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| | #1 |
| Lives for gear | Dynamic Range not only a Problem in Mastering.
So this goes to the mastering section because it is related to it. I had a client for certification a mixing job at my studio last weekend. I was wondering myself why it nearly was impossible to get punch into the drums. So learning never stops... I just could not get the point what was wrong I had no compression on the drums and there where nearly no dynamic range left on them. Every drum hit had nearly the same felt loudness. (Sorry for my bad English I dont know the correct terms) I asked the client if there was compression on the drums during tracking. The answer was "maybe some". Ok I was blaming my skills and did a second try because I thought it was played like this. But no Punch again. So I send the mix to another mixing engineer who said: "I guess drum compression is the problem here" What the heck I had no compression on the drum tracks. I just took over all the single tracks to my tape machine but very soft this could not take away all the transients. So I learned something very important.....LISTEN BEFORE YOU START CAREFULLY AND THINK. Clients are not telling the truth when it comes to critical questions related to the tracking session. I do not know why. They must have been using nuclear sound engineering weapons during tracking with a massive ratio and threshold. I tried different tacks like a transient shaper but no chance to put some live back into it. For sure now the client is blaming me!! Not the tracking studio. Oh I love this ....
__________________ "No need to worry, it will come back to me" "Every day in every way I am getting better and better" Émile Coué |
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| | #2 | |
| Lives for gear | Quote:
But how can they expect punch when the transients are away? So I did not fail it is just impossible with what ever tool I use to get dynamic range back in there...I tried very hard to make them punchy but tell me a tool that does wonders and brings me back the transients maybe I can learn a new tack here? With my knowledge at this point I see no way and the client wants to keep the original drum track no replacing is allowed... what should you do? | |
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| | #3 | |
| 3 + infractions, forum membership suspended. Joined: Apr 2009 Location: NYC
Posts: 457
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| | #4 |
| Lives for gear |
Yes sorry Eng. is not my native language. I just tried to give expression here that in times of tracking alone there is a misleading information going around the musicians heads. They think they need massive compression during tracking .... so he asked me today in a mail if compression is not making everything sounding punchier and better. I answered "NO" you killed the punch and took away the transients with your compressor. So I guess they used a compressor during tracking and did not AB at the same SPL level and the compressed track sounded better to them because it was louder. An d yes I got all the single tracks but it does not help there is minimal dynamic left e.g. on the base drum. |
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| | #5 |
| Lives for gear |
SPL Transient Designer. But even that is limited (no pun intended) by what you put into it.
__________________ John Scrip - Massive Mastering, LLC - www.massivemastering.com Spoon-feed a newb some answer and he'll mix for a day - Get him to *think* about it and figure it out for himself and he'll mix for a lifetime --- JS |
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| | #6 | |
| Lives for gear | Quote:
Listen for your self BD and SD have every-time nearly the same level no dynamic left it is also pumping a bit: 2shared - download DRUM NO COMP.mp3 | |
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| | #7 | |
| 3 + infractions, forum membership suspended. Joined: Apr 2009 Location: NYC
Posts: 457
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| | #8 | |
| Lives for gear | Quote:
I know but you know they only pay small bucks for this job and now I am hanging here correcting what is ruined during tracking and they expect wonders.....yes may I have the patience but after this I hope they call me JESUS. | |
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| | #9 | |
| Lives for gear | Quote:
I asked was it an Roland and he said no it is lived played and yes it is I also have the OH and room mic tracks. So how can someone get real drums to sound like a drum machine during tracking? | |
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| | #10 | |
| The Audio Whisperer |
Bad player, bad gear... Here's MY thought, if it's already squished to death, why don't you set it to maybe light compression, extremely low threshold with some long attack so it brings the punch back in?
__________________ The Audio Whisperer Mastering Samples My Personal Music Quote:
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| | #11 |
| Gear addict Joined: Nov 2008 Location: Germany, Europe
Posts: 355
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Transient designer (maybe parallel) to get attenuation of the transients back?
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| | #12 | |
| Lives for gear | Quote:
Listen to the file.... it is a 4/4 and there is nearly not a 1. and no 3. so I tried transient shapers and compression tacks with expansion.... no way to get it healthy it is destroyed. | |
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| | #13 |
| Gear addict Joined: Jul 2008 Location: Sydney Australia
Posts: 386
Verified Member |
i suggest you load up sound replacer , and get on with it.. if you still cannot fix the recording , its no big problem , we all get things that we cannot fix from time to time . |
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| | #14 | |
| Lives for gear | Quote:
Yes I just talked to the client about this today. He is not a professional engineer he is a musician and just starts recognizing that the tracking engineer did a not so good job. He paid a lot of cash for this tracking session and is for sure now disappointed. Thanks for your advise you are right there is no reason to beat about the bush. If the client thinks I am wrong I lose this job... but he will get the same answer from the next mixing engineer I am sure. | |
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| | #15 |
| Lives for gear Joined: Oct 2006 Location: west wales
Posts: 1,756
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I have had many of these jobs, and it is always frustrating and it almost always a case of "making do" when the mix is finished. One plugin that has helped in the last few months for me is the Maserati series by Waves. There is a drum shaper in there which can be helpful on some things. I found the bundle a bit expensive so I did not buy it but, I was impressed with it when I demoed it. Might be worth a try?
__________________ For Sale UK/EU/WORLD: DUY Everpack Native Bundle £120 MCDSP Synth One HD £85, Revolver LE £45 Soundtoys Speed HD £65 Studiomaster 6-2-1 - offers? |
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| | #16 |
| Lives for gear |
Thats Fun. So I replaced all the important drum parts and reprogrammed the groove. It changes the whole tune to a positive grooving thing it wiggles and makes my bud shake while listening to it... Now I am 100% sure they took the groove away by compression |
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| | #17 |
| Gear maniac Joined: Sep 2008
Posts: 195
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Just wanted to mention Paul Frindle's DSM plugin is really good in situations like this. Pro Audio DSP - Professional Audio Plugins It's brought tons of my old performances back to life, recordings I thought could never be salvaged. I tried the DSM on the clip posted and had the clip sounding reasonable in about 45 seconds. I choose one of the vintage rock n roll presets. Lowered the Attack a bit, upped the decay to smother the pumping and adjusted the LF/HF balance to get some space between the kick/snare. I also spent 20 minutes on the clip hacking in the Metric Halo +DSP graph using multi-band negative ratio compression with multiple tuned sidechain inputs. Both we're improvements but the DSM result was quite good, not just a band-aid. Mastering engineers (who haven't already) should check out DSM.. I'm not suggesting that it should be used to fix over-compression or that this is even it's strong point, but that it could in this case suggests it's very flexible. I have no affiliation with Pro Audio DSP or Paul Frindle, other than enjoying using their plugin. A
__________________ http://soundcloud.com/anthony-bisset/anthony-bisset-04-sonoran |
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| | #18 |
| Lives for gear Joined: Jun 2009 Location: Berlin
Posts: 2,022
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geez...such a big deal about all this! i heard the sample days ago and didn't think it's such a drama!!!! |
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| | #19 |
| Lives for gear Joined: Jun 2009 Location: Berlin
Posts: 2,022
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and this does NOT look like a super over compressed waveform! |
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| | #20 |
| Gear addict Joined: Jan 2007 Location: Durham, NC
Posts: 382
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ill be honest. i didnt think it was that bad. not as bad as i was expecting given the comments. i think that track is totally workable. not ideal, but workable. some clever transient enhancement would work. i would try filtering out the notch for each drum and triggering a sample to beef it up, even if its just for the quick transient at the beginning of the hit. could really help the drums poke through. those tracks aren't nearly to the point of being unrecoverable. |
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| | #21 | |
| Lives for gear Joined: Dec 2002 Location: U.K
Posts: 2,006
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I will have a go at restoring this and post the result somewhere - if it's worth listening to. I'll also post how I did it.
__________________ Paul Frindle www.proaudiodsp.com | |
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| | #22 | |
| Lives for gear Joined: Dec 2002 Location: U.K
Posts: 2,006
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2shared - download Drum loop.mp3 1. I used the DSM to just shave off the unevenly loud snare hits to make it more consistent. It's better than a normal comp because it is much more frequency selective and leaves the rest unchanged. 2. Then I used the Oxford Transmod to increase the transient attacks. 3. Finally I used the Oxford EQ to reduce some of the resonances that muddy the sound - and add a subtle extra one at a slightly lower freq to fatten up the kick drum. To be honest this track is in many ways quite typical, it's a bit odd and needs work but not completely beyond use. I wonder about the cymbals and overheads though, were they compressed or was it bad mike technique (they are too close), or is it in fact just a bad balance? When I do drum mixes I tend to process the overheads and cymbals quite heavily to try to ameliorate the unwanted mud and spill from closer mic'd drums that tends to rattle around the space and lose your punch and definition. I always remember that most of the time it's the unwanted spill to blame rather than the individual sounds themselves. Last edited by Paul Frindle; 26th June 2009 at 07:27 PM.. Reason: added clarification | |
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| | #23 | |
| Lives for gear | Quote:
So you are my man with the trick in the pocket I was locking for but real saving? There is just a little accentuation on the 1.... so my replaced drums are more alive than this now but it is an improvement. You say it was fast limiting I just heard there was no punch left so I blamed a compressor for this. Anyway I learned something very very important today.... THANKS. | |
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| | #24 | |
| Lives for gear | Quote:
thumbsup | |
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| | #25 |
| Gear interested Joined: Feb 2008
Posts: 1
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*edit* never mind. . . |
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| | #26 |
| Lives for gear | |
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| | #27 | |
| Lives for gear Joined: Dec 2002 Location: U.K
Posts: 2,006
| Quote:
I'm happy to post the PT session and Plug-ins set-up files, if they are of any use to people using PT. It illustrates what I tend to do with percussion tracks that are 'soft'. | |
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| | #28 | |
| Lives for gear | Quote:
But would be interesting to hear something about the way you do mixing good drums. With this mix it was for me the first time that the delivered files where sounding thin as well as with nearly no transients. It did not came to my mind to use the transient shaper more extreme like you did it. So this shows me there is always something to learn. Another thing I was wondering this drum sound what the client is calling for: strong and punch with transients up front. So I had today not so much work and I had time to listen to different music out of different decades. So I came to the conclusion big strong transient BDs are a sign of the 90-00 years? When I listen for example to Pink Floyd the BD is more small and not that prominent. Other example old Genesis a mix where the BD is somewhere else but not real to catch by the ears. That is interesting to me because myself I am half musician and half mixing geek. My impression is when you make music yourself it is harder to do a mix without any other musical content in your brain. Listening to music, after I did not had time for this for long, showed me again for the mixing part in my live there are a million tastes. This brings the question up why do clients do not communicate their taste better? Often I get the impression they have no glue what they want. Any tips for better communication by the mastering department? How can I get the clients to think more about what they expect from my work? | |
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| | #29 |
| Gear maniac Joined: Apr 2009
Posts: 235
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Sounds to me like you're confused a bit, OP. From what I understand reading what you're saying is that the drum compression just isn't sufficient. You are trying to keep your drum dynamics. Trust your ears, not your eyes. Just because you see yourself squaring off peaks, doesn't mean you're doing anything bad. You need to take the tinfoil hat off. Somewhat of Hyper compressed drums is a mixing choice and style of production if you want it to be and everyone else wants it like that. Look, peaks aren't pleasant, either. You need to just sit back, think about the song, and ask yourself, "Is it supposed to be louder here?" and if it is, then whats the problem? The answer to your question, it is in the song, not here on Gearslutz. If you need to automate, then automate. Don't be lazy and let a compressor handle what you can do with your fingers. Still, compression is perfectly normal to use. Think of it this way. Does live music from the band come out of speakers naturally? Well, duh, of course it doesn't. Most consumer speakers and/or headphones don't apply any natural compression at point the drivers push the air, this the design you're working with and cannot avoid. You have to apply compression to some things, otherwise they won't cut through the mix. Here let me make it easy for anyone to understand because even I could confuse myself. A person talks to you and their throat naturally compresses the sound they make and obviously gives its directionality and intensity, and the sound goes to the listeners ear and THEIR ears ALSO naturally compress the sound they hear. This is a live situation. What if its not and you're capturing it in recording medium? The singer speaks into a transducer that doesn't naturally compress the sound they make. The low frequency and mid range frequency drivers that consumers have don't compress the sound naturally. You have to manipulate it, otherwise it won't be heard or present in the mix without these nasty obnoxious peaks that take up the oh so valuable headroom real estate we try to conserve for the mastering engineer to use. Compression, use it. Its not Satan's asshole until you make it that. Use it, but don't obviously over do it. You don't even have to try to get anyway with all the compression you possibly could. This has been a Compression 101 lecture by domokunrox. |
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| | #30 | |
| Lives for gear Joined: Dec 2002 Location: U.K
Posts: 2,006
| Quote:
When you describe the prominence of drum transients as either the 80's or 90's this is part of the whole thing of fashion that IMVHO gets in the way of the art? For instance if you are allowed absolutely no dynamic range because the A&R people want only 'loud', it is impossible to have significant percussion transients, so you have to find art that 'fits' what they want - not art that is doing anything for itself? Whilst is it true that from previous eras you can hear a whole range approaches that differ from the dirge like themes of Pink Floyd to the dramatic percussive peaks of something like Jackson's Thriller - this shows that at least in those days both were possible and accepted and were allowed to exist. With the restrictions imposed on engineers these days with the loudness wars productions like Thriller would not be possible with the same levels of impact and in fact if you were producing for the loud no dynamic range market you would engineer it very differently from the outset - even change it musically! All I did to your track was try to recover the transients as asked, what happens to it by the time it gets mixed and mastered is another matter entirely. If transients are deemed to be 80's or 90's and therefore passe' then they will surely not make it into the final product anyway... IN this case even if you are the musician - and - the engineer, you will still end up with little or no choice. And if your tracks need percussive transients to have artistic impact, the chances are they will be deemed inappropriate and dropped :-( | |
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