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| | #1 |
| Gear interested Join Date: May 2007
Posts: 22
| Mastered/Bounced tracks are just NOT loud enough Ok guys, so here is the problem. I have been mastering my band's 6 song EP in logic 8 (totally inside the box) and have made decent finished products of all the songs. But here's the problem. I normalize and export them, and listen to them next to other "professional" songs... and they are just NOT loud enough. So I take them back into Logic to see what the wave forms look like, and the track is close to peaking. I mean, if you turn it up anymore, it WILL peak. MY QUESTION: How can a track that is so close to peaking, be so quiet? |
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| | #2 |
| Mastering Moderator Join Date: Apr 2003 Location: Always on the Run
Posts: 1,430
| The quest for truth and knowledge lies in the "search" ![]() Tip: it depends on "what" and "how" is peaking............... Back to more practical issues:what do you mean when you say "I normalize and export them" What operations do you actually perform?
__________________ Velvet Room Mastering "What quality level does it need to be? Personally, I work on mixes that range from marvellous to hideously diabolical.......I'd suggest you aim more towards the "marvellous" end of the scale!" - Darius van Helfteren - |
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| | #3 |
| Gear interested Join Date: May 2007
Posts: 22
| For clarification - I made a stereo mix, put it in a new project. Added a multipressor, eq, exciter and adaptive limiter. And bounced it. Logic "normalizes" it when it bounces. I love the way it sounds, just wish it could be louder. |
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| | #4 | |
| Gear addict Join Date: Jan 2007 Location: Melbourne - Australia's music capital.
Posts: 415
| Quote:
In terms of more helpful advice... Doing it all in the box can make it all the more difficult. At least try reordering the processes: eq, exciter (if really needed), multipressor, adaptive limiter. Try first focussing on EQ alone. If that's not doing it for you, go back to the mix. All depends on the mix and the dynamics of its components. And, yeah, the search function, above, where it's all been said many, many times.
__________________ Adam Dempsey Is adding presence the same as subtracting absence? | |
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| | #5 |
| Mastering Moderator Join Date: Apr 2003 Location: Always on the Run
Posts: 1,430
| Never noticed that feature, I'll check when I can. You might also want to do a search for "normalize". I'm confident it can be turned off .........
__________________ Velvet Room Mastering "What quality level does it need to be? Personally, I work on mixes that range from marvellous to hideously diabolical.......I'd suggest you aim more towards the "marvellous" end of the scale!" - Darius van Helfteren - |
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| | #6 | |
| Gear maniac Join Date: Oct 2006 Location: London
Posts: 166
| Quote:
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| | #7 |
| Gear maniac Join Date: Sep 2006 Location: Boston, MA
Posts: 251
| first, you need to change the way you mix...you'll need more compression at more stages of the tracking and mixing process, so there's less dynamic range to your mixes. second, you need to learn to tolerate more distortion and dynamic control artifacts at the "mastering" stage, pushing your limiter a little bit harder. third, who gives a **** how loud it is? |
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| | #8 |
| Gear maniac Join Date: Dec 2003
Posts: 297
| Um, everyone he's comparing his cds to? ![]() |
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| | #9 |
| Lives for gear Join Date: Sep 2005 Location: New York City
Posts: 2,586
| The simplest answer is that the audio content closest to 0dBFS is not the content that you want closest to 0dBFS. Suppose you had a dog whistle solo throughout the whole song and it was 10dB louder than everything else. You waveform and meters would sho that you're as loud as you can get wihtout clipping, but you program material would sound like it was 10dB lower. Filter that dogwhistle out and then you can crank everything else up 10dB. That's not a realistic scenario, but having so tranties peaks in sub frequencies on kick, or bass or guitar or maybe 12k on a snare there's a 2-3 sample 6dB peak that you can notch out and then crank the whole mix up 5-6dB. You may need a different monitoring environment to hear what's going on during the peaks to know what's keeping the rest of your mix down. |
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| | #10 | |
| Lives for gear Join Date: Feb 2006
Posts: 585
| Quote:
Just use one decent compressor instead of multipressors etc if the mix is ok. Plenty of good tube emulation compressors out there. | |
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| | #11 | |
| Lives for gear Join Date: May 2005 Location: Saratoga Springs, NY
Posts: 751
| Quote:
Amen to that brother, every f*ckin day, day in and day out and in many cases (because of poor engineering practices) from song to song. | |
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| | #12 |
| Lives for gear | Amen to the amen to that. And isn't the "how do you get it loud" stuff getting really old, or is it just me?
__________________ John Scrip - Massive Mastering - www.massivemastering.com Spoon-feed a newb some answer and he'll mix for a day - Get him to *think* about it and figure it out for himself and he'll mix for a lifetime. |
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| | #13 | |
| Lives for gear Join Date: May 2007 Location: UK
Posts: 1,764
| Quote:
your mix may not be "up to" making really loud. Which in turn means your tracking may not be up to it. You cant just make a mix loud, you gotta know how to mix and more importantly - how to track. Tracking depends on raw sound, recording techniques and the room your using as well as equipment. You are saying it sounds good - then take it to a professional matering engineer and see what he can do. If he can match he loudness you're after then its the mixtracking that is wrong - heck that can even be down to arrangement! Loudness shouldnt matter but unfortunately to punters - it does..... | |
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