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| | #61 |
| Lives for gear Join Date: Jul 2004 Location: Orlando
Posts: 3,642
Thread Starter | Ok, my DAW is back and I have an example of a kick I made. See what you think, if you like it, Ill tell you how I did it.
__________________ Professionally played Basslines for $35 a Track. www.professionalbassguitar.com |
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| | #62 | |
| Lives for gear Join Date: Apr 2008
Posts: 509
| Quote:
Try my trick again. Look for bassdrums that are clean and single layer and preferably unprocessed. Then chop up at zero crossings and normalize. You seriously don´t have to do anything else to it except some EQ maybe. It will be banging.
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| | #63 | |
| Lives for gear Join Date: Jul 2004 Location: Orlando
Posts: 3,642
Thread Starter | Quote:
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| | #64 |
| Lives for gear Join Date: Jul 2004 Location: Orlando
Posts: 3,642
Thread Starter | I just listened again on my studio monitors, and it was indeed the bazzism layer that is causing that low end breakup. I do like how yours is louder, but I don't hear a huge difference in tone...maybe thats just me but I am crushing it on headphones right now. Here is it tweaked up with all 3 layers and no bazzism. Personally, I like heavy kicks like this. |
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| | #65 |
| Lives for gear Join Date: Apr 2008
Posts: 509
| I dunno, this one sounds even more broken to me. It would be fine for some experimental stuff but I wouldn´t try and put that in a house track. Try mine. |
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| | #66 | |
| Gear addict Join Date: Apr 2009 Location: NYC
Posts: 326
| Quote:
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| | #67 |
| Gear nut Join Date: Feb 2010 Location: Dallas
Posts: 115
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| | #68 |
| Gear maniac Join Date: Aug 2008
Posts: 200
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| | #69 |
| Gear nut Join Date: Feb 2010 Location: Dallas
Posts: 115
| I want to play! Here's my sample for you guys, I am using: 1. A gate to clean up the end of the kick sample 2. Ableton's Multiband Comp 3. EQ 5. Limiter _________ |
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| | #70 |
| Gear maniac Join Date: Mar 2009
Posts: 292
| I like the old trick, where u duplicate the kick, and reverse it. Pitch it like 3 notes up, or keep it on the same note if u please. And make it a bit shorter to not get the "swift-klick" in the end. Can cause some heavy bass-tones.
__________________ My Electronic/House/Dub/Techno/Ambient/Generative work: http://www.myspace.com/inspektorpansar |
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| | #71 | |
| Gear nut Join Date: Feb 2010 Location: Dallas
Posts: 115
| Quote:
I like your music btw | |
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| | #72 | |
| Gear maniac Join Date: Mar 2009
Posts: 292
| Quote:
I think u got it tho, its one of those easy but yet powerful trix on almost any source.Thanks for listening! ![]() | |
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| | #73 | |
| Lives for gear Join Date: Jul 2004 Location: Orlando
Posts: 3,642
Thread Starter | Quote:
Yours sounds too clicky to me..personally I like a little heavier and distorted bass, but I am thinking of trying your trick on mine to see what it does. I am using cubase..are you making 3 slices for top bottom and body when you chop the kick sample or more? | |
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| | #74 |
| Lives for gear Join Date: Apr 2008
Posts: 509
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| | #75 | |
| Lives for gear Join Date: Apr 2008
Posts: 509
| Quote:
The latest kick is not layered. It is two kicks that are glued together, not overlapping, but I took the first snappy part from one kick and the the subby and boomy part from another. I just zoom in max in Cubase and move them together. I do this a lot. They get so loud that you can pull down the kick 2dB for "some" headroom to layer. This way you´ll only have it damaged by a limiter on the mixbus, which usually only needs a maximum of 3dB for the whole track to be at industry standard. | |
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| | #76 |
| Gear interested Join Date: Aug 2010
Posts: 25
| ??Nerdy?? Dude there's nothing "Nerdy" about it. But there is something "LAZY" about not doing it. The right way IS the right way... Not the only way , of course not... But still the right/And True/First in the chain" way. "ALL" Kicks Started from the Right way'(before being sampled and played with).... Think about that. If its rock or hip hop, its less important cause in the real world drums arnt tuned to every track. So why would you do it when producing/engineering etc. But if its "Dance Music"(electronic)... You most Certainly want your kick in tune with your Bass. This is a engineering revelation that has come thru time. Im not gonna get into the (chapter in a book's worth) reason's why....to busy taking the time to mold this kick But 2 say its Nerdy??? haha C'mon man..... Might as well say if you 'Organize' then your a neat freak.....??? Just cause you dont like to Organize. (metaphorically speaking...) And this is all from someone that used to do it the other way. J ![]() |
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| | #77 |
| Gear Head Join Date: May 2010 Location: Avellino, South Italy
Posts: 47
| my rules: 1) there is no definitvie rule and exceprions sometimes becomes the rule. 2) our ears judge always kick & bass togheter, at the same time. So, there is no great kick individually. 3) 90% of the job is to choose the good sample, spend 90% of your time is to find the right one. 4) If you are increasing monitor volume to make your kick sound better, probably you are in the wrong way. Great kick sounds good at low earing monitor volume. 5) 90% of the times compressor destroy a good kick. Better to work with eq. 6) Brutal lowpass filter on kick, in my experience, sometimes is a great solution on mixes with a lot of audio material. |
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| | #78 |
| Gear nut Join Date: Mar 2009
Posts: 140
| What I would REALLY like to know.. (from someone who has a lot of experience in creating their own kicks hopefully) Are digital synths good enough for creating kicks? If so which ones? Why? Do you need a synth that allows you to produce a sine-wave constantly at the beginning of its wave cycle for greatest impact? I would be very gratefull if someone could fill me in with this info.. Regards, Oscar.
__________________ http://soundcloud.com/ozzlanda/a-friend-called-sig I am here, here am I, am I here? I don't know. |
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| | #79 | |
| Gear Head Join Date: May 2010 Location: Avellino, South Italy
Posts: 47
| Quote:
Sine wave is the simpler type of wave(no harmonics), so also the cheapest virtual synth could work, in theory. But in my experience I found that the preset sine wave from my akai s900 has some hidden musicality that could not be explained in theory... but it is for me. | |
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| | #80 |
| Gear interested Join Date: Aug 2011
Posts: 10
| sorry for the stupid question ... but when you say .. tune the kick with the bass ... do u mean that both should play in E for example ? (the note of the bass on E while the fund frequency of the kick is tuned to E) |
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| | #81 |
| Gear nut Join Date: Oct 2009
Posts: 76
| I worked on trying to get a kick drum as loud and punch as stoneface and terminal's "This Moment." The track starts out with an unprocessed kick drum and by the end of the song its much more beefed up. I took a sample that had a good sounding sub, and layered it with a closed hat with its transient shaved off, and 3 or 4 snares with their tails and transients reduced to give the kick a nice mid and high punch. The snares gives a little bit of that punch to the lower mids that separates a sub only kick, to something a little more full on. The kick didn't come out sounding like the one I was trying to emulate, but it was sounding just as punchy. |
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| | #82 |
| Gear nut Join Date: Mar 2011
Posts: 89
| A few people mentioned layering multiple kicks, i.e. one for the low-end and one for the punchier high-end. Sometimes it helps me to think of mulitband compression/processing in the same way. For example if you're using a 3 band compressor, you're effectively splitting 1 kick into a sub kick, a mid punch kick, and a high-click. Then you're going to compress each band to bring out their transients or whatever you're looking to do. You can do the same thing with multiple busses and some kind of eq on each band to carve out the low, mid, and high freqs. This way I can apply saturation or other effects to a single band. Either way it helps me to think of each band as a separate sound. A lot of times with normal compression you can get a punchy and crisp mid to upper range, but if you solo the low-end it has no real dynamics (just a big lump of a sine wave). If you apply an expander or transient shaper to the low end you can retain the sub freqs but you get more of a punchy tone. |
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| | #83 |
| Lives for gear Join Date: Oct 2006 Location: london
Posts: 5,872
| Blatant self plug coming.......Slappers&Fluffers. Fat arses. Kicks. Sorry, today was the day for a fat, shameless plug...... ![]() ![]()
__________________ Compress everything so it's amplitude is basically smooth like a square. - Kupiti |
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| | #84 | |
| Gear addict Join Date: Aug 2011
Posts: 413
| Quote:
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| | #85 |
| Gear maniac | Don't need to layer, use sine wav,two different kicks.. you don't need any of that. One decent original soundsource.. Ish hot EQ box such as Flux Epure.. multiple instances of Parallel Comp used subtly each time... and reverse reverb sends for swing. No limiting whatsoever. Best thing anyone can master is how AR work with a compressor. Perfect that and its game on. Sent from my HTC Desire using Gearslutz.com App
__________________ Carillon 4XT 6 core 24Gb Ram Cubase 32/5 Nuendo Wavelab Windows 7 64 Quested S8r's |
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| | #86 |
| Gear maniac Join Date: May 2009
Posts: 182
| Sample a kick you like from a record! Job done! |
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| | #87 | |
| Lives for gear Join Date: Dec 2009 Location: London, UK
Posts: 5,439
| Quote:
http://www.gearslutz.com/board/new-p...m-toolkit.html | |
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| | #88 | |
| Lives for gear Join Date: Oct 2006 Location: london
Posts: 5,872
| Quote: Dem gal a wee bit fat, dem? Glad you like it! ![]() | |
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| | #89 |
| Lives for gear Join Date: Nov 2010
Posts: 652
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