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| Thread | Thread Starter | Forum | Replies | Last Post |
| parallel processing experiment | scott petito | High end | 0 | 5th July 2008 02:08 AM |
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| Parallel processing in Nuendo | Labs | Music computers | 3 | 14th February 2006 06:17 PM |
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| | #1 |
| Gear addict Join Date: Jul 2004 Location: woodstock NY
Posts: 377
| parallel processing experiment I was experimenting today with plugins for parallel compression and eq for ITB... what started out as a way to verify delay compensation turned into an interesting study of phase shift I sent my 10 tracks of drums to 2 stereo auxes bus1-2 and bus 3-4 I made sure all levels were Identical to the sends by sending automation data to sends then I put a trim plug on both aux tracks , I flipped the phase one aux bus trim bus1-2 I then paned both aux to center (mono) the audio then cancelled 100% as it should.... I then decided to test delay compensation for Compression as i inserted various compression plugs on aux 2 feed by 3-4 I noticed they all produced various phase shifts...remember the trims are still out of phase even at unity gain with no compression some compressors "leaked audio" more than others I tried tdm and rtas versions of the plugs some like most of the waves plugs sounded identical the BF actually sounded quite different in RTAS and TDM A UAD Fairchild was especially "leaky" at what I believed was unity settings... remember I'm still only listening to the sum of the 2 out of phase buses here's where it got interesting I tried to get a compression setting engaged and adjust it to produce as little leakage as possible( which obviously is phase shift caused by the change in level and attack release times) basically I was using attack and release times and some level compensation to get as close to phase cancelation as I could... I then flipped the phase on the first bus... thus bringing all the drums back in to the mix including the parallel buss compression it sounded really good.... here s the rub when I tried to increase the parallel buss fader to get more compression I became immediately aware of the phase shift ... it was subtle but obvious... I tried this with various compressors at similar attack and release times and some compressors produced much more pleasant but still obvious phase shift I started to wonder if this was due in part to the coloration of various compressors the UAD Fairchild seemed to be the most forgiving and the dyn 3 was pretty good others were hit and miss... strangely enough the linear multibands i used were the least forgiving I did this with various eq's as well very interesting results there as well well to end a long winded story .. I will be checking my parallel compression in mono and out of phase.... anyone else try this? ... I'm going to give it go with outboard but I already have convertor delay to cope with... cheers SP
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| | #2 |
| Lives for gear Join Date: Dec 2002 Location: El Lay
Posts: 1,949
| Do you have delay compensation on? You should try having the exact same inserts on both auxes, with the plugs on one of them bypassed, to make sure the timing is correct. Sometimes it seems that plugs don't report the correct latency to PT, so the compensation delay isn't correct. That said a lot of plugs, especially ones that incorporate FFR filters or modelling of analog devices, do induce some phase shift.
__________________ Purveyor of fine sounds since 1961. My very incomplete IMDB list: My very incomplete IMDB list I'm all ears. |
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| | #3 |
| Gear addict Join Date: Jul 2004 Location: woodstock NY
Posts: 377
| yes I had Delay compensation on... I was actually testing it by nullin the buses out of phase the curious thing is I always thought having the same plug on both busses was a good thing to do but in mon with the busses out of phase having the same plug on both was even worse in terms of percieved phase shift cheers SP
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| | #4 |
| Gear maniac Join Date: Feb 2008
Posts: 208
| I find para comp to sound best in the analouge domain. I've tried all DAW's and a few DIGI desks, but still sounds better on a cheapo desk |
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| | #5 | |
| Gear Guru Join Date: Jun 2002 Location: New York City
Posts: 10,974
| Quote:
I think the only one's that null are the Digi stock ones. Also with RTAS plugs i think you are supposed to put them first in the chain. | |
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| | #6 |
| Lives for gear Join Date: Feb 2006
Posts: 3,672
| Agreed. The cheap or freebie compressors often don't show any phaseshifting when null tested - because they aren't attempting to color the sound. Assuming you stay under the threshold. The better sounding plugins always have some coloration built in, and often the phase shifting is a deliberate attempt to sound "analog". The trick is to make the phase shifting work for you ... like "spill", problematic spill can become desirabe "ambiance" if you embrace it and work with it rather than try to hide it. Experiment with sample-precision delays and polarity/phase inversion, or an All Pass filter and just go with what sounds best. But I admit for parallel compression, I prefer the compressors that have a wet/dry balance to avoid this problem. |
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| | #7 |
| Lives for gear Join Date: Dec 2002 Location: El Lay
Posts: 1,949
| And of course it's not only phase shift that will prevent nulling, it's any change to the sound- any type of distortion.
__________________ Purveyor of fine sounds since 1961. My very incomplete IMDB list: My very incomplete IMDB list I'm all ears. |
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| | #8 |
| Gear addict Join Date: Jul 2004 Location: woodstock NY
Posts: 377
| HI Guys thanks for the comments....I have long used analog compression for this application and been pretty happy with the results over the years.....ITB not so much.... I'm on an icon now so it's becoming kinda mandatory to get it to be a good thing since hardware and dealing with A/D delay is not so good the whole thing again stemmed ( ) from not trusting delay compensation in PT HD... just a feeling I was getting.....by the way the clue in was monitoring headphone mixes on a more me type box and finding a lot more annoying phase shift ( and yes I have delay compensation off for tracking and no plugs, this still bugs me though)I realize that phase shift is a natural byproduct of any modification to the signal.. I was just surpised to see how different each type of compressor was and the fact that once I was aware of it it became very obvious to me.. much more so than any analog compression I've done.... but like anything else.. there is good phase shift and bad I also began to wonder if it was bit rate reduction due to compression that was causing the "bad phase" isn't that George Massenburg's pet peeve with plugin compression? Anyway it made me rethink my application.... I will say that when I try to null the various compressors the ones that have the subjectively best sounding phase shift sound the best in the mix as well.... cheers SP
__________________ www.scottpetitoproductions.com |
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| | #9 |
| Gear addict Join Date: Jul 2005 Location: Philadelphia
Posts: 384
| Scott, From reading the original post, it sounded like you came up with an interesting effect that you will use in the future. Can you clarify this? It sounds interesting, but I am not sure exactly what steps you took to arrive at the discovery, and what exactly it sounded like and how you might use it. Brian
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| | #10 |
| Lives for gear Join Date: Jul 2007 Location: Toronto
Posts: 914
| yup |
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| | #11 |
| Lives for gear Join Date: Jan 2008
Posts: 538
| Something to consider. Delay and phase are not the same thing. Delay compensation is needed to compensate for the number of samples needed in the plugin pipeline, but this is a fixed time period. Phase is an angle and is only meaningfully turned into a time period for one frequency. An ideal compressor plugin should only cause a fixed delay. Which is what you have found. However a real compressor, and we would hope any plugin designed to emulate it, may include some frequency shaping. Any shaping will result in phase changes to the signal - that is how they must must, either real or emulated. Where things get interesting is the case where a compressor (or indeed any effect) provides for pre and post effect shaping (this might not be under user control, merely part of the design). If the effect produced some harmonic distortion (which even an ideal compressor does, and real ones are prized for) the harmonics appear in-phase with their fundamental, but possibly with some lead or lag with respect to signal at the same frequency in the input. Thus a compressor that is apparently flat wrt frequency may actually create output components with unexpected phase lead and lags. Plugins that emulate real compressors, well one would really hope they would exhibit this. But this is independent of the number of pipeline stages needed to perform the emulation, which is what delay compensation copes with. So indeed, what you describe is exactly what one would hope for. Further, if you did the experiment entirely OTB, the same result would be expected.
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| | #12 | |
| Gear nut Join Date: Jun 2006
Posts: 144
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| | #13 | |
| Lives for gear Join Date: Sep 2005 Location: New York City
Posts: 2,588
| Quote:
One thing that people do model is the phase shift of a device. Clearly you're aware that any alteration of sound, such as the attack an release time, will stop the null. If you put an EQ on and started making changes, you'd cancel the null too. A very colored sounding plug in should cancel the null as well because it's changing the tone. I'd be curious to know how it sounded if you did the same thing without delay compensation, but an identical plugin path, with one side muted. In theory, that should cancel the null too, but it might cancel it differently . | |
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| | #14 | |
| Gear addict Join Date: Jul 2004 Location: woodstock NY
Posts: 377
| Quote:
It all made me think that the subjective "quality" of Phase relationship might be a big reason people don't care for the sound of software compression..... I'm all still intrigued by the idea that software compression create bit reduction especially at extreme setting. every 6 db of gain reduction lops of a bit or so and if you are doing this to a hi gain source it messes with resolution and image oh well who know... something else to obsese about cheers SP
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| | #15 |
| Gear nut Join Date: Oct 2007 Location: DC
Posts: 96
| OK. No ADC. 12 tracks of drums. Outputs (not sends, mind you) to bus 1-2. Outputs AGAIN to bus 3-4 (holding shift-ctrl-option) - to two auxes. Identical plugs on both, labeled 'drums' and 'squish'. You can prolly guess which one had the bypasses plugs on it. Notice my drums only go out A 1-2 on the output of the auxes. No problems. No phase issues. The only two plugs I really use on the auxes are the MDW5 band and the EMI/TG Chandler comp. Big, sick drum sound. No phase anamolies, both busses are being summed together. I also insert EQ's (also MDW's) on each channel - bypassed until needed. This makes it easier to add some EQ without throwing my whole kit out of phase. Everyone is happy. Why are you guys losing your mind on this one?
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| | #16 | |
| Gear nut Join Date: Jun 2006
Posts: 144
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| | #17 |
| Lives for gear Join Date: Oct 2004 Location: m a n h a t t a n
Posts: 5,269
| whenever a computer sums two nearly identical versions of a given sound, it never sounds right to my ears. it's always phasing, the sound loses solidity, some part of the spectrum becomes hollowed, transients are weaker. gregoire del ubk .
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| | #18 |
| Gear addict Join Date: Aug 2007
Posts: 352
| Are you guys talking about issues when both the main and the parallel are summed to the same path? (eg, 1+2) or when they output to say 1+2 and 3+4 respectively and THEN sum to a common output such as 5+6? I recall hearing a difference. Can anyone explain why? |
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| | #19 | |
| Gear addict Join Date: Aug 2007
Posts: 352
| Quote:
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