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| | #1 |
| Gear addict Joined: Dec 2003 Location: cincinnati, OH
Posts: 463
Thread Starter | how much head room for mastering?
This may be a dumn question or one that has been asked many times- Im mixing in cubase sx. what kinda dynamic range should i leave for the mastering engineer on the master output? Also, somebody told me that my peaks shouldnt be any hotter than -6 db. This seems a bit silly to me. Maybe this person has this confused for 6 db of dynamic range. That makes a bit more sense. Can anyone shed some light on this? What are your thoughts? thanks, rynugz
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| | #2 | |
| Lives for gear | Quote:
You leave headroom - The mix should have whatever dynamic range it naturally "wants" to have. -6dBfs is (IMHO) a perfect place to keep the peaks. A little higher is okay also. As is lower. One studio I work with regularly send me 24-bit mixes that PEAK at -12dBfs. A little low, but better to be a little low than too high. Another runs his mixes at -3dBfs, which is fine also. Typical hard rock mixes might have (compensated for full-scale) RMS levels of around -17 or -18dBRMS.
__________________ John Scrip - Massive Mastering, LLC - www.massivemastering.com Spoon-feed a newb some answer and he'll mix for a day - Get him to *think* about it and figure it out for himself and he'll mix for a lifetime --- JS | |
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| | #3 |
| Lives for gear Joined: May 2005 Location: Hillsboro, OR
Posts: 986
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When you say "how much dynamic range shoud I leave", I think what you mean is where should your audio peak at. The only critical thing here is to make sure you're not clipping. Whether your songs peaks at -6 or 0db, a good Mastering Engineer will be able to work with this. The only thing to worry about is not making your audio so quiet that noise will be introduced once compression or limiting is used. Also, if you're audio is peaking below -6db, say at like -8db, don't freak out and think you have to raise it 2db, because it's really not a big deal.
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| | #4 |
| Gear Guru Joined: Mar 2005 Location: Long Beach, CA
Posts: 15,095
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Of course, the above applies to 24 bit recording. Those who are still working at 16 bit depth have only 1/256 th as much dynamic resolution and hence should probably pay attention to keeping levels optimal while not crashing zero. Some mastering engineers I've come across do suggest their clients go no higher than -6 or -3 dB in order to "leave them room" to work. I have to say that the more I think about that, the more I think it's a head scratcher. If the ME is working in the digital domain he's going to be moving those values all around anyway. And if he's going to be doing his mastering in the analog domain, well, it's moot anyhow, right? Maybe my own thinking on this isn't straight. But, just entres nous, it's almost enough to make you think, sometimes, that some of your fellow professionals have a less than solid grasp on the theory and practice of what they do. But, hey, I've just prodded the bee's nest. Let's see who comes out... |
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| | #5 |
| Gear addict Joined: Jul 2004 Location: LA
Posts: 460
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I've been to guys that tell me to leave 3dB of headroom and I've been to guys that tell me to go all the way to the top (without going over.) I'm happier with the work of the ones that I've submitted full scale 24 bit recordings to. One of these ME's worked strictly in the digital domain and the other worked in a analog/digital hybrid. That didn't matter, they both turned out better than previous experiences with lesser levels requested by previous ME's. I've even went as far as putting a hardware L2 (I know kill me) at -0.1 with the threshold only kicking back barely at the absolute peak of the song. From what I understand you get a much better sounding capture by filling up your window. Keep in mind I'm not mixing for loudness, but I am doing what I can to keep the dynamic range reasonable so that mastering compression doesn't suck the life of my last choruses when all the instruments are at eleven. I got to see the levels of a very well known mix engineer that I really respected (prior to mastering) and was blown away at how low the 16 bit dat was printed (but then again they might have ended using the 1/2"analog print instead.) Will gain boosting 3dB digitally really make a difference in the end (maybe not) but so far my best work has come back sounding great using these methods. And until a ME blows me away with a recording that I submitted with 3dB of headroom I'm not changing. |
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| | #6 | |
| Lives for gear Joined: Oct 2008 Location: NYC
Posts: 938
| Quote:
Regards,
__________________ Edward Vinatea Audio Engineer ---------------------------- | |
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| | #7 |
| Motown legend Joined: Jun 2002 Location: Songwriter Gulch, Nashville TN
Posts: 10,877
Verified Member |
Mastering engineers don't need headroom but sometimes the monitor path in a mix room will benefit greatly from it. The reason I leave limiting for mastering is because there is no way to know what the final level needs to be outside the context of the rest of the album and whatever track is going to define the overall level.
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| | #8 | |
| Lives for gear Joined: Oct 2008 Location: NYC
Posts: 938
| We can't assume everyone uses them now can we? Quote:
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| | #9 |
| Lives for gear Joined: Aug 2004 Location: Brooklyn, New York
Posts: 3,638
Verified Member |
The peak level of received mixes, as long as it's below 0dBFs and above say -24dBFs for a 24bit file, for the most part doesn't really matter to me. If I get it in too hot for my process chain I can easily attenuate it to the exact peak level I need, and if it's too low (a pretty rare case) then I can raise it pretty transparently as well. What DOES matter though is making sure that the audio has not been either already processed with a limiter on the 2-bus, or clipped (i.e. flat topped wave forms) at any part in the signal chain. In other words people should make sure that no input, output, auxillary, insert or effect is being overloaded (i.e. going into the red). I've received mixes where the track was completely clipped and after a request for a new mix with more head room people just lowered the output fader so I received the same mix but just peaking at -6dBFs instead! Best regards, Steve Berson |
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| | #10 |
| Motown legend Joined: Jun 2002 Location: Songwriter Gulch, Nashville TN
Posts: 10,877
Verified Member |
FWIW I've gotten mixes in that peaked at -35 and sounded way way above average.
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| | #11 | |
| Lives for gear Joined: Jan 2009 Location: Boise, Idaho
Posts: 2,088
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I used to mix a 1-hour live show with a full band. They tracked to Cubase at 16-bit because their HDDs weren't fast enough to handle 16x 24-bit tracks at a time. At first, they pushed the levels as hard as they could. I kept complaining that there was distortion in the tracks and that they should leave some headroom. So they started sending me tracks that PEAKED at -20dBfs. That's over compensating but the mixes I handed back to be broadcast/sold on DVD sounded way better without any clipping. There's no need to artificially force yourself to turn down your monitors when you're mixing by having the digital levels too high. | |
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| | #12 | |
| Lives for gear Joined: Aug 2003 Location: Hollywood CA
Posts: 2,625
Verified Member | Quote:
I have gain for days. DC | |
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| | #13 |
| Lives for gear Joined: Jan 2010
Posts: 1,284
Verified Member |
Am I correct in thinking that with a fixed point 24 bit file you could anything have up to 48db of headroom and it would still have more depth than a 16 bit file peaking at 0dbfs? Obviously not ideal, but puts things into perspective if that's definitely the case. |
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| | #14 | ||
| Lives for gear Joined: Aug 2003 Location: Hollywood CA
Posts: 2,625
Verified Member | Quote:
24*6-48=96 Quote:
DC | ||
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| | #15 |
| Lives for gear Joined: Jan 2010
Posts: 1,284
Verified Member |
OK cool Dave, it seems we agree then. More depth is more depth, but if we receive mixes at -30 something, it's really no biggy as long as it is a good mix. Glad to hear this confirmed by some 'seasoned' MEs. However, re : noise is never a problem in digital.... hmmm, I'd agree in most cases, but occasionally there is some super dynamic material (like very expressive jazz for example) that if the mix/recording is not levelled well, we could be losing the most intimate details under the least significant bit. Not a dissimilar story? Mind you, I don't master any jazz or classical music at the moment, so what do I care? ![]() However, this point about intersample overshoots.... can you please explain a little more about "(which I do think is somewhat overrated)" Do you mean that this is not such a large problem as companies manufacturing upsampling limiters would have us believe? I use the TC Brickwall Limiter an awful lot these days, mainly for this purpose. Do you think I have been duped by their long technical papers? (I think it's a lovely clean limiter in anycase) Last edited by huejahfink; 3rd February 2010 at 02:15 AM.. Reason: whoops, complete rewrite :o |
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| | #16 | ||
| Mastering Engineer Joined: Jan 2007 Location: Melbourne - Australia's music capital.
Posts: 1,722
Verified Member | Quote:
Stick to 24 bit always, and even -40dBFS peaks are still only approaching that of 16 bit res. It's all good. Quote:
Being able to avoid/bypass otherwise unnecessary pre-attenuation (digital or analogue) can be a good thing, sonically.
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| | #17 | ||
| Lives for gear Joined: Aug 2003 Location: Hollywood CA
Posts: 2,625
Verified Member | Quote:
There are ways to resolve below the LSB, but there is no sense in bringing it up as it always leads to tears, deleted posts, sock-puppets, etc. Quote:
DC | ||
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| | #18 |
| Lives for gear Joined: Jan 2010
Posts: 1,284
Verified Member |
Thanks Dave, I'm primarily on GS to learn (as well, of course, to share my own opinions and experiences) so I appreciate you taking your time to answer my questions. ![]() Although I might add, that when I mentioned about the huge dynamic range point, I refer a lot more to kind of details that make recorded works sound 'breathtakingly realistic' - by this I mean incidental noises such as the tiny finger squeaks, breaths and movements amongst the players, and not musical information as such. Of course, you are probably right... nothing really to worry about in digital when it comes to dynamic range. Last edited by huejahfink; 3rd February 2010 at 03:12 PM.. Reason: adding additional paragraph |
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| | #19 | |
| Gear addict Joined: Feb 2010 Location: Mexico
Posts: 441
| Quote:
Hello massive master I have a question ![]() I always use just eq, multiband compressor, and maximizer, what are the most common used on mastering??? or the most common chain for mastering?? I would like to get better my mastering works ![]() beste regards | |
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| | #20 |
| Lives for gear |
You use what the mix tells you to use. (If it's telling you to use maul-the-band compression, I'd question it with boldness). |
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