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| Moderator | Eventide H3000 club Tags: Eventide H3000, H3000 S, H3000 SE, H3000 B, H3000 KS H3000 D/SX, H3000 D/SE, H3000 B+, H3000 B/LT, H3500 DFX, H3500 B-DFX ![]() Building a Formant Synthesizer using Patch Factory... Here's an interesting "Formant Morph" processor i've recently designed using the Patch Factory (aka algorithm 111). As you may know, Patch Factory algorithm as itself is not an effect, but more an effect designing mini studio which is why it unfortunately gets overlooked by many of the Eventide users, since (by default) it does not produce any special sound. What we will build will be a primitive version of a vocal Formant filter. Proper vocal emulation requires at least three bandpass filters, while Eventide H-3000 unfortunately offers only two BPFs in the Patch Factory. Still, better something than nothing. Here is how it will sound on various settings: External_In.mp3 - Here the effect is first applied to a saw wave. You can hear sample&hold morphing of the vowels as they shape "aaahh", "eeehh" and the others. Then i processed the beat with the same settings. Then speaker's voice with some variation on the settings. Stereo_Version.mp3 - More exotic sound can be obtained by building a stereo effect using the second delay line. See the bottom of the text for this optional mod. Listen to this one on the headphones. Stand_alone.mp3 - If you will use noise generator included with the patch factory, here are some of the effects you can achieve by doing small variation on the parameters. Much more can be created of course, only limit is your imagination. Building the structure First thing to do, once you load algorithm 111 is to go to Expert parameters (via Parameter button) and choose Patching. The goal in here is to patch everything to Null. Goes very fast, you don't need to dial the value, just type 99 and press enter, this will select Null Input and press Parameter button until you browse the full circle through patch destinations (Filt1 In, Filt2 In, Delay1 In...etc.). At this point everything is disconnected. Now we will build the structure:
Back to the Parameters now. We have to do some calculation first. Our goal is to build a formant morph that will go in between two vowles: "Eeeh" and "Oooh". As said earlier, we only have two filters at our disposal, so we will use the upper two peak frequencies (out of three). Quick google shows us the following: "Eeeh" 3010Hz and 2290Hz as its peaks "Oooh" 2410Hz and 840Hz as its peaks Since the LFO modulation is alternating between positive and negative values we need to calculate 1)the center frequency from which we will apply the LFO to sweep between the 3010Hz and 2410Hz; and 2)the LFO amount deviation needed to reach these two values: Peak 1 morph calculation ======================== 3010 + 2410 / 2 = 2710Hz center frequency; from which 2710 - 2410 = 300Hz LFO modulation amount Peak 2 morph calculation ======================== 2290+840 / 2 = 1565Hz center frequency; from which 1565-840 = 725Hz LFO modulation amount Setting the Parameters
Setting the Modulation
At this point you should already hear sample&hold doing "formant synthesis" to the white noise source and vowels going out of your speakers (or what's left of the vowels, given they're made of just two bandpass filters). Only thing left to do is to replace Noise Gen with the Left Input at the Scaler1 patch. You will do that by going back to expert settings via Parameter button and press it until you see Scale1. Then just select Line Input as its Patch Source. Now it's time to go to your console and route Aux into the Left Input. This is where you will have to "calibrate" the Scaler1 to avoid clipping and distortion. Simply go to Parameter settings and adjust Scaler1 in between 1-100% volume, depending on your console's or sound source's volume. You will notice distortion as unpleasant artifacts, each time a peak hits into the Eventide. Most simple is to just set the scaler to 100% and regulate the amount of volume being sent into Eventide via Aux pot at the console. However (!) for white noise effects (stand alone) you will have to set the Scaler1 to the low volume, else the loud noise will start distorting once it enters the resonant bandpass filter. This is why i've said Scaler is important. In fact will will even add a soft function for its control, so that you don't have to enter the patch settings every time you want to readjust it. Stereo fun and Soft Function For more stereo width and to put some exotic vibe into our effect, we will make its stereo version. First thing to do is to go to Expert settings and enter the Patching.
Tip: To match the beat you'll need a calculator (not all the beats can be matched). For 120 bpm, (which is essentially 2Hz) you want to chose values that are either multiples or the same as the beat frequency i.e. 2.00Hz, 4.00Hz, 8.00Hz, etc. or you can halve it to 1.00Hz or 0.50Hz. Enjoy the fun! If you have any tips, feel free to add them to the Eventide H3000 Club thread. If your sequencer slightly gets out of the beat for a small amount, you can go to the Function Generator (via Function button) and simply press the Trigger at the beat start. This should correct the problem. text copyright 09/2011 Don Solaris |
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