The moderators have been kind enough to make it a sticky, but they unstickied as it was not so active , but I know that some collabs have take place through the thread .
I am always available for a collab, I am abit slow but I always deliver, I am doing mainly ambient, but I am open to any kind of genre . I have done 2 collabs with my Friend Piter that have been very successful ("call of the Beast", "Returning to Atlantis"), both songs have been released in the Collab thread. I have done also another collab with my friend George Megas via soundclick, this is the song
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New blog containing all the things I love doing. 3d graphics / 2d graphics /Ambient Music / Python Programming. ---> http://kilon.blogspot.com/
I've collaborated with a member in the US, he recorded some sax for me for a track I was working on. It was off of Kilon's collab thread, came out really good in the end.
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“Music is my religion" - Hendrix
first off just to say that if you go blindly into a collaboration just assuming you both like the same things, it's not going to end well.
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Originally Posted by remote337
Lol, yeah I can imagine from his posts that's some set up!
Did you start something from scratch together or use one of yours or his existing pieces to work on?
Do you work on it / them separately or only when you are together?
Sorry to be nosey I'm just interested to see if it's something that could happen more on GS.
my set up is small potatoes, believe me.
the way we're currently working is the Tarkonizer comes over with some tribal-futurist ultra dense percussion loops of his own making.
we then bounce them into my daw.
discuss the layers and processes them, eg we took a small percussive element and fed it into the MS20 and jammed with it. used audio sections from that jam. added a special convolution verb i've been working on to another element.
play about, experiment, edit. mix.
talk about adding layers or re-doing layers with this synth or that. try some things out.
we're happy with the way things are going on this track.
when it's finished maybe next time we'll do the same.
we have a track of his on the back burner we want to re-work. when we get more used to how to work together we'll have a bash at that.
...
I think it's fine to work on elements separately but not cool to get attached to these elements. best to use what we do apart as a sketch and rework that sketch (or throw it away) when we're together.
...
we're just at the start of this colab so our working practice isnt set yet.
...
it's very important to have a meeting before any kind of commitment to work together creatively.
we met up last year after some email exchanges. during that meeting I made sure that the Tarkenstien wasn't too precious about his creations - that he was open to my opinions. There's nothing worse in a collaboration than one party liking his own ideas just because they're his own. This happens all the time, some people can't step back and listen. We both can and we both want what's best for the project without ego getting involved. so I have high hopes for what we're going to produce.
The starting point for me was finding someone's music here on GS that I understood and liked. Also I really think that the Tbird has strenghts where I have weakness and vice versa.. The guy was eqing shit in our mix I didnt even know was there. a real education in mixology for me.
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Quote:
Originally Posted by djugel
The knob on the Source is perhaps the ballsiest knob ever made.
Quote:
Originally Posted by LimpyLoo
My gearection has gone from 'Fairchild' to 'Behringer'...
first off just to say that if you go blindly into a collaboration just assuming you both like the same things, it's not going to end well.
my set up is small potatoes, believe me.
the way we're currently working is the Tarkonizer comes over with some tribal-futurist ultra dense percussion loops of his own making.
we then bounce them into my daw.
discuss the layers and processes them, eg we took a small percussive element and fed it into the MS20 and jammed with it. used audio sections from that jam. added a special convolution verb i've been working on to another element.
play about, experiment, edit. mix.
talk about adding layers or re-doing layers with this synth or that. try some things out.
we're happy with the way things are going on this track.
when it's finished maybe next time we'll do the same.
we have a track of his on the back burner we want to re-work. when we get more used to how to work together we'll have a bash at that.
...
I think it's fine to work on elements separately but not cool to get attached to these elements. best to use what we do apart as a sketch and rework that sketch (or throw it away) when we're together.
...
we're just at the start of this colab so our working practice isnt set yet.
...
it's very important to have a meeting before any kind of commitment to work together creatively.
we met up last year after some email exchanges. during that meeting I made sure that the Tarkenstien wasn't too precious about his creations - that he was open to my opinions. There's nothing worse in a collaboration than one party liking his own ideas just because they're his own. This happens all the time, some people can't step back and listen. We both can and we both want what's best for the project without ego getting involved. so I have high hopes for what we're going to produce.
The starting point for me was finding someone's music here on GS that I understood and liked. Also I really think that the Tbird I has strenghts where I have weakness and vice versa.. The guy was eqing shit in our mix I didnt even know was there. a real education in mixology for me.
Thanks GB I couldn't agree more with the points you have made. That was kind of the point of my op to get people talking and sharing stuff as it didn't seem to be happening.
Having said that it appears Kilon has been through this before and in a lot better manner than my half arsed attempt!
I also though it maybe fun to post up individual pieces as GB has mentioned. A drum loop or bass line for others to go away with, add to, rearrange, totally twist, whatever. Post it back and see where it ends up.
Perhaps now Kilons link is on here we can resurrect that. I think my search missed it cause I searched the whole word rather than
I guess the key to this as GB said is not to be precious about anything. I am hoping I will learn a lot from any input from others.
I also though it maybe fun to post up individual pieces as GB has mentioned. A drum loop or bass line for others to go away with, add to, rearrange, totally twist, whatever. Post it back and see where it ends up.
yea that kind of thread has been attempted a few times in the past. There really isn't much motivation for people to join in with that kind of thing. I myself have put up a couple of synthesis challenge threads. which is about as basic a contribution as you can make and they never go for more than a couple of pages (they're fun tho). what i'm getting at here is if you want to get some kind of collective creative thang going you need to make it super simple. like i did with my systhesis threads. one sound. do it for fun, or don't.
if it's not a simple task you need to offer something, like a prize or a release or something, not just say hey this would be cool if we all did this together. .
Golden Balls and I have been really quite fortunate in that our processes are different but complimentary.
I generally work with sample mangling... which is great for rhythmic construction. A lot of the time I achieve what I do through a fair bit of directionless experimentation. Then I find a pivotal element and build from there.
HE WHO SHALL NOT BE NAMED is quite the opposite when we are working together... he's able to synthesise very complex sounds at will and with an exceptional degree of realism and quality. The first time he played me his drum sounds I thought they were recordings of acoustic drums. In fact they were dry sounds straight from his synths.
And for anyone whose asking, I can definitely recommend his 'Red Bush'.
I tried this kind of collab here on GS , I sent him a track and hi did not like it. People are people, I mean u have to find a person like you, in my case MSTR looking for a KRFT. I'm just a sound engineer but I recently discovered that technology is with me
I tried this kind of collab here on GS , I sent him a track and hi did not like it, not at all People are people, I mean u have to find a person like you, in my case MSTR looking for a KRFT. I'm just a sound engineer but I recently discovered that technology is with me
Sorry mate I have no idea what you are trying to say!?!
How do you people go about working on colabs via the internet?
I've tried it a couple of times but most of the time it results in an unfinished song or hardly getting started before one part gives up.
One thing for instance is the communication that often works badly, especially if your in different timezones.
I often feel the need for an instant response on an idea so i can go on with it or scrap it.
If your not using the same sequencer i presume you are sending wavs back and forth. Then there's this other problem if you ain't mixing hot, for instance a lot of the time i have faders set to -15 mixing around the kick peaking perhaps around -10 dbfs. Every bounce of that track would need to be bounced at 0 dbfs to keep the slider around -15dbfs.
Can be a bit annoying with plenty of bounces back and forth, perhaps it's just me that is easily annoyed and i should just change the way i am working when doing a colab via internet.
Any tips for improved workflow when doing colabs is appreciated.
Wish i had some people locally, but all i know that was into electronic has moved to bigger cities.
How do you people go about working on colabs via the internet?
I've tried it a couple of times but most of the time it results in an unfinished song or hardly getting started before one part gives up.
One thing for instance is the communication that often works badly, especially if your in different timezones.
I often feel the need for an instant response on an idea so i can go on with it or scrap it.
If your not using the same sequencer i presume you are sending wavs back and forth. Then there's this other problem if you ain't mixing hot, for instance a lot of the time i have faders set to -15 mixing around the kick peaking perhaps around -10 dbfs. Every bounce of that track would need to be bounced at 0 dbfs to keep the slider around -15dbfs.
Can be a bit annoying with plenty of bounces back and forth, perhaps it's just me that is easily annoyed and i should just change the way i am working when doing a colab via internet.
Any tips for improved workflow when doing colabs is appreciated.
Wish i had some people locally, but all i know that was into electronic has moved to bigger cities.
I use the simplest approach possible, turn based. It usually take 3-4 turns to finish one song. I start then I email to you then you add to it and then i do then you do etc. And viola , its finished.
I'd love to do more collab stuff. I've tried with people in the past, but it never really worked out that great. Probably because it was completely computer based at that time. A friend of mine recently got into making music, but our skill levels are so far apart, it's less of a collaboration and more me showing him stuff. We jammed a few times, but I don't see anything really come out of it. Maybe in a few years.
Location is the main problem for me. I'm around 35 miles west of Pittsburgh, but traveling there to hook up on any type of regular basis is a pain in the ass. Anyone close to Steubenville, Oh feel free to get at me.