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| | #1 |
| Gear interested Join Date: Mar 2008
Posts: 17
| Sonar problem - PLEASE HELP!! I have Sonar 6 (just downloaded 6.2. patch) and a Presonus firestudio. I am working on a guitar track, and have the input set to Left mono. I have recorded the track, but when I try to pan it hard, I still hear it in the other ear. Basically, I can't pan the track. So here's the chain. Guitar in POD X3, Direct out (or Live out) left into Presonus input 1. |
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| | #2 |
| Gear interested Join Date: Dec 2007
Posts: 2
| make sure the track is a stereo track. You wont be able to pan if its mono. |
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| | #3 |
| Gear interested Join Date: Mar 2008
Posts: 17
| I may be a newb, but I know you can pan a mono track. ![]() |
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| | #4 |
| Lives for gear Join Date: Feb 2007 Location: Nashville, TN
Posts: 612
| Do you have Input Echo engaged? That sums the playback to both speakers. |
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| | #5 |
| Gear interested Join Date: Mar 2008
Posts: 17
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| | #6 |
| Lives for gear Join Date: Feb 2007 Location: Nashville, TN
Posts: 612
| Might be a 6.2 related panning bug. I'm using 6.0 and decided against the patch due to reports of several glitches on the Sonar forum. Have you tried rebooting? You might want to check the pan law settings, and if you can't make that work, try creating a new project and import your tracks there, the .cwp file for the current project might be corrupted. If THAT doesn't work, go back to 6.0 Good luck with it! |
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| | #7 |
| Gear addict Join Date: Jul 2006 Location: NYC
Posts: 487
| Do you have any plug-ins on the track? Some plugins (especially stereo ones) seem to do that in Sonar. Sometimes it can also manifest itself as the right side being 100% wet and the left being 100% dry. Or, maybe it's the opposite, I can't remember, but I definitely ran into your problem and various incarnations of the same thing and it was always a plugin causing it. |
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| | #8 | |
| Gear interested Join Date: Mar 2008
Posts: 17
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| | #9 | |
| Gear interested Join Date: Jun 2008
Posts: 2
| Quote:
There is rumors that Sonar and Presonus are working together on the drivers. Sonar doesn't like the Dice II chipset, presonus was lazy with their drivers. I hear once the Firestudio lightpipe is released, presonus will release the stable drivers for Sonar. Sonar still needs to accept the Dice II chipset. I went back to Motu and my firestudio is just sitting in my rack looking pretty right now. | |
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| | #10 | |
| Lives for gear Join Date: Mar 2005 Location: Long Beach, CA
Posts: 5,422
| Quote:
(Of course, when you're monitoring incoming live audio through the Firestudio, you're using its near-zero latency onboard monitoring so any panning of live signal would be happening or not happening there. Depending on it's capabilities and its internal DSP mixer, you might want to double check its settings for audio coming back from the computer. I've had similar moments of confusion when I'd set up some special routing in the DSP cue mix for my MOTU and forgot about it. Then when I can't control something as normal, it takes me a sec to remember. Sometimes three.) There might be a problem between Sonar and your Presonus drivers, but I'm about 500% sure there's not a bug in Sonar 6's panning at this point. It's their 10th DAW version. And panning's pretty fundamental to the whole operation. (Also, I'm on 6.2 and it works as expected on my interfaces.) Of course, you've probably already checked the Interleave Button (looks like two triangles side by side, points touching in the center -- basically it's a 'stereo/mono' switch) on any bus you might be routing through. | |
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