You are right: I will add a blind test section at the beginning of the page, while still having the final results listed as they currently are, at the bottom. This way users will have both possibilities: to blind test first and then either know the answers or skip the blind test and get to the .WAV to import them into a DAW software or listen to them the usual way.
I am happy you liked it, next up I have a test between something passed through a 1073 PRE..I was asked for it to compare phase alignment, changes in stereo image etc.
I'll keep you up on the changes, I think there are some blind tests apps that I can integrate in the CMS.. UPDATE:
I've been asked in PM what my opinion was, on the two units compared. I thought this might be the best answer I gave and - maybe - it will be interesting to "post it for posterity".
By experiencing the test live in the studio I have to say the following:
1: first off the main difference between the two is that the API (500 serie version) has some critical bands that are missing from the plugin. For example, the 600Hz mid band or the 20Khz top sound amazing and you won't be able to get them from the plugin. If I was to use those in my tests you would hear the API sound better than the Waves:
- the drumkit would have loved a dip on 600Hz
- the acoustic guitar would have loved the 20k
but it would have not been fair because I could not replicate the same settings on the plugin.
2: The plugin does not get affected by the input level, which makes a lot of difference. Most of the signals we work on in our DAW are normally too hot to get into the real API (as you noticed, -20dBFS RMS might still clip the API on strong transients). Those who don't know how to make use of this will benefit from the plugin because it will auto-fix hotter signals. The experienced engineer will benefit from the real API, because different input levels generate different compression..so the real unit influences the dynamic range like some sort of slight compressor (see the waveform for the acoustic guitar at -20dbRMS on the real unit..it's way compressed by the API itself).
3: The real unit has the typical analog gear bonus..the good old, loved and hated: depth and air. The 2K-8K range is more meaty, less harsh and airy. That's where I can usually spot the plugin from the real one, especially on guitars. Does this subtle detail affect the overall result? On 1-3 tracks, maybe not..but if you track with it, mix with it on critical tracks and so on, along with other analog gear, summing etc. that added detail of musicality gets combined, emphasised, multiplied, enhanced etc. etc. until you hit the final master stage - the old story repeats itself: it makes a lot of difference. I don't want to get into "worth-or-not" subject because it is useless. Only YOU know what is worth for YOUR studio. Your money, your studio, your choice.
I have to say the plugin comes REALLY close if you think it's a clone and it ends up costing way less than a whole rack. They got the typical 1K/1.25K quite right on the API, and that's pretty much a joy in itself.
I hope I was able to add more info to the test
Let me know if you need anything!