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| | #241 |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Of the 4 examples, I like the Sony plate the best. By far. The density of the algorithm is really nice, and I don't hear much metallic coloration. The reverb sounds like a natural extension of the drums. The other reverbs have too much L-R flutter for my tastes. The PCM96 is OK, but the 224 is WAY too fluttery. The EMT250 sounds grainy to me in this context. It would be interesting to hear the same settings on pitched material, as what sounds good for drums might sound too metallic on piano. |
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| | #242 |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| The Universal Audio EMT250 was announced today. In the video on the product page, you can see Barry Blesser talking about the original hardware, and that it was intended to emulate a hall. You can also see a blurry drawing of the ALGORITHM about halfway through the video. It looks a lot like what Casey described earlier in this thread: 3 parallel combs, with 3 taps per comb. The taps are combined by something that is obscured by a big graphic of the EMT250 box, and then sent into 3 or 4 delay lines. There is a bunch of other stuff that is hard to read. Still, interesting that they would use the algorithm drawing as part of their promotion. I don't think I would do that for my own work. ![]() Sean |
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| | #243 | |
| Lives for gear | Quote:
The 250 has 3 delay taps for the left and three for the right, though the 1st tap on the right channel is a straight pass through and has no delay unless the predelay is set to 20, 40 or 60 ms. The rear outputs do not seem to have these same taps but just the combs matrix... I've got to find and watch that UA video!! EDIT: HERE it is..... | |
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| | #244 | |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Quote: Sean | |
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| | #245 |
| Lives for gear Join Date: Dec 2003 Location: Calgary, Alberta
Posts: 815
Thread Starter | Anyone with EMT250 EPROM's??? ![]() |
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| | #246 |
| Gear addict Join Date: Sep 2004 Location: Denmark
Posts: 400
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| | #247 |
| Lives for gear | Sorry Dale I have not, but we are producing a 250 lookalike for VST in the very near future... |
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| | #248 |
| Lives for gear | |
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| | #249 |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
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| | #250 |
| Gear nut | if anyone interested in comparision between xVerb and IR(480L): Free File Hosting Made Simple - MediaFire Preset was autopark, matched as close as I could get it. Added a dry file also, so maybe someone with real 480 might jump in. |
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| | #251 |
| Lives for gear Join Date: Aug 2006
Posts: 4,131
| Yes, but this is one of the best threads ever because you are! ![]() I have a lot of experience using and tweaking reverbs that I've talked some about in other threads. The closest I've come to programming them is modifying Csound verbs... some of Sean's in fact, IIRC and modifying scripts (or whatever they are called) for Bill Gardner's "Reverb" application... anybody else play with that? Okay... back to lurking mostly, but thanks to all the thread contributors! |
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| | #252 | |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Quote:
I never played with Gardner's Reverb application, and I don't know if I have any machines that would run it today (and wouldn't know where to find an Audiomedia card to run the audio in real time). It was a pretty cool idea, though: two delay lines, with operators that can read and write to and from the buffers. I have kept the program around, and look at the presets from time to time. Sean Costello | |
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| | #253 |
| Lives for gear | |
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| | #254 |
| Lives for gear Join Date: Dec 2003 Location: Calgary, Alberta
Posts: 815
Thread Starter | That might be useful in combination with the contents of any ROM chips on the boards - just a schematic doesn't necessarily help unless everything is implemented without any programmable memory chips at all. Reversing anything is a lot of effort that can better be spent learning the design aspects. What I have found is after visiting the code of, say, a PCM70, LXP1, and DN780, you learn less and less from further reversing, and you work on bigger boxes that take longer and longer to figure out. Sometimes archival reversal is interesting... for example the enterprising individuals that have built copies of the old Apollo guidance computer... running the original code. |
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| | #255 | |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Quote:
- 2 output taps, each associated with a scale - the 2nd output tap is also sent to the summer, with no scale Assuming that the signs are as follows: - Tap 1 (scaled): + - Tap 2 (scaled): - - Tap 2 (unscaled): + then the linear interpolation can be performed on the DSP, using a single interpolation coefficient. The standard linear interpolation equation is: out = frac*read[tap] + (1-frac)*read[tap+1] The EMT250 diagram looks like it is calculating out = frac*read[tap] + read[tap+1] - frac*read[tap+1] If multiplies are more expensive than additions & subtractions on a given processor, this could be calculated as out = frac*(read[tap]-read[tap+1]) + read[tap+1] All of these will probably have different advantages or disadvantages, depending on your processor, numeric format, etc. | |
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| | #256 |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Reverb musings on my blog For anyone who has read this far in this thread, you might be interested in my blog: The Halls of Valhalla I have been writing about general reverb issues, as well as some more techie stuff. Not nearly as techie as on this thread, but it might be of interest to y'all. My latest writings have been about modulation (definitely inspired by zmix's sound files), as well as general ways of working with the controls in reverb algorithms. I also talk about the "lost" Schroeder algorithm in an earlier post. Feel free to comment on the blog if you are so inclined. I'll be hanging around this thread as well, flipping my virtual nickel in the air and chewing on my virtual toothpick. |
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| | #257 | |
| Lives for gear | Quote:
Well, I have a few bones to pick, Sean... first of all Jeff Buckley, not a Quadraverb. There is a stereo flange/ chorus from an SPX-90 added in mix and a Lexicon 224xl.Secondly "First Light" on the Eno / Budd record is certainly a 250, but it's in conjunction with several passes of 250 (using the 'chorus" program on a printed reverb pass, for example). Thw 250 in and of itself is not nearly that lush...plus it has only a 4.5 second decay (it seems less) sne there is a fair amount of digital delay augmenting that track. ![]() | |
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| | #258 |
| Lives for gear | ... of modulation and 'naturalness' When speaking in terms of modulation and 'naturalness' I think that there is a arbitrary and needlessly distancing cognitive split between reverb 'purists' and the dismissal of 'effect designers'. Even the UAD 250 video has Dr Blesser lamenting the (implied) descent into 'the pure effect world' instead of the simulation of pure acoustic phenomenon. Sony, for example, refused to add any type of modulation to their first and second generation reverberators, stating in the inimitably corporate way, that these things "did not exist in nature". In a similar vein, I have posted some fairly descriptive examples in this thread of modulation gone wrong in a modern state of the art reverberator, and the response from the programmer fell pretty much on the side of the 'purist', even stating that in 'classical music' these things do not apply. But is this "purist" vs. "effect" philosophy valid? Dr Blesser mentioned in his 2001 AES presentation that there is a considerable amount of pitch and amplitude randomness in natural acoustic spaces due to thermal currents and other forms of air movement. I say that we drop the often condescending split between 'purist' and 'effect' approach and try to understand WHY these modulations are so important to reverb design, beyond 'simulating greater modal density' and 'eliminating ringing'. I recently read a paper by David Griesinger in which he described the inability to discern exact pitch as an aural cue for the perception of distance. Clearly Mr. Griesinger is an exceptional thinker and as a reverb designer remains on the vanguard to this day. I highly recommend this paper as it provides yet another vital piece to the puzzle...... |
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| | #259 | |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Quote:
Also, I can get some identical sounds to Buckley's guitar sound out of my noisy Quadraverb, using the CHORUS REVERB program. I had read about the Quadraverb being used by Buckley. Having said that, I am by no means a Jeff Buckley obsessive - he's OK. I was just looking for modulated reverb examples. Where did you hear about the SPX-90/224xl combo? As far as multiple passes of the 250 on the Budd/Eno stuff, that makes sense. I figured that there was some feedback delay, but I was having difficulty gauging the amount of chorusing found in the EMT250 reverb algorithm, and the modulation rate used in the reverb, since I haven't used an EMT250 in person. The last song on the album, "Falling Light," is more obviously chorused, so I figured that the EMT250 Chorus algorithm was being used. It sounds really nice. So, what does the EMT250 Space program do? | |
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| | #260 |
| Lives for gear | It's what Andy Wallace used on the record. Oddly, it's an unmodulated looping not very wide 'reverb effect' that I don't think anyone ever used on a commercially successful record.... |
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| | #261 | ||||
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Quote:
Quote:
Having said that, maybe the excess pitch variation is stimulating some cognitive mechanism in us, such that we like it. Time to crack open some psychoacoustics literature. Quote:
Quote:
From my point of view, modulated reverbs are a useful tool in taking simple sounds, and making them sound far grander. A simple synth or sustained guitar note, through a well-modulated reverb, takes on a complexity of tone that is almost orchestral. The micro-fluctuations in pitch, multiplied by feedback, create a sound that is like a hugely complicated ensemble chorus. I have toyed around with algorithms that generate a reverberant impression, but without actually sustaining the sound like real acoustic reverberation. Phase randomization, plus lots of subtle parallel pitch modulations, seems to be the key. Gotta drag those out again. | ||||
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| | #262 | |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Well, yeah, but besides that... Quote:
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| | #263 |
| Lives for gear | the crux of the biscuit "... of modulation and 'naturalness'..." Sean, The main point I was trying to make concerning re-evaluating modulation as more than just 'affect' is contained in the statement I made (above) about David Griesinger's paper: "...the inability to discern exact pitch as an aural cue for the perception of distance..." Though that statement is the logical converse of his study, it is a potent idea, and I believed it was true intuitively after reading that paper... |
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| | #264 |
| Lives for gear Join Date: May 2003 Location: Cambridge MA USA
Posts: 1,078
| FZ fan much zmix? I thought I was the cool kid on the block with all this reverb tech, until a woman just down the street converted light into matter and then back again. No shit! Man, I really need to up my game. ![]() ![]() -Casey
__________________ cdowdell@bricasti.com www.bricasti.com My love shall hear the music of my hounds. - Shakespeare |
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| | #265 |
| Lives for gear Join Date: Oct 2006
Posts: 1,235
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| | #266 |
| Lives for gear | |
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| | #267 |
| Lives for gear Join Date: May 2003 Location: Cambridge MA USA
Posts: 1,078
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| | #268 |
| Lives for gear | |
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| | #269 | |
| ValhallaDSP Join Date: Feb 2009 Location: Pacific NW
Posts: 1,536
| Quote:
Other sustained musical signals do not have such correlated harmonics, and are not perceived as reverberant with the type of decorrelation Griesinger performs. Impulsive signals, such as percussion, rely on the harmonics being in phase sync in order to retain the shape of the impulse, so they will also bring out the perception of distance more than other signals. | |
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| | #270 | |
| Lives for gear | Quote:
Be that as it may, it's certain that random modal decorrelaton adds a sense of depth. Today, while mixing a rock tune with a close mic'ed string quartet, I decided to try a few experiments with my 224. I was using a fantastic program from the rev 4 software called "ROOM - A" (program 14). It's a very nice stereo algo . I set up a sound on it that really added life to the strings, then I turned off the modulation ...oh, there's the rear wall, there's the ceiling, etc... turning ON the modulation was like "...OH, listen to the rosin, ... nice, here's where the cello takes the melody" etc... NOT "wow man check out the chorusy strings" at all.... In fact, with the modulation off, it sounded nearly identical to my Sony / Ibanez verbs, which is to say great, but turning on the modulation made the walls recede while still providing the sense of the strings 'moving air'... perfect. | |
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