Originally Posted by Decebal
...um...ANA is a synth because you can SYNTHESIS with it using oscillators, Nexus is a SAMPLER because you SAMPLE sounds and then modify them using FX, how in the world could you possibly say that it is a synth when it has no oscillators and you can't CREATE any sounds from it. It's a jacked up ableton sampler with a bunch of fx built into it with pretty samples.
Please, old man, explain to me how I am wrong without sounding like you have your denchers up your ass when I was just trying to help.
-EDIT: also when the **** did i ever criticize anything? I just said I like ana and that its different from nexus
So you mean that if an oscillator is based on an algorithm that simulate a voltage controlled oscillator it is a synth and if the algorithm for the oscillator simulate a sampled waveform it is a sampler - or what? With that kind of statements there are no virtual synthesizers at all, software or hardware, just ROMplers without a ROM chip (and that is ofcourse not true). There are no voltage controlled oscillators in a computer, just mathematic algoritms, regardless if what that mathematic algorithm simulates.
To make it clear: Once in the early days of synthesizers (the 80s) the computer power that was needed for the earliests samples were very limited (except for some mega dollar monsters like Fairlight CMI, and NED Synclavier with the sampling option and some more - costed like a small Cesna airplane at that time). Therefore a sampler could not synthesize the signal in a way that made it to a synthesizer. Cheaper variants were ROM (Read Only Memory) memory was cheaper and ROMplers became popular - similar to sample players but with the waveforms stored in a Burnt in to a ROM, PROM or EPROM memory (and some other later variants). But they were still not synthesizers that could synthesis he signal part in a way that made it to synthesizers.
Later on computer memory became cheaper and more powerful and samplers could synthesize the signal. Samplers became synthesizers with sampled waveforms and later on also virtual synthesizers in different forms.
Today sampler can sample audio and process/synthesis that and a sampler is today almost always a synthesizer. But a synthesizer does not need to be able to sample to be a synthesizer.
So far I'm aware of (I can be wrong here) a performer of Nexus 2 can not sample - and is therefore not a sampler, but a synthesizer based on sampled waveforms. And ANA is, so far I know (have not one, just read on their web page and watched videos after some good words of ANA in this thread) a synthesizer with different synthesis methods, among them sampled waveforms (I quote from their web page: "...These Include fundamental analog, modern digital and sampled string and voice waveforms...". It does not say anything about ability for the performer to sample own waveforms (but I can missed that one) - that makes it to a sampler/not a sampler, but still an awesome synth
A sampler is today synthesizer with ability to sample audio and process/synthesis that waveform through filters, envelope generators, modulation matrixes etc.
A sample player is about the same, exept that the performer can not sample audio but just use the sample waveforms provided by the manufacturer - the sample feature is locked (mainly because the manufacturer wants you invest more money in their products and when that is made the sample option is unlocked).
A synthesizer can be a sampler, sample player or something else that can synthesis an analog or digital signal in some form or another.
Do you understand, young man
BTW, I was mayby a little bit harsh to you - I apologize for that, that was bad behavior of me, sorry.