-native resolution. The graphic file itself remains bit-perfect and any file comparison utility would confirm that, but the monitor that to re-interpret everything to fill 1600x1200 physical pixels with 1280x1024 pixels worth of information. You are not seeing a bit-perfect picture even though the file is bit-perfect. |
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| | #87 | ||
| Gear interested Joined: Mar 2008 Location: Minneapolis
Posts: 18
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