23rd November 2012
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#901 | | Gear nut
Joined: Feb 2011
Posts: 123
| Quote:
Originally Posted by UnderTow The channel Editor (or whatever It's called) only needs to exist because the inspector and mixers were so badly designed! If Steinberg redesign the Inspector, the Editor can go. (Or at least never needs to be opened again). It is a waste of space, a needless extra click, just a general nuisance.
Alistair | hmm... I'm a dock hater. I hide the inspector and always have the channel editor open on another monitor.
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23rd November 2012
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#902 | | Lives for gear
Joined: Mar 2006 Location: the Netherlands
Posts: 4,948
| Quote:
Originally Posted by ErikG Alistair
With your work flow you may want to not use it. The channel edit settings window is THE way to be able to really see Everyting on my selected channel.
I would never want to live without it. The inspector will never be able to show as much info at the same time on a single channel. | Well that is the thing. The Sonar Inspector managed to show everything. It is possible. Pro Tools gets most of the way too in it's own way. IMO the Cubase Inspector makes inefficient use of space. I think most of the stuff can fit in there. Quote:
Originally Posted by jmcecil hmm... I'm a dock hater. I hide the inspector and always have the channel editor open on another monitor. | I think everyone has their own way of working and I wouldn't want to impose my way on anyone else. I certainly don't want the Channel Editor removed but I think it has gotten in the way of Steinberg making better use of the Inspector area. They assume that everyone is happy with having the Editor open. I would prefer not to ever have to open an extra window. I don't even want to use the Mixer if I can avoid it. (As was possible in Sonar. Everything available directly in the Inspector or the channel itself).
PS: But I realise my preference isn't for everyone. I love high density information. I even did a mock design for Sonar X1 when it came out because I felt there just wasn't enough stuff:
This is the original X1 track header area:
I would have loved ro have something like this:
Heh.
Alistair
__________________ Alistair Johnston - TV & Film Post, Mastering, Sound Design
-- "The first principle is that you must not fool yourself -- and you are the easiest person to fool" -- Richard P. Feynman "There's a sucker born every minute" -- P.T. Barnum |
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23rd November 2012
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#903 | | Gear nut
Joined: Feb 2011
Posts: 123
| Quote:
Originally Posted by UnderTow I love high density information. I even did a mock design for Sonar X1 when it came out because I felt there just wasn't enough stuff: |  , I can't stand that interface you linked ... here is my mixing template .. VSTs will be on a 3rd monitor to the left. And the mixer has been known to be across all 3 monitors when dealing with orchestration with a ton or articulations. |
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23rd November 2012
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#904 | | Gear nut
Joined: Feb 2011
Posts: 123
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All I really want is for Cubase to make the MIDI editor and the Mediabay floatable so I can put them full screen on the side monitors. If they did that, I think the customization would be hard to beat between the inspectors and screen placement options. It's just those last few relic child windows that are futzing things up.
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23rd November 2012
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#905 | | Gear maniac
Joined: Dec 2010 Location: Behind you!
Posts: 220
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I just came back from a hands on workshop of cubase 7. to give y'all a mental note of a couple of the first impressions....
1) The new features are cool if you are just starting to get into itb music production. If you already have a workflow, the new stuff is not really interesting all that much.
2) the chord (aranger) options are cool, but I found you need a lot of mouse clicks to make the system do what you want.
3)the mixconsole, although nicely updated with a couple of neat options, gives a rather childish impression and because of this it didn't instantly grow on me and instead hindered me in focussing on creative work to be done.
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24th November 2012
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#906 | | Gear addict
Joined: Oct 2006
Posts: 437
| Quote:
Originally Posted by Gearowner I just came back from a hands on workshop of cubase 7. to give y'all a mental note of a couple of the first impressions.... | Does it handle multiple windows any more elegantly this time, or has that not changed?
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24th November 2012
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#907 | | Gear interested
Joined: Nov 2012 Location: Switzerland
Posts: 9
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Thanks Marcus909, i just found that in 1) the audio mixer and audio inserts where clicked away. So now it works, 'cause if falsely used the "e" button instead of the button unterneath the "e" button on the cc121, which brings me in both 1) or 2) into the instrument gui. No shortcuts needed. But at least those inserts and the mixer should be scalable in C7, so the space i need is used properly.
cheers n thanks
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24th November 2012
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#908 | | Gear maniac
Joined: May 2004 Location: Seattle, WA
Posts: 220
| Quote:
Originally Posted by UnderTow Well that is the thing. The Sonar Inspector managed to show everything. It is possible. Pro Tools gets most of the way too in it's own way. IMO the Cubase Inspector makes inefficient use of space. I think most of the stuff can fit in there.
I think everyone has their own way of working and I wouldn't want to impose my way on anyone else. I certainly don't want the Channel Editor removed but I think it has gotten in the way of Steinberg making better use of the Inspector area. They assume that everyone is happy with having the Editor open. I would prefer not to ever have to open an extra window. I don't even want to use the Mixer if I can avoid it. (As was possible in Sonar. Everything available directly in the Inspector
PS: But I realise my preference isn't for everyone. I love high density information. I even did a mock design for Sonar X1 when it came out because I felt there just wasn't enough stuff:
This is the original X1 track header area:
I would have loved ro have something like this:
Heh.
Alistair | I agree with you all the way. I'd rather never have to use the mixer at all. I think it's weird they chose to focus on that part of the program. Oh well.
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4th December 2012
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#909 | | Lives for gear
Joined: Jan 2008 Location: Brazil
Posts: 1,948
| Quote:
Originally Posted by maxy I'd rather never have to use the mixer at all. I think it's weird they chose to focus on that part of the program. Oh well. | Different strokes for different folks: I really like using the mixer and IMHO the new one is a big step forward. If the included strip modules are good-sounding, I'll be having a lot of fun with that.
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4th December 2012
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#910 | | Lives for gear
Joined: Apr 2010 Location: Honolulu/Cincy
Posts: 1,261
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Uhhh...isnt it out today?
Whats the scooooooopz???!!
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4th December 2012
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#911 | | Moderator
Joined: Jan 2011 Location: Ireland
Posts: 2,087
| Quote:
Originally Posted by JLiRD808 Uhhh...isnt it out today?
Whats the scooooooopz???!! | Tomorrow
Graham
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4th December 2012
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#912 | | Lives for gear
Joined: Sep 2005 Location: Berlin, Germany |
Tomorrow is the day of the days |
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6th December 2012
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#913 | | Gear interested
Joined: Nov 2012 Location: Switzerland
Posts: 9
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just testing it ... needed good 20' to get comfy with the plugins root. At the first hour nothing new. Well ... later |
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6th December 2012
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#914 | | Lives for gear
Joined: Apr 2010 Location: Honolulu/Cincy
Posts: 1,261
| Quote:
Originally Posted by aumwer just testing it ... needed good 20' to get comfy with the plugins root. At the first hour nothing new. Well ... later  | "plugins root"?
Is that like the plugin "path"? Whats different about that.
How u like the new mixer + channel strip?
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6th December 2012
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#915 | | Gear interested
Joined: Nov 2012 Location: Switzerland
Posts: 9
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sorry jlird i've misspelled. Youre correct i ment plugin path. However, a fresh start solved the missing linked plugins. I cant tell very much, for that short amount of time, but the control room monitor looks good including the peak meter it has inside. But it obviously took me 10 minutes to find out where i must add my ARC plugin in that section.
Nothing really special for that short time, and i also noticed that there are issues with timing by having a few audiofiles when working within the key editor of another track. Pressing the "1" key solves the issue, but i had no such thing with C5, C6, C6.5. However give this soft a month to reflect ... Some folks have had even crashes afair in the net so ... it's a 7.0.0 version ... there are surely more to come (this time for free)
Add:
... and I think it will be fist a grown-up C7 Version when Nuendo 6 will be released. I can not get rid of my suspicion that C7 users are paying indirectly for beeing the official "paying" betatesters of the future Nuendo 6 release ... And since the price of Nuendo is that high, i'm not surprised, why cubase gets so much add-ons with VST-Instruments + high update charge instead of beeing a more a Sequencer software package.
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4th February 2013
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#916 | | Gear Head
Joined: Oct 2009 Location: Sofia, Bulgaria |
1) Adding event normalize (not processing) will be helpful. Currently only volume can be adjusted by handle (+/-), and clipping is judged by viewing the waveform only.
2) Adding event-based real-time effects as it is in Sony Vegas. Currently only track-based fx are supported. It will simplify the mastering workflow, also instead of using track automation you can draw event volume envelopes, which will be applied post-event fx.
__________________
64bit Win7 desktop 2.66GHz Intel Core 2 Duo
Cubase 5.5
2 x Yamaha N12
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4th February 2013
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#917 | | Gear maniac
Joined: Jul 2007
Posts: 270
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After having lived with Cubase 7 for a while, I'll tell you what I want most of all: for projects to open and close in a reasonable time. I compared the open/load/close times to 6.5 and they are quite different: Opening and Closing Program
6.5.1 - Launch: 00.14.31
- Close: 00.04.09
7.0.1 - Launch: 00.57.06
- Close: 00.30.87
MIDI Only (Small Project 64-bit VSTi Non-Bridged) - 6.5.1 Open: 00:18:04
- 6.5.1 Close: 00:04:90
- 7.0.1 Open: 01:03:54
 - 7.0.1 Close: 00:35:55
 Sample Project: Audio & MIDI (1.8 GB) - 6.5.1 Open: 00:48:82
- 6.5.1 Close: 00:06:43
- 7.0.1 Open: 02:33:09
 - 7.0.1 Close: 00:58:32

Waiting to hear what Steinberg tech support has to say.
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4th February 2013
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#918 | | Gear Head
Joined: Oct 2009 Location: Sofia, Bulgaria |
I already bought C7, but still use C5 |
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4th February 2013
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#919 | | Lives for gear
Joined: Aug 2008
Posts: 651
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Been a Cubase user for years, and there's no disputing the power of the software. It is as complete a production system as any, but WOAH! They made the mixer just horrendous to look at! I used to think GUIs were just fluffy polish added to increase sales but when you stare at a screen for a long time I now realize how disconcerting such an ugly layout can be. What an awful change! lol
Been getting more and more used to Studio One and for the time being I will be usung it some more.
Cubase is probably the best package out there all around, but they need a new aesthetics department for sure.
__________________ Before you hook it up, take it apart and lets see how it works!!! |
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4th February 2013
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#920 | | Lives for gear
Joined: Mar 2006 Location: the Netherlands
Posts: 4,948
| Quote:
Originally Posted by tanov 1) Adding event normalize (not processing) will be helpful. Currently only volume can be adjusted by handle (+/-), and clipping is judged by viewing the waveform only. | Nice one. Quote: |
2) Adding event-based real-time effects as it is in Sony Vegas. Currently only track-based fx are supported. It will simplify the mastering workflow, also instead of using track automation you can draw event volume envelopes, which will be applied post-event fx.
| Just in case you didn't know, you can do clip based level automation currently:
Alistair
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4th February 2013
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#921 | | Lives for gear
Joined: Mar 2006 Location: the Netherlands
Posts: 4,948
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Originally Posted by Category 5 Cubase is probably the best package out there all around, but they need a new aesthetics department for sure. | IMO they need a new GUI department. Not just for the aesthetics.  (I'm happy with the key-commands, macros and general engine on Cubase 6.5).
Alistair
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28th March 2013
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#922 | | Gear interested
Joined: Nov 2012 Location: Switzerland
Posts: 9
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trashed the cc121 for c7 and got the Avid artist and control v2 controllers instead ... very comfy and besides that i still think c7 users are the brainburners for the nuendo versioneerz. I probably will go for nuendo soon as well.
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29th March 2013
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#923 | | Gear interested
Joined: Mar 2013 Location: Aizawl
Posts: 1
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Originally Posted by Blunt I have only ever really used cubase once I migrated from reason/fruity loops in my teens but I have used logic a bit recently.
I don't understand what you are saying is missing...
1. Group channels do link all mutes etc together
2. If you highlight a bunch of channels with record enable and write automation, doesn't it write to all channels?
3. If you highlight a bunch of channels, right click any one of them and you have the ability to link them including faders etc
I have probably misunderstood so if so please try and explain in more depth what we are missing! | This is true..Amen! |
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31st March 2013
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#924 | | Lives for gear
Joined: Jan 2009
Posts: 820
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1. Being able to turn on\off external midi gears without reopening cubase (w7) to detect it.
2. Bounce in place
(3. Padshop granular technology into halion 4)
__________________
Windows 7/8 ultimate 64 bit - i7 3960x [4.3 Ghz] -Asus p9x79 -16 Go Hyper-X 1866 Mhz RAM
ASUS GTX 560 DCII TOP - OCZ Agility3 240 Go SSD
Barracuda 7200.12 -Coolermaster Silent Pro Gold 800
Corsair hydro series H100
RME Fireface UFX + Fireface 800 -
Cubase 7.0.3 (x64) - Live 9 (x64)
Neve 8816 summing mixer - Genelec 1031 A / 1092 A
Subphatty - Tempest - Minibrute
Supernova 2 - JP-8000
Keith McMillen QUNEO - NI Maschine
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31st March 2013
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#925 | | Lives for gear
Joined: Jan 2009
Posts: 820
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1. Being able to turn on\off external midi gears without reopening cubase (w7) to detect it.
2. Bounce in place
(3. Padshop granular technology into halion 4)
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1st April 2013
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#926 | | Lives for gear
Joined: Jun 2005 Location: Maryland U.S.A |
So some of you guys prefer the new mixer huh?.. hmm
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1st April 2013
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#927 | | Lives for gear
Joined: Oct 2005
Posts: 606
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Originally Posted by Aiyn Zahav So some of you guys prefer the new mixer huh?.. hmm | Not me. |
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2nd April 2013
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#928 | | Lives for gear
Joined: Dec 2004 Location: Eugene Oregon
Posts: 1,164
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I would guess the majority of those who prefer the new mixer did not work with C6 or C6.5 very much or are new to Cubase.
Today I read a thread praising C7 because of the fastest work flow ever.  Am I missing something here? C7 mix console was released with ZERO key commands!
Now for the next year or two, Steinberg will be busy fixing things trying to get C7 up to C6.5's work-flow speed.
It seems for every step forward they took 3/4s step back. Just today I discovered another missing feature abandoned in C7....the ability to control button brightness...not a big thing...but there seem to be dozens of these small issues and it adds up.
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2nd April 2013
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#929 | | Gear Head
Joined: Aug 2009
Posts: 41
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I have worked with cubase since vst5, and cubase 7 is for me a major step forward compared to cubase 6.5.4
The major complain since Cubase SX has been the mixer. They now have started a major rewrite beginning with the mixer. For me Cubase 7 works really well and has a faster workflow. There are still a lot of issues that have to be solved but nothing that stops me from using it.
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2nd April 2013
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#930 | | Gear addict
Joined: Aug 2011
Posts: 308
| Quote:
Originally Posted by UnderTow Nice one.
Just in case you didn't know, you can do clip based level automation currently:
Alistair | I tried a google search on this... haven't busted out manual yet, but..
How do you do clip level automation? This is awesome.
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